Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Kain Khrusafix
Chiron
Level 155
God Stats
2W - 0L
1,247 SR
Queue Stats
113W - 115L
1,458 Elo+
Party 1
Hel
Hel
N3K0MURF
Hel
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,494 Elo+
Party 1
Vulcan
Vulcan
Nibensirienn
Vulcan
Level 88
God Stats
3W - 1L
1,359 SR
Queue Stats
60W - 68L
1,440 Elo+
Party 1
Artio
Artio
xKOOLAIDGODx
Artio
Level 65
God Stats
1W - 2L
1,122 SR
Queue Stats
74W - 98L
1,435 Elo+
Party 1
Team Averages
Level 107
1,346 SR
1,465 Elo+

VS

Team Averages
Level 105
1,576 SR
1,443 Elo+
Agni
Agni
 
Agni
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AsrieltheDark
Cthulhu
Level 88
God Stats
6W - 6L
1,878 SR
Queue Stats
512W - 523L
1,431 Elo+
Solo
Izanami
Izanami
ForDaStreets672
Izanami
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,392 Elo+
Party 2
Jing Wei
Jing Wei
I ToXiCiTy I258
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 3 / 6
9,674
879
7,894
10,114
5,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 10
9,586
871
22,614
14,977
8,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 5 / 8
8,437
767
4,452
10,769
6,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
17
6 / 2 / 10
9,755
887
17,803
9,357
5,299
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 12
8,404
764
6,956
17,773
22,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
8 / 4 / 4
9,955
905
20,303
14,138
7,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hel
 
Hel
16
1 / 1 / 7
8,243
749
5,669
11,103
8,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
13
2 / 4 / 5
8,151
741
12,987
13,748
10,937
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 6
7,847
713
5,984
14,782
6,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
14
2 / 7 / 8
8,759
796
7,932
14,022
5,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
22
Kills
14
14
Deaths
22
46
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
6
2.67
L
Agni
 
Agni
8
4
4
2.5
L
Hel
 
Hel
1
1
7
4.5
L
Cthulhu
2
4
5
1.13
L
1
6
6
0.67
L
Jing Wei
2
7
8
0.86
W
8
2
10
6.5
W
1
5
8
1
W
Vulcan
6
2
10
5.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,719
Damage
52,875
62,990
Taken
67,793
48,670
Mitigated
39,139
30,304
Healing
27,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,894
2,161
243
2,240
10,114
5,682
707
7,258
2,856
0
23,640
L
Agni
 
Agni
20,303
702
802
2,597
14,138
7,137
295
7,357
6,593
46,298
0
L
Hel
 
Hel
5,669
151
9,642
6,538
11,103
8,776
0
4,719
6,232
11,225
0
L
Cthulhu
12,987
245
867
1,212
13,748
10,937
0
4,229
9,289
18,145
0
L
5,984
4,376
1,003
2,226
14,782
6,549
565
6,053
8,416
0
13,571
L
Jing Wei
7,932
5,066
1,489
984
14,022
5,740
637
5,720
8,052
0
17,348
W
22,614
8,405
2,111
6,149
14,977
8,463
738
9,594
5,383
0
32,379
W
4,452
534
3,501
1,922
10,769
6,810
62
7,795
2,974
7,536
0
W
Vulcan
17,803
7,281
3,658
1,733
9,357
5,299
174
5,849
3,508
33,239
0
W
6,956
461
3,263
5,484
17,773
22,416
210
8,463
9,310
11,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,856
Gold Earned
42,955
107
Minions Killed
108
0
Camps Cleared
0
1,130,310
Distance Traveled
1,033,409
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,674
879
38
3
0
226,169
0
L
Agni
9,955
905
49
4
0
204,394
0
L
Hel
8,243
749
9
1
0
231,004
0
L
Cthulhu
8,151
741
14
1
0
178,448
2
L
Izanami
7,847
713
20
2
0
199,049
3
L
Jing Wei
8,759
796
16
1
0
220,514
1
W
Chiron
9,586
871
25
2
0
233,462
0
W
Hel
8,437
767
8
1
0
199,475
0
W
Vulcan
9,755
887
32
3
0
239,140
0
W
Artio
8,404
764
4
0
0
232,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role