Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AkashaQD
Medusa
Level 160
God Stats
7W - 6L
1,516 SR
Queue Stats
150W - 164L
1,462 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Briannimal
Morgan Le Fay
Level 108
God Stats
27W - 12L
1,598 SR
Queue Stats
238W - 238L
1,446 Elo+
Solo
Amaterasu
Amaterasu
Dr4k3n22
Amaterasu
Level 45
God Stats
13W - 15L
1,413 SR
Queue Stats
38W - 65L
1,293 Elo+
Solo
Nox
Nox
Kur0K0Nek00
Nox
Level 128
God Stats
8W - 12L
1,495 SR
Queue Stats
192W - 197L
1,412 Elo+
Party 2
Team Averages
Level 113
1,504 SR
1,423 Elo+

VS

Team Averages
Level 99
1,461 SR
1,338 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KukuManiac
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,088 Elo+
Party 3
Sol
Sol
WallnutNew
Sol
Level 126
God Stats
10W - 4L
1,630 SR
Queue Stats
332W - 270L
1,512 Elo+
Solo
Aphrodite
Aphrodite
delta247 4plt
Aphrodite
Level 47
God Stats
0W - 2L
1,177 SR
Queue Stats
1W - 5L
1,088 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 0 / 0
6,233
623
3,503
9,711
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
AkashaQD
Medusa
10
3 / 0 / 3
6,223
622
6,646
4,530
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Briannimal
Morgan Le Fay
9
0 / 1 / 0
4,660
466
3,268
4,619
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Dr4k3n22
Amaterasu
10
0 / 0 / 1
5,567
557
1,430
6,264
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 0 / 3
5,497
550
2,555
5,106
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 0 / 0
5,519
552
3,139
4,357
1,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
 
Charybdis
8
0 / 2 / 0
4,640
464
1,056
5,785
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 4 / 1
4,196
420
1,021
5,700
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 1 / 0
5,903
590
4,054
6,680
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
delta247 4plt
Aphrodite
7
0 / 2 / 0
4,399
440
1,170
4,928
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
0
5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Charybdis
 
Charybdis
0
2
0
0
W
Medusa
AkashaQD
Medusa
3
0
3
4.5
W
Morgan Le Fay
Briannimal
Morgan Le Fay
0
1
0
0
W
Amaterasu
Dr4k3n22
Amaterasu
0
0
1
0.5
L
0
4
1
0.13
W
1
0
3
2.5
L
1
1
0
1
L
Aphrodite
delta247 4plt
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,402
Damage
10,440
30,230
Taken
27,450
13,700
Mitigated
8,767
12,567
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,503
2,254
0
3,469
9,711
3,586
0
1,047
8,664
0
43,457
L
Ah Muzen Cab
 
Ah Muzen Cab
3,139
1,941
0
2,075
4,357
1,529
356
791
3,566
0
37,026
L
Charybdis
 
Charybdis
1,056
520
0
1,552
5,785
1,506
0
23
5,762
0
24,209
W
Medusa
AkashaQD
Medusa
6,646
3,318
0
2,045
4,530
1,550
0
528
4,002
0
44,780
W
Morgan Le Fay
Briannimal
Morgan Le Fay
3,268
0
0
569
4,619
1,849
0
2,280
2,339
28,746
0
W
Amaterasu
Dr4k3n22
Amaterasu
1,430
410
0
4,396
6,264
2,741
0
0
6,264
0
33,531
L
1,021
238
0
1,018
5,700
1,582
0
1,200
4,500
0
10,343
W
2,555
161
196
1,892
5,106
3,974
0
1,369
3,737
18,271
0
L
4,054
1,659
0
3,218
6,680
2,492
0
3,405
3,275
49,108
0
L
Aphrodite
delta247 4plt
Aphrodite
1,170
314
1,141
1,648
4,928
1,658
0
404
4,524
18,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
24,657
298
Minions Killed
269
0
Camps Cleared
0
1,048,117
Distance Traveled
942,564
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,233
623
80
8
0
232,730
3
L
Ah Muzen Cab
5,519
552
62
6
0
173,243
0
L
Charybdis
4,640
464
41
4
0
165,861
3
W
Medusa
6,223
622
80
8
0
184,990
3
W
Morgan Le Fay
4,660
466
36
4
0
208,205
5
W
Amaterasu
5,567
557
76
8
0
213,772
2
L
Loki
4,196
420
26
3
0
202,215
1
W
Nox
5,497
550
26
3
0
208,420
4
L
Sol
5,903
590
94
9
0
188,479
3
L
Aphrodite
4,399
440
46
5
0
212,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role