Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GhostTrinity00
Hachiman
Level 88
God Stats
1W - 7L
1,192 SR
Queue Stats
86W - 115L
1,380 Elo+
Party 1
Sol
Sol
Ivohnix
Sol
Level 120
God Stats
2W - 6L
1,317 SR
Queue Stats
50W - 81L
1,370 Elo+
Party 1
Team Averages
Level 94
1,336 SR
1,417 Elo+

VS

Team Averages
Level 95
1,592 SR
1,466 Elo+
Bastet
Bastet
El Mafia vg
Bastet
Level 98
God Stats
23W - 18L
1,666 SR
Queue Stats
287W - 269L
1,518 Elo+
Solo
Zeus
Zeus
Ironcowboyz9000
Zeus
Level 72
God Stats
4W - 4L
1,554 SR
Queue Stats
4W - 4L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
T-E-L-L-E-Z
Gilgamesh
Level 114
God Stats
95W - 87L
1,557 SR
Queue Stats
773W - 869L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 2 / 1
6,091
609
5,263
10,777
8,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
10
1 / 0 / 0
6,318
632
4,627
4,403
1,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
10
0 / 4 / 0
6,250
625
4,112
6,987
2,151
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
3 / 0 / 3
7,343
734
9,130
7,521
3,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 3
7,389
739
5,182
4,302
1,590
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
T-E-L-L-E-Z
Gilgamesh
11
0 / 1 / 5
6,761
676
4,022
8,969
7,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
W
Bastet
3
0
3
4.5
L
Hachiman
1
0
0
1
W
3
0
3
4.5
L
Sol
0
4
0
0
W
Gilgamesh
T-E-L-L-E-Z
Gilgamesh
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,002
Damage
18,334
22,167
Taken
20,792
12,275
Mitigated
11,734
4,663
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,263
2,040
92
2,273
10,777
8,611
0
2,963
7,814
0
11,802
W
Bastet
9,130
1,615
328
2,065
7,521
3,052
287
1,364
6,157
0
24,078
L
Hachiman
4,627
1,265
0
550
4,403
1,513
0
1,390
3,013
0
13,170
W
5,182
267
0
67
4,302
1,590
320
808
3,494
24,911
0
L
Sol
4,112
1,070
0
1,748
6,987
2,151
191
872
6,115
23,424
0
W
Gilgamesh
T-E-L-L-E-Z
Gilgamesh
4,022
1,124
0
3,134
8,969
7,092
25
2,460
6,509
0
17,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,659
Gold Earned
21,493
105
Minions Killed
117
2
Camps Cleared
7
572,749
Distance Traveled
632,625
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,091
609
25
3
1
200,238
4
W
Bastet
7,343
734
31
3
4
227,180
4
L
Hachiman
6,318
632
19
2
0
188,527
1
W
Zeus
7,389
739
61
6
0
190,153
4
L
Sol
6,250
625
61
6
1
183,984
1
W
Gilgamesh
6,761
676
25
3
3
215,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role