Player Matchup

Bellona
Bellona
Dandiman83
Bellona
Level 63
God Stats
6W - 3L
1,500 SR
Queue Stats
154W - 146L
1,291 Elo+
Party 2
Loki
Loki
FroyoAnime
Loki
Level 84
God Stats
4W - 8L
1,109 SR
Queue Stats
445W - 504L
1,307 Elo+
Solo
Chernobog
Chernobog
Johnny_Darkfang
Chernobog
Level 28
God Stats
1W - 2L
1,425 SR
Queue Stats
25W - 35L
1,212 Elo+
Party 2
Janus
Janus
XInfernalNinjaX
Janus
Level 71
God Stats
4W - 8L
1,228 SR
Queue Stats
601W - 656L
1,322 Elo+
Solo
Ares
Ares
strawberrychocom
Ares
Level 49
God Stats
55W - 58L
1,359 SR
Queue Stats
79W - 86L
1,244 Elo+
Party 2
Team Averages
Level 59
1,324 SR
1,275 Elo+

VS

Team Averages
Level 53
1,388 SR
1,265 Elo+
Vulcan
Vulcan
Kev1n_gamer23
Vulcan
Level 42
God Stats
11W - 23L
1,236 SR
Queue Stats
171W - 224L
1,235 Elo+
Party 3
Geb
Geb
Prowler369
Geb
Level 28
God Stats
9W - 7L
1,460 SR
Queue Stats
15W - 21L
1,275 Elo+
Party 1
Bakasura
Bakasura
captainpunch657
Bakasura
Level 58
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 28L
1,252 Elo+
Party 1
Xbalanque
Xbalanque
centurionvicio21
Xbalanque
Level 29
God Stats
105W - 119L
1,376 SR
Queue Stats
321W - 345L
1,271 Elo+
Party 3
Chaac
Chaac
jtais_tue
Chaac
Level 108
God Stats
16W - 14L
1,367 SR
Queue Stats
80W - 90L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dandiman83
Bellona
17
4 / 1 / 3
10,281
541
19,073
21,617
15,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 0 / 0
5,352
282
0
14
2
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Johnny_Darkfang
Chernobog
12
1 / 1 / 1
7,923
417
4,770
11,086
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 2 / 0
9,709
511
7,417
11,011
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 3 / 1
7,544
397
6,200
14,979
13,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,975
420
5,445
11,477
7,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 3 / 4
7,563
398
3,855
12,302
6,322
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bakasura
16
1 / 3 / 1
9,181
483
9,901
14,721
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
14
2 / 3 / 1
8,365
440
8,142
16,553
11,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
jtais_tue
Chaac
14
3 / 1 / 1
8,860
466
12,565
14,115
8,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
7
7
Deaths
12
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dandiman83
Bellona
4
1
3
5.5
L
0
0
0
0
L
Chernobog
Johnny_Darkfang
Chernobog
1
1
1
1.5
W
1
2
0
0.5
W
0
3
4
0.67
L
1
2
0
0.5
W
Bakasura
1
3
1
0.5
W
Xbalanque
2
3
1
0.83
W
Chaac
jtais_tue
Chaac
3
1
1
3.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,460
Damage
39,908
58,707
Taken
69,168
38,069
Mitigated
39,937
21,076
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dandiman83
Bellona
19,073
6,576
0
11,880
21,617
15,292
1,003
3,860
17,135
0
92,843
L
0
0
0
0
14
2
0
0
14
0
263
L
Chernobog
Johnny_Darkfang
Chernobog
4,770
2,653
456
3,894
11,086
4,789
1,016
576
9,965
0
45,794
W
5,445
2,388
0
2,333
11,477
7,131
421
733
10,722
52,866
0
W
3,855
399
181
543
12,302
6,322
1,369
2,919
9,355
24,564
0
L
7,417
0
0
2,457
11,011
4,443
1,737
1,041
9,564
81,882
0
W
Bakasura
9,901
6,193
0
2,259
14,721
6,824
2,483
2,443
12,212
0
82,636
W
Xbalanque
8,142
1,987
0
4,544
16,553
11,272
573
3,757
12,562
0
54,026
W
Chaac
jtais_tue
Chaac
12,565
2,559
0
4,773
14,115
8,388
0
3,259
10,700
0
53,762
L
6,200
192
140
2,249
14,979
13,543
527
3,823
10,784
27,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
41,944
403
Minions Killed
411
0
Camps Cleared
0
1,492,598
Distance Traveled
1,937,729
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,281
541
169
9
0
407,218
0
L
Loki
5,352
282
2
0
0
12,520
0
L
Chernobog
7,923
417
72
4
0
360,765
1
W
Vulcan
7,975
420
74
4
0
326,522
5
W
Geb
7,563
398
29
2
0
394,378
4
L
Janus
9,709
511
137
7
0
345,199
0
W
Bakasura
9,181
483
154
8
0
466,693
2
W
Xbalanque
8,365
440
74
4
0
346,364
3
W
Chaac
8,860
466
80
4
0
403,772
0
L
Ares
7,544
397
23
1
0
366,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role