Player Matchup

Xbalanque
Xbalanque
Silver III
DaWagonThatCould
Xbalanque
Silver III
Level 61
God Stats
6W - 4L
1,619 SR
Queue Stats
28W - 35L
1,075 MMR
Party 1
Horus
Horus
Gold V
TD_colinfer07
Horus
Gold V
Level 66
God Stats
10W - 7L
1,559 SR
Queue Stats
37W - 41L
1,470 MMR
Party 1
Chronos
Chronos
Silver I
vtr029_TD
Chronos
Silver I
Level 89
God Stats
2W - 2L
1,688 SR
Queue Stats
42W - 45L
1,405 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 72
1,622 SR
1,317 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,548 SR
1,357 MMR
Heimdallr
Heimdallr
Platinum V
Dt_Strangler
Heimdallr
Platinum V
Level 114
God Stats
239W - 220L
1,574 SR
Queue Stats
500W - 541L
1,504 MMR
Party 2
Nu Wa
Nu Wa
Gold V
Dt___co
Nu Wa
Gold V
Level 117
God Stats
5W - 2L
1,584 SR
Queue Stats
336W - 337L
1,264 MMR
Party 2
Geb
Geb
Silver I
HongoLocoRojo
Geb
Silver I
Level 136
God Stats
11W - 11L
1,486 SR
Queue Stats
363W - 482L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
13
2 / 7 / 7
9,273
662
8,453
17,565
7,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 2 / 3
10,268
733
9,895
17,742
13,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
vtr029_TD
Chronos
15
2 / 4 / 5
9,427
673
12,068
16,053
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PoseidonBastetZeusAh Muzen CabHou Yi

VS

Bans
ArtioVulcanYmirAh PuchAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dt_Strangler
Heimdallr
18
9 / 2 / 4
11,782
842
17,943
13,402
6,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Dt___co
Nu Wa
16
4 / 4 / 8
10,589
756
11,547
9,429
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 8
8,963
640
7,911
14,409
12,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
13
13
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
2
7
7
0.79
W
Heimdallr
Dt_Strangler
Heimdallr
9
2
4
5.5
W
Nu Wa
Dt___co
Nu Wa
4
4
8
2
W
0
4
8
1
L
6
2
3
3.75
L
Chronos
vtr029_TD
Chronos
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,416
Damage
37,401
51,360
Taken
37,240
28,157
Mitigated
21,915
12,454
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
8,453
4,129
124
3,335
17,565
7,456
157
6,815
10,749
0
43,144
W
Heimdallr
Dt_Strangler
Heimdallr
17,943
11,085
0
4,084
13,402
6,164
2,228
4,458
8,944
0
52,465
W
Nu Wa
Dt___co
Nu Wa
11,547
5,686
0
1,586
9,429
2,815
794
1,765
7,664
31,704
0
W
7,911
704
0
570
14,409
12,936
0
4,862
9,547
20,879
0
L
9,895
4,698
1,188
6,867
17,742
13,584
0
5,979
11,763
0
40,207
L
Chronos
vtr029_TD
Chronos
12,068
4,392
0
940
16,053
7,117
376
7,076
8,977
42,113
3,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
31,334
190
Minions Killed
130
7
Camps Cleared
5
841,576
Distance Traveled
690,722
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,273
662
62
4
4
313,893
2
W
Heimdallr
11,782
842
73
5
4
227,840
3
W
Nu Wa
10,589
756
37
3
1
239,560
3
W
Geb
8,963
640
20
1
0
223,322
1
L
Horus
10,268
733
48
3
0
278,833
4
L
Chronos
9,427
673
80
6
3
248,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role