Player Matchup

Kali
Kali
 
Kali
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BigG734
Poseidon
Level 48
God Stats
4W - 2L
1,560 SR
Queue Stats
50W - 35L
1,626 Elo+
Party 3
Sun Wukong
Sun Wukong
JackedPeanut
Sun Wukong
Level 124
God Stats
2W - 2L
1,710 SR
Queue Stats
49W - 30L
1,705 Elo+
Party 3
Apollo
Apollo
WombatSlap
Apollo
Level 156
God Stats
4W - 1L
1,859 SR
Queue Stats
92W - 69L
1,589 Elo+
Party 1
Thor
Thor
sploogegoo69
Thor
Level 38
God Stats
1W - 1L
1,533 SR
Queue Stats
34W - 19L
1,691 Elo+
Party 1
Team Averages
Level 93
1,632 SR
1,622 Elo+

VS

Team Averages
Level 86
1,662 SR
1,681 Elo+
Jing Wei
Jing Wei
JTalk1315
Jing Wei
Level 103
God Stats
6W - 2L
1,904 SR
Queue Stats
550W - 444L
1,702 Elo+
Party 2
Achilles
Achilles
MrWindy101
Achilles
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 23L
1,743 Elo+
Party 2
Arachne
Arachne
SlaveTheGraviar
Arachne
Level 42
God Stats
73W - 27L
1,857 SR
Queue Stats
142W - 69L
1,770 Elo+
Party 2
Nox
Nox
WitcherFromRivia
Nox
Level 140
God Stats
65W - 48L
1,698 SR
Queue Stats
857W - 562L
1,749 Elo+
Party 2
Ymir
Ymir
michimalonco57
Ymir
Level 120
God Stats
1W - 0L
1,350 SR
Queue Stats
35W - 51L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 1 / 1
6,854
490
5,669
11,820
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
BigG734
Poseidon
9
1 / 6 / 2
5,922
423
6,439
8,707
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
JackedPeanut
Sun Wukong
11
2 / 2 / 4
6,746
482
4,778
8,988
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
WombatSlap
Apollo
12
2 / 4 / 2
6,966
498
5,919
13,403
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 0
6,617
473
6,188
14,674
8,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JTalk1315
Jing Wei
14
5 / 4 / 2
8,967
641
10,848
12,361
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MrWindy101
Achilles
14
2 / 1 / 2
8,257
590
11,038
10,528
6,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 4
7,547
539
6,497
12,629
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 1 / 3
8,052
575
6,742
6,449
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 2 / 6
7,364
526
4,477
11,747
8,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
17
17
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
1
1
2.5
L
Poseidon
BigG734
Poseidon
1
6
2
0.33
W
Jing Wei
JTalk1315
Jing Wei
5
4
2
1.5
L
Sun Wukong
JackedPeanut
Sun Wukong
2
2
4
2
W
Achilles
MrWindy101
Achilles
2
1
2
3
W
2
0
4
4
W
6
1
3
7.5
L
Apollo
WombatSlap
Apollo
2
4
2
0.75
W
2
2
6
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,993
Damage
39,602
57,592
Taken
53,714
29,906
Mitigated
28,264
14,010
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,669
3,196
0
3,333
11,820
5,335
0
1,447
10,373
0
54,737
L
Poseidon
BigG734
Poseidon
6,439
665
0
662
8,707
3,489
0
5,070
3,637
41,391
0
W
Jing Wei
JTalk1315
Jing Wei
10,848
8,640
0
4,502
12,361
4,480
234
750
11,611
0
74,063
L
Sun Wukong
JackedPeanut
Sun Wukong
4,778
671
0
1,422
8,988
7,633
29
3,364
5,624
0
26,090
W
Achilles
MrWindy101
Achilles
11,038
4,585
0
3,133
10,528
6,144
634
0
10,528
0
69,599
W
6,497
4,493
0
4,225
12,629
5,682
0
1,512
11,117
0
70,931
W
6,742
1,036
0
1,604
6,449
3,170
261
1,476
4,973
64,378
0
L
Apollo
WombatSlap
Apollo
5,919
4,405
0
5,099
13,403
4,586
18
720
12,683
0
51,767
W
4,477
1,319
2,584
3,223
11,747
8,788
0
2,701
9,046
14,074
0
L
6,188
1,001
0
3,494
14,674
8,863
0
618
14,056
0
40,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
40,187
354
Minions Killed
513
0
Camps Cleared
0
1,373,779
Distance Traveled
1,388,437
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,854
490
89
6
0
336,670
2
L
Poseidon
5,922
423
77
6
0
247,527
4
W
Jing Wei
8,967
641
129
9
0
242,276
2
L
Sun Wukong
6,746
482
37
3
0
290,787
4
W
Achilles
8,257
590
129
9
0
303,669
2
W
Arachne
7,547
539
129
9
0
336,084
1
W
Nox
8,052
575
116
8
0
251,273
0
L
Apollo
6,966
498
77
6
0
248,344
2
W
Ymir
7,364
526
10
1
0
255,135
5
L
Thor
6,617
473
74
5
0
250,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role