Player Matchup

Chiron
Chiron
IVI A X 1 M U 5
Chiron
Level 148
God Stats
1W - 0L
1,548 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 2
Bellona
Bellona
Layboo
Bellona
Level 11
God Stats
1W - 1L
1,360 SR
Queue Stats
2W - 2L
1,243 Elo+
Party 2
Scylla
Scylla
cwmicheal
Scylla
Level 159
God Stats
3W - 2L
1,392 SR
Queue Stats
15W - 11L
1,421 Elo+
Party 2
Team Averages
Level 106
1,433 SR
1,388 Elo+

VS

Team Averages
Level 83
1,554 SR
1,362 Elo+
Olorun
Olorun
Manure_Massacre
Olorun
Level 160
God Stats
5W - 5L
1,618 SR
Queue Stats
88W - 117L
1,421 Elo+
Party 1
Erlang Shen
Erlang Shen
Riduurok
Erlang Shen
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 79L
1,401 Elo+
Party 1
Neith
Neith
miikedancer18
Neith
Level 64
God Stats
16W - 20L
1,546 SR
Queue Stats
28W - 48L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,703
791
11,453
10,265
4,546
Mace

Mace

+10
Physical Power

Bellona
Layboo
Bellona
9
0 / 2 / 5
6,798
618
1,427
7,002
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
cwmicheal
Scylla
13
8 / 1 / 4
8,937
812
12,134
9,090
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,012
637
9,481
10,936
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Riduurok
Erlang Shen
10
2 / 6 / 0
7,287
662
6,247
13,235
10,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 3 / 2
7,189
654
5,749
7,076
2,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
3
3
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Bellona
Layboo
Bellona
0
2
5
1.25
L
1
4
0
0.25
L
Erlang Shen
Riduurok
Erlang Shen
2
6
0
0.33
W
Scylla
cwmicheal
Scylla
8
1
4
10
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
21,477
26,357
Taken
31,247
15,402
Mitigated
17,911
7,812
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,453
4,400
964
3,765
10,265
4,546
59
3,914
6,259
0
30,817
W
Bellona
Layboo
Bellona
1,427
520
0
1,045
7,002
7,225
91
1,558
5,179
0
7,552
L
9,481
3,972
1,291
3,782
10,936
4,784
62
4,858
5,760
27,295
3,009
L
Erlang Shen
Riduurok
Erlang Shen
6,247
3,373
234
2,830
13,235
10,646
101
3,929
8,874
0
12,092
W
Scylla
cwmicheal
Scylla
12,134
1,742
0
2,038
9,090
3,631
164
3,092
5,849
25,705
0
L
5,749
2,162
334
1,067
7,076
2,481
18
2,764
4,078
0
22,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,438
Gold Earned
21,488
102
Minions Killed
112
3
Camps Cleared
4
508,027
Distance Traveled
534,062
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,703
791
44
4
0
169,745
2
W
Bellona
6,798
618
8
1
0
158,120
0
L
Olorun
7,012
637
58
5
4
180,300
2
L
Erlang Shen
7,287
662
10
1
0
174,782
0
W
Scylla
8,937
812
50
5
3
180,162
1
L
Neith
7,189
654
44
4
0
178,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role