Player Matchup

Kuzenbo
Kuzenbo
Imasmoke
Kuzenbo
Level 155
God Stats
108W - 126L
1,536 SR
Queue Stats
479W - 523L
1,490 Elo+
Party 1
Kali
Kali
ItsEnTruDeR
Kali
Level 124
God Stats
11W - 9L
1,563 SR
Queue Stats
211W - 235L
1,381 Elo+
Solo
Hachiman
Hachiman
LarryOgBLzN
Hachiman
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 241L
1,425 Elo+
Party 1
Bellona
Bellona
Verander_Odinson
Bellona
Level 108
God Stats
1W - 4L
1,128 SR
Queue Stats
31W - 39L
1,354 Elo+
Solo
Olorun
Olorun
immiguelr
Olorun
Level 122
God Stats
28W - 10L
1,556 SR
Queue Stats
76W - 57L
1,437 Elo+
Solo
Team Averages
Level 122
1,457 SR
1,418 Elo+

VS

Team Averages
Level 106
1,574 SR
1,442 Elo+
Ah Muzen Cab
Ah Muzen Cab
BOOMERANG-PR
Ah Muzen Cab
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 244L
1,403 Elo+
Solo
Apollo
Apollo
CallantCody
Apollo
Level 147
God Stats
7W - 4L
1,662 SR
Queue Stats
272W - 292L
1,421 Elo+
Solo
Atlas
Atlas
OmgUklldKennedy
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SabreJGV
Tsukuyomi
Level 68
God Stats
7W - 7L
1,669 SR
Queue Stats
20W - 18L
1,413 Elo+
Solo
Ah Puch
Ah Puch
SneakyNFreaky
Ah Puch
Level 104
God Stats
117W - 91L
1,540 SR
Queue Stats
179W - 171L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Imasmoke
Kuzenbo
17
2 / 0 / 8
11,718
509
12,553
16,091
18,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 0 / 7
12,425
540
11,918
24,423
12,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
LarryOgBLzN
Hachiman
19
2 / 0 / 2
12,108
526
7,644
18,607
7,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 2 / 5
13,213
574
9,413
19,881
23,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
immiguelr
Olorun
20
8 / 0 / 5
13,035
567
25,038
19,444
10,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BOOMERANG-PR
Ah Muzen Cab
17
0 / 3 / 0
9,997
435
10,530
16,294
7,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
18
0 / 5 / 0
10,985
478
9,824
21,573
9,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 1
9,019
392
7,126
19,966
24,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
SabreJGV
Tsukuyomi
17
1 / 5 / 1
10,045
437
10,317
21,753
10,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
19
1 / 2 / 1
12,141
528
20,891
17,756
13,628
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
18
Kills
2
2
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BOOMERANG-PR
Ah Muzen Cab
0
3
0
0
L
Apollo
0
5
0
0
W
Kuzenbo
Imasmoke
Kuzenbo
2
0
8
6
W
5
0
7
8.5
W
Hachiman
LarryOgBLzN
Hachiman
2
0
2
3
L
0
3
1
0.17
L
Tsukuyomi
SabreJGV
Tsukuyomi
1
5
1
0.3
L
Ah Puch
1
2
1
0.75
W
1
2
5
1.75
W
Olorun
immiguelr
Olorun
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,566
Damage
58,688
98,446
Taken
97,342
73,166
Mitigated
65,777
54,150
Healing
35,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BOOMERANG-PR
Ah Muzen Cab
10,530
3,742
0
5,964
16,294
7,612
770
5,541
10,753
0
111,859
L
Apollo
9,824
5,916
0
8,656
21,573
9,935
794
14,141
7,432
0
105,252
W
Kuzenbo
Imasmoke
Kuzenbo
12,553
6,825
4,329
6,042
16,091
18,832
0
3,002
13,089
50,745
0
W
11,918
7,283
0
12,198
24,423
12,162
1,431
7,047
17,376
0
87,201
W
Hachiman
LarryOgBLzN
Hachiman
7,644
6,506
0
11,139
18,607
7,857
1,224
2,744
15,863
0
111,067
L
7,126
2,551
0
2,687
19,966
24,571
380
7,518
12,448
28,593
0
L
Tsukuyomi
SabreJGV
Tsukuyomi
10,317
2,092
0
8,216
21,753
10,031
762
7,787
13,966
0
99,555
L
Ah Puch
20,891
876
0
10,005
17,756
13,628
0
2,864
14,892
112,351
0
W
9,413
3,928
0
4,751
19,881
23,528
279
15,123
4,758
260
101,170
W
Olorun
immiguelr
Olorun
25,038
13,346
1,706
13,985
19,444
10,787
2,993
1,440
18,004
121,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,499
Gold Earned
52,187
767
Minions Killed
716
0
Camps Cleared
0
2,225,000
Distance Traveled
2,009,717
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,997
435
151
7
0
424,756
1
L
Apollo
10,985
478
182
8
0
430,537
5
W
Kuzenbo
11,718
509
70
3
0
500,756
11
W
Kali
12,425
540
121
5
0
449,820
0
W
Hachiman
12,108
526
184
8
0
392,881
5
L
Atlas
9,019
392
45
2
0
338,481
0
L
Tsukuyomi
10,045
437
136
6
0
432,410
4
L
Ah Puch
12,141
528
202
9
0
383,533
6
W
Bellona
13,213
574
233
10
0
484,605
1
W
Olorun
13,035
567
159
7
0
396,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role