Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GOD OF MOBN
Nu Wa
Level 64
God Stats
77W - 66L
1,426 SR
Queue Stats
274W - 321L
1,335 Elo+
Party 1
Pele
Pele
LysergiCxBleacH
Pele
Level 79
God Stats
1W - 2L
1,466 SR
Queue Stats
3W - 6L
1,379 Elo+
Party 3
Hades
Hades
MOBN VIPER
Hades
Level 64
God Stats
23W - 14L
1,361 SR
Queue Stats
398W - 465L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
SoultoSqueeze93
Cthulhu
Level 29
God Stats
0W - 3L
1,246 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 3
Team Averages
Level 55
1,400 SR
1,407 Elo+

VS

Team Averages
Level 82
1,473 SR
1,413 Elo+
Kuzenbo
Kuzenbo
DONKATW
Kuzenbo
Level 49
God Stats
13W - 12L
1,593 SR
Queue Stats
116W - 132L
1,399 Elo+
Party 2
Mercury
Mercury
XAS BangZz
Mercury
Level 145
God Stats
38W - 35L
1,597 SR
Queue Stats
468W - 438L
1,595 Elo+
Party 4
Zeus
Zeus
caras43xd
Zeus
Level 100
God Stats
2W - 3L
1,177 SR
Queue Stats
96W - 97L
1,394 Elo+
Solo
Izanami
Izanami
icyapple32
Izanami
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 183L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
masterch1ef931
Gilgamesh
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 46L
1,282 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 3 / 0
4,733
430
4,969
8,122
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 0
5,382
489
2,330
3,395
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,762
433
3,481
9,798
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
9
1 / 2 / 1
5,875
534
3,190
7,776
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 0
4,638
422
2,959
7,788
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DONKATW
Kuzenbo
10
3 / 0 / 2
6,131
557
3,598
9,460
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
XAS BangZz
Mercury
13
6 / 0 / 2
7,388
672
8,190
5,976
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
10
1 / 1 / 2
6,171
561
3,234
5,051
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
icyapple32
Izanami
9
2 / 0 / 4
5,731
521
4,269
5,396
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
masterch1ef931
Gilgamesh
11
1 / 1 / 1
6,028
548
3,277
6,053
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
13
13
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Kuzenbo
DONKATW
Kuzenbo
3
0
2
4
L
1
1
0
1
L
0
3
0
0
L
Hades
1
2
1
0.75
L
0
4
0
0
W
Mercury
XAS BangZz
Mercury
6
0
2
7
W
Zeus
1
1
2
2
W
Izanami
icyapple32
Izanami
2
0
4
4
W
Gilgamesh
masterch1ef931
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,929
Damage
22,568
36,879
Taken
31,936
15,093
Mitigated
16,542
10,519
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,969
3,117
158
2,720
8,122
2,246
135
1,249
6,873
0
32,619
W
Kuzenbo
DONKATW
Kuzenbo
3,598
1,796
338
4,006
9,460
7,828
27
1,873
7,555
13,002
0
L
2,330
808
0
150
3,395
1,152
0
1,573
1,822
30,079
0
L
3,481
1,006
0
1,731
9,798
3,310
0
2,013
7,785
0
27,017
L
Hades
3,190
428
0
4,553
7,776
4,199
0
0
7,776
31,164
0
L
2,959
399
240
967
7,788
4,186
145
1,997
5,791
10,916
0
W
Mercury
XAS BangZz
Mercury
8,190
5,568
0
704
5,976
2,348
0
1,033
4,905
0
64,678
W
Zeus
3,234
1,114
0
1,953
5,051
1,619
819
1,837
3,084
39,887
0
W
Izanami
icyapple32
Izanami
4,269
3,251
0
1,483
5,396
1,749
1,101
1,212
3,935
0
41,880
W
Gilgamesh
masterch1ef931
Gilgamesh
3,277
1,138
0
2,294
6,053
2,998
0
2,248
3,767
0
28,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
31,449
233
Minions Killed
330
0
Camps Cleared
0
990,685
Distance Traveled
1,031,422
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,733
430
57
5
0
182,143
2
W
Kuzenbo
6,131
557
20
2
0
206,481
2
L
Nu Wa
5,382
489
42
4
0
206,740
6
L
Pele
4,762
433
49
4
0
228,379
0
L
Hades
5,875
534
67
6
0
185,516
2
L
Cthulhu
4,638
422
18
2
0
187,907
3
W
Mercury
7,388
672
106
10
0
247,096
3
W
Zeus
6,171
561
81
7
0
165,465
3
W
Izanami
5,731
521
75
7
0
181,537
2
W
Gilgamesh
6,028
548
48
4
0
230,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role