Player Matchup

Anubis
Anubis
AngelOfDeath-SPK
Anubis
Level 55
God Stats
14W - 8L
1,687 SR
Queue Stats
180W - 177L
1,342 Elo+
Solo
Charybdis
Charybdis
Destr-0-Disc
Charybdis
Level 121
God Stats
14W - 19L
1,500 SR
Queue Stats
422W - 406L
1,445 Elo+
Solo
Guan Yu
Guan Yu
I-is-NEO
Guan Yu
Level 49
God Stats
8W - 6L
1,582 SR
Queue Stats
72W - 75L
1,448 Elo+
Solo
Cerberus
Cerberus
Young-Saucekage
Cerberus
Level 69
God Stats
69W - 59L
1,518 SR
Queue Stats
359W - 339L
1,325 Elo+
Solo
Awilix
Awilix
coolsjames1
Awilix
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 64L
1,298 Elo+
Solo
Team Averages
Level 72
1,557 SR
1,372 Elo+

VS

Team Averages
Level 82
1,498 SR
1,316 Elo+
Medusa
Medusa
AGxZEUS
Medusa
Level 41
God Stats
2W - 4L
1,334 SR
Queue Stats
17W - 42L
1,101 Elo+
Solo
Ao Kuang
Ao Kuang
BossAsShix
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,388 Elo+
Solo
Olorun
Olorun
HopOMWTFYB6969
Olorun
Level 47
God Stats
3W - 11L
1,487 SR
Queue Stats
64W - 85L
1,266 Elo+
Solo
Artio
Artio
Malcenthet
Artio
Level 118
God Stats
50W - 60L
1,548 SR
Queue Stats
190W - 227L
1,367 Elo+
Solo
Shiva
Shiva
ObsidianHawk
Shiva
Level 154
God Stats
4W - 3L
1,622 SR
Queue Stats
121W - 116L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 7
10,626
531
18,835
14,512
8,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Destr-0-Disc
Charybdis
17
9 / 0 / 6
10,895
545
18,008
12,355
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
I-is-NEO
Guan Yu
17
1 / 1 / 6
10,337
517
11,194
17,991
20,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
14
3 / 3 / 10
8,860
443
10,187
15,260
8,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
15
3 / 3 / 6
9,088
454
7,345
15,147
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AGxZEUS
Medusa
11
2 / 7 / 0
7,793
390
5,848
10,890
3,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
BossAsShix
Ao Kuang
14
6 / 8 / 2
9,294
465
11,736
23,223
7,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 4
9,919
496
5,398
14,991
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
10
0 / 5 / 2
7,484
374
5,044
22,381
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 1 / 2
10,638
532
9,359
18,024
11,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
24
Kills
9
10
Deaths
25
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
AGxZEUS
Medusa
2
7
0
0.29
W
8
3
7
3.83
L
Ao Kuang
BossAsShix
Ao Kuang
6
8
2
0.88
W
Charybdis
Destr-0-Disc
Charybdis
9
0
6
12
L
1
4
4
0.75
W
Guan Yu
I-is-NEO
Guan Yu
1
1
6
4
L
Artio
0
5
2
0.2
L
0
1
2
1
W
Cerberus
3
3
10
2.67
W
Awilix
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,569
Damage
37,385
75,265
Taken
89,509
49,461
Mitigated
46,148
31,959
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AGxZEUS
Medusa
5,848
2,894
0
0
10,890
3,164
1,272
2,735
8,126
0
26,938
W
18,835
1,282
68
8,289
14,512
8,902
1,003
6,684
7,828
78,867
0
L
Ao Kuang
BossAsShix
Ao Kuang
11,736
3,940
0
4,954
23,223
7,646
1,050
4,909
18,136
57,534
0
W
Charybdis
Destr-0-Disc
Charybdis
18,008
8,460
0
9,379
12,355
5,314
3,691
2,599
9,756
0
98,230
L
5,398
2,175
538
4,038
14,991
6,320
990
6,680
7,875
69,170
7,306
W
Guan Yu
I-is-NEO
Guan Yu
11,194
2,319
841
6,108
17,991
20,919
686
2,699
15,292
0
87,230
L
Artio
5,044
415
479
3,360
22,381
17,186
195
11,320
10,785
20,862
0
L
9,359
2,534
763
9,230
18,024
11,832
147
2,334
15,565
0
94,191
W
Cerberus
10,187
688
0
4,926
15,260
8,126
966
5,246
10,014
43,832
0
W
Awilix
7,345
2,731
0
2,348
15,147
6,200
0
4,365
10,782
0
56,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,806
Gold Earned
45,128
583
Minions Killed
432
0
Camps Cleared
0
1,863,402
Distance Traveled
1,703,451
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,793
390
41
2
0
270,652
0
W
Anubis
10,626
531
98
5
0
344,207
1
L
Ao Kuang
9,294
465
62
3
0
354,094
4
W
Charybdis
10,895
545
162
8
0
357,793
4
L
Olorun
9,919
496
134
7
0
338,805
1
W
Guan Yu
10,337
517
162
8
0
418,421
6
L
Artio
7,484
374
22
1
0
410,059
6
L
Shiva
10,638
532
173
9
0
329,841
4
W
Cerberus
8,860
443
80
4
0
320,902
0
W
Awilix
9,088
454
81
4
0
422,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role