Player Matchup

Medusa
Medusa
Arlo732
Medusa
Level 23
God Stats
1W - 2L
1,343 SR
Queue Stats
6W - 5L
1,580 Elo+
Party 2
Ra
Ra
Its_Ranger_Rick
Ra
Level 86
God Stats
1W - 1L
1,400 SR
Queue Stats
14W - 7L
1,666 Elo+
Party 2
Odin
Odin
Vanguardian187
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 2L
1,902 Elo+
Party 2
Team Averages
Level 44
1,414 SR
1,716 Elo+

VS

Team Averages
Level 104
1,780 SR
1,656 Elo+
Anubis
Anubis
Its Frylock
Anubis
Level 160
God Stats
8W - 4L
1,697 SR
Queue Stats
290W - 165L
1,715 Elo+
Party 1
Ymir
Ymir
Reckless0128
Ymir
Level 26
God Stats
2W - 0L
1,900 SR
Queue Stats
31W - 16L
1,562 Elo+
Party 1
Neith
Neith
Shake Zula5066
Neith
Level 127
God Stats
17W - 9L
1,742 SR
Queue Stats
421W - 230L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arlo732
Medusa
12
3 / 12 / 5
9,696
646
10,251
19,450
5,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 7 / 7
9,437
629
9,187
12,346
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 1
10,928
729
10,797
18,606
16,399
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
9 / 4 / 10
12,001
800
19,487
17,703
11,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 15
10,937
729
2,616
13,353
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
10 / 1 / 10
12,197
813
19,752
10,376
5,133
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
9
Kills
21
21
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arlo732
Medusa
3
12
5
0.46
W
Anubis
9
4
10
3.5
L
0
7
7
0.5
W
2
4
15
2.38
W
10
1
10
15
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
41,855
50,402
Taken
41,432
24,891
Mitigated
28,297
5,608
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arlo732
Medusa
10,251
4,831
0
23
19,450
5,270
355
8,203
11,247
0
20,309
W
Anubis
19,487
1,149
0
8,549
17,703
11,244
475
3,480
14,223
53,077
0
L
9,187
355
852
1,765
12,346
3,222
204
5,890
6,456
41,445
0
W
2,616
660
0
2,012
13,353
11,920
84
4,079
9,274
4,382
0
W
19,752
6,799
0
2,399
10,376
5,133
2,007
1,782
8,594
0
71,322
L
10,797
3,891
120
2,848
18,606
16,399
385
8,329
10,277
0
27,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
35,135
133
Minions Killed
188
4
Camps Cleared
9
717,094
Distance Traveled
706,204
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,696
646
21
1
2
214,666
3
W
Anubis
12,001
800
74
5
5
216,053
0
L
Ra
9,437
629
70
5
1
226,451
0
W
Ymir
10,937
729
8
1
0
230,380
0
W
Neith
12,197
813
106
7
4
259,771
1
L
Odin
10,928
729
42
3
1
275,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role