Player Matchup

Anubis
Anubis
JewseaPickle9
Anubis
Level 64
God Stats
3W - 1L
1,401 SR
Queue Stats
73W - 43L
1,623 Elo+
Party 1
Ra
Ra
Jstuwie
Ra
Level 24
God Stats
3W - 0L
1,421 SR
Queue Stats
3W - 1L
1,416 Elo+
Party 1
Shiva
Shiva
Samztar15
Shiva
Level 139
God Stats
15W - 8L
1,621 SR
Queue Stats
152W - 216L
1,409 Elo+
Solo
Team Averages
Level 76
1,481 SR
1,482 Elo+

VS

Team Averages
Level 44
1,501 SR
1,454 Elo+
Nu Wa
Nu Wa
Baph4met
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 2
Horus
Horus
Sync Scout
Horus
Level 64
God Stats
0W - 1L
1,320 SR
Queue Stats
6W - 9L
1,332 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
teebree_
Ah Muzen Cab
Level 64
God Stats
3W - 6L
1,681 SR
Queue Stats
83W - 116L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 7
13,738
723
21,732
16,102
6,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 7 / 9
13,281
699
19,439
15,210
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Samztar15
Shiva
19
6 / 1 / 9
14,389
757
21,348
17,011
22,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baph4met
Nu Wa
15
2 / 9 / 7
11,239
592
6,390
16,851
6,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
16
2 / 3 / 10
11,520
606
13,400
30,903
33,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
teebree_
Ah Muzen Cab
18
10 / 4 / 3
12,827
675
20,729
26,118
11,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
16
Kills
14
14
Deaths
16
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Baph4met
Nu Wa
2
9
7
0.61
W
6
6
7
1.58
W
4
7
9
1.21
W
Shiva
Samztar15
Shiva
6
1
9
10.5
L
Horus
2
3
10
2.33
L
Ah Muzen Cab
teebree_
Ah Muzen Cab
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,519
Damage
40,519
48,323
Taken
73,872
34,371
Mitigated
51,315
13,509
Healing
19,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Baph4met
Nu Wa
6,390
2,034
0
250
16,851
6,794
0
9,520
7,331
21,429
0
W
21,732
255
448
5,964
16,102
6,709
1,035
1,437
14,237
55,310
0
W
19,439
3,353
1,458
2,697
15,210
4,870
1,239
1,715
12,941
60,605
0
W
Shiva
Samztar15
Shiva
21,348
2,128
32
2,910
17,011
22,792
207
3,096
13,105
0
55,914
L
Horus
13,400
7,040
4,539
10,417
30,903
33,081
86
16,383
14,520
0
32,014
L
Ah Muzen Cab
teebree_
Ah Muzen Cab
20,729
7,098
0
4,465
26,118
11,440
0
15,697
10,421
233
68,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
35,586
230
Minions Killed
159
9
Camps Cleared
6
923,810
Distance Traveled
881,430
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,239
592
28
1
1
240,448
2
W
Anubis
13,738
723
70
4
4
291,871
2
W
Ra
13,281
699
80
4
2
275,017
0
W
Shiva
14,389
757
80
4
3
356,922
1
L
Horus
11,520
606
33
2
1
331,652
3
L
Ah Muzen Cab
12,827
675
98
5
4
309,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role