Player Matchup

Loki
Loki
CafféMocha
Loki
Level 44
God Stats
14W - 7L
1,500 SR
Queue Stats
111W - 85L
1,474 Elo+
Party 4
Fenrir
Fenrir
JayWil20
Fenrir
Level 13
God Stats
1W - 0L
1,660 SR
Queue Stats
9W - 16L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
Krisanta
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 14L
1,639 Elo+
Party 4
Anubis
Anubis
SamaelxPR
Anubis
Level 145
God Stats
1W - 0L
1,483 SR
Queue Stats
50W - 55L
1,501 Elo+
Party 1
Nike
Nike
lolZarkie
Nike
Level 22
God Stats
1W - 0L
1,715 SR
Queue Stats
48W - 38L
1,465 Elo+
Party 4
Team Averages
Level 48
1,572 SR
1,500 Elo+

VS

Team Averages
Level 52
1,601 SR
1,548 Elo+
Ares
Ares
MXDE
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,702 Elo+
Party 2
Neith
Neith
Mxnsly
Neith
Level 15
God Stats
5W - 8L
1,635 SR
Queue Stats
5W - 9L
1,603 Elo+
Party 2
Chaac
Chaac
RolanDuky
Chaac
Level 68
God Stats
4W - 5L
1,730 SR
Queue Stats
43W - 47L
1,553 Elo+
Party 2
Ra
Ra
XiCygni
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,419 Elo+
Party 3
Freya
Freya
bucketofboops
Freya
Level 144
God Stats
1W - 3L
1,641 SR
Queue Stats
84W - 76L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 14
12,118
1,212
16,620
10,812
5,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
JayWil20
Fenrir
17
1 / 2 / 17
10,123
1,012
10,777
15,193
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Krisanta
Guan Yu
18
5 / 2 / 20
11,821
1,182
16,638
18,150
19,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
SamaelxPR
Anubis
18
14 / 1 / 13
13,658
1,366
32,414
13,057
8,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
1 / 1 / 15
10,373
1,037
9,233
12,824
10,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

263

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MXDE
Ares
16
1 / 0 / 7
10,530
1,053
4,004
11,571
12,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Mxnsly
Neith
16
0 / 5 / 4
9,692
969
12,575
13,609
4,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
RolanDuky
Chaac
16
1 / 6 / 7
11,472
1,147
14,324
25,140
19,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 9 / 2
11,072
1,107
14,152
16,321
5,274
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 10 / 5
10,675
1,068
13,959
23,796
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
33
30
Kills
8
9
Deaths
30
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
W
Fenrir
JayWil20
Fenrir
1
2
17
4.75
W
Guan Yu
Krisanta
Guan Yu
5
2
20
7.5
L
Ares
MXDE
Ares
1
0
7
4.5
L
Neith
Mxnsly
Neith
0
5
4
0.4
L
Chaac
RolanDuky
Chaac
1
6
7
0.75
W
Anubis
SamaelxPR
Anubis
14
1
13
20.5
L
5
9
2
0.67
L
1
10
5
0.35
W
Nike
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,682
Damage
59,014
70,036
Taken
90,437
53,640
Mitigated
50,432
20,613
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,620
3,810
0
250
10,812
5,474
0
3,488
7,324
0
34,061
W
Fenrir
JayWil20
Fenrir
10,777
1,900
0
715
15,193
10,723
0
7,504
7,689
0
17,443
W
Guan Yu
Krisanta
Guan Yu
16,638
771
4,747
6,292
18,150
19,118
0
7,823
10,327
0
27,576
L
Ares
MXDE
Ares
4,004
821
0
134
11,571
12,654
0
2,454
8,958
4,574
0
L
Neith
Mxnsly
Neith
12,575
7,403
0
1,974
13,609
4,662
0
4,717
8,856
0
35,538
L
Chaac
RolanDuky
Chaac
14,324
4,153
1,880
3,238
25,140
19,385
0
8,576
16,358
0
31,038
W
Anubis
SamaelxPR
Anubis
32,414
1,389
0
8,609
13,057
8,235
0
6,416
6,641
68,671
0
L
14,152
1,923
1,865
682
16,321
5,274
0
7,119
9,109
27,591
0
L
13,959
4,504
0
3,521
23,796
8,457
0
9,548
14,117
38,334
4,151
W
Nike
9,233
2,025
0
0
12,824
10,090
0
5,171
6,462
0
18,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,093
Gold Earned
53,441
187
Minions Killed
188
6
Camps Cleared
6
992,712
Distance Traveled
910,443
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,118
1,212
35
4
4
183,665
1
W
Fenrir
10,123
1,012
13
1
0
216,318
0
W
Guan Yu
11,821
1,182
18
2
0
228,455
3
L
Ares
10,530
1,053
2
0
0
201,429
3
L
Neith
9,692
969
82
8
1
186,496
1
L
Chaac
11,472
1,147
31
3
1
190,829
0
W
Anubis
13,658
1,366
99
10
2
191,589
0
L
Ra
11,072
1,107
25
3
0
169,352
0
L
Freya
10,675
1,068
48
5
4
162,337
3
W
Nike
10,373
1,037
22
2
0
172,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role