Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ArcherKing8558
Agni
Level 82
God Stats
5W - 3L
1,500 SR
Queue Stats
214W - 211L
1,516 Elo+
Solo
Odin
Odin
Codymandude
Odin
Level 128
God Stats
1W - 0L
1,632 SR
Queue Stats
28W - 12L
1,702 Elo+
Solo
Baron Samedi
Baron Samedi
Sehtycs
Baron Samedi
Level 128
God Stats
34W - 19L
1,740 SR
Queue Stats
45W - 40L
1,623 Elo+
Solo
Terra
Terra
ToastedPaxx
Terra
Level 104
God Stats
3W - 1L
1,751 SR
Queue Stats
138W - 127L
1,535 Elo+
Solo
Team Averages
Level 107
1,625 SR
1,575 Elo+

VS

Team Averages
Level 122
1,525 SR
1,490 Elo+
Mercury
Mercury
A1MbmPluto
Mercury
Level 61
God Stats
1W - 5L
1,182 SR
Queue Stats
393W - 388L
1,479 Elo+
Solo
Hades
Hades
SoloLeveling
Hades
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,417 Elo+
Solo
Kumbhakarna
Kumbhakarna
SpaceDonut2006
Kumbhakarna
Level 126
God Stats
16W - 23L
1,810 SR
Queue Stats
183W - 171L
1,516 Elo+
Solo
Olorun
Olorun
darkskull243
Olorun
Level 157
God Stats
4W - 6L
1,632 SR
Queue Stats
409W - 434L
1,524 Elo+
Solo
Danzaburou
Danzaburou
tocomeandgo
Danzaburou
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 51L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
5 / 1 / 9
9,982
1,248
10,490
7,722
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 1 / 8
9,021
1,128
9,579
10,778
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 1 / 10
8,771
1,096
9,979
9,573
9,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Sehtycs
Baron Samedi
15
3 / 0 / 11
9,532
1,192
12,535
6,057
3,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 0 / 9
10,219
1,277
10,895
10,006
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

320

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
A1MbmPluto
Mercury
13
0 / 6 / 0
7,564
946
2,807
8,271
3,821
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 0
8,946
1,118
12,532
12,571
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
SpaceDonut2006
Kumbhakarna
13
0 / 1 / 2
8,551
1,069
3,853
12,326
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
14
0 / 4 / 3
8,768
1,096
8,785
11,587
6,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
tocomeandgo
Danzaburou
13
0 / 5 / 2
8,147
1,018
11,089
12,033
5,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
19
Kills
3
3
Deaths
19
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
1
9
9.5
L
Mercury
A1MbmPluto
Mercury
0
6
0
0
W
2
1
8
6
W
2
1
10
7
W
Baron Samedi
Sehtycs
Baron Samedi
3
0
11
8.5
L
3
3
0
1
L
Kumbhakarna
SpaceDonut2006
Kumbhakarna
0
1
2
1
W
7
0
9
11.5
L
Olorun
0
4
3
0.38
L
Danzaburou
tocomeandgo
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,478
Damage
39,066
44,136
Taken
56,788
33,575
Mitigated
37,377
16,425
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,490
7,500
0
918
7,722
4,129
0
5,003
2,719
0
39,154
L
Mercury
A1MbmPluto
Mercury
2,807
911
0
0
8,271
3,821
0
3,012
5,125
0
5,408
W
9,579
1,761
61
2,967
10,778
4,616
0
5,857
4,921
26,342
0
W
9,979
2,795
0
2,110
9,573
9,365
0
4,456
5,117
0
12,458
W
Baron Samedi
Sehtycs
Baron Samedi
12,535
1,012
3,435
3,498
6,057
3,426
0
2,565
3,492
28,106
0
L
12,532
2,169
967
3,899
12,571
7,249
0
8,056
4,439
31,197
0
L
Kumbhakarna
SpaceDonut2006
Kumbhakarna
3,853
453
0
666
12,326
14,443
0
7,829
4,318
4,665
0
W
10,895
1,045
1,424
2,012
10,006
12,039
0
7,289
2,717
14,726
0
L
Olorun
8,785
3,910
726
2,587
11,587
6,024
0
6,407
5,004
43,786
0
L
Danzaburou
tocomeandgo
Danzaburou
11,089
5,761
0
1,357
12,033
5,840
0
7,705
4,062
0
21,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
41,976
153
Minions Killed
155
7
Camps Cleared
5
820,586
Distance Traveled
735,486
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,982
1,248
60
8
2
137,282
0
L
Mercury
7,564
946
2
0
0
92,892
0
W
Agni
9,021
1,128
33
4
2
162,342
2
W
Odin
8,771
1,096
4
1
1
183,397
1
W
Baron Samedi
9,532
1,192
44
6
1
162,068
0
L
Hades
8,946
1,118
57
7
1
157,381
0
L
Kumbhakarna
8,551
1,069
1
0
0
177,878
1
W
Terra
10,219
1,277
12
2
1
175,497
0
L
Olorun
8,768
1,096
80
10
3
148,774
1
L
Danzaburou
8,147
1,018
15
2
1
158,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role