Player Matchup

Sobek
Sobek
Alvaro020405
Sobek
Level 83
God Stats
3W - 3L
1,618 SR
Queue Stats
167W - 167L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
PDM Midnight
Gilgamesh
Level 124
God Stats
2W - 0L
1,494 SR
Queue Stats
69W - 63L
1,400 Elo+
Party 2
Hel
Hel
PapaToothless
Hel
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 103L
1,515 Elo+
Party 2
Scylla
Scylla
TheNewKid098
Scylla
Level 130
God Stats
1W - 0L
1,606 SR
Queue Stats
15W - 7L
1,306 Elo+
Party 1
Skadi
Skadi
theraisinboy
Skadi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,306 Elo+
Party 1
Team Averages
Level 117
1,544 SR
1,392 Elo+

VS

Team Averages
Level 87
1,459 SR
1,484 Elo+
Anubis
Anubis
DoctorNoSMW
Anubis
Level 35
God Stats
1W - 2L
1,457 SR
Queue Stats
95W - 122L
1,464 Elo+
Solo
Kukulkan
Kukulkan
IOGYeti
Kukulkan
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 5L
1,812 Elo+
Solo
Hel
Hel
N1nja K3V
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,322 Elo+
Solo
Cthulhu
Cthulhu
PATROL_SN1P3R
Cthulhu
Level 154
God Stats
4W - 6L
1,651 SR
Queue Stats
343W - 361L
1,368 Elo+
Solo
Fenrir
Fenrir
wondo81
Fenrir
Level 109
God Stats
8W - 13L
1,401 SR
Queue Stats
679W - 740L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 16
10,993
785
10,007
22,201
31,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
PDM Midnight
Gilgamesh
15
3 / 6 / 17
10,065
719
12,690
20,443
14,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 4 / 13
11,322
809
16,795
18,087
9,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
17
2 / 2 / 18
10,028
716
15,161
9,177
4,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 2 / 15
11,582
827
25,157
14,312
6,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 7 / 7
8,730
624
9,590
15,392
9,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
IOGYeti
Kukulkan
18
4 / 3 / 9
10,394
742
19,892
14,876
8,687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 3 / 7
9,458
676
10,772
13,632
8,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
17
7 / 6 / 8
10,453
747
19,435
26,422
37,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
wondo81
Fenrir
15
2 / 7 / 9
9,216
658
9,911
18,557
11,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
57
26
Kills
17
17
Deaths
26
79
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
L
Anubis
1
7
7
0.64
L
Kukulkan
IOGYeti
Kukulkan
4
3
9
2.83
L
3
3
7
2.17
L
Cthulhu
7
6
8
1.83
W
Gilgamesh
PDM Midnight
Gilgamesh
3
6
17
1.92
W
9
4
13
3.88
W
Scylla
2
2
18
5.5
W
7
2
15
7.25
L
Fenrir
wondo81
Fenrir
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,810
Damage
69,600
84,220
Taken
88,879
66,261
Mitigated
74,653
40,302
Healing
30,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,007
469
1,843
6,028
22,201
31,436
400
15,551
6,283
17,010
0
L
Anubis
9,590
994
818
2,638
15,392
9,278
356
6,296
9,096
16,481
0
L
Kukulkan
IOGYeti
Kukulkan
19,892
2,019
486
2,126
14,876
8,687
615
5,612
9,264
39,417
0
L
10,772
2,145
9,105
5,635
13,632
8,178
515
6,486
7,146
23,068
0
L
Cthulhu
19,435
570
1,647
3,319
26,422
37,061
165
13,120
13,302
31,831
0
W
Gilgamesh
PDM Midnight
Gilgamesh
12,690
2,537
3,071
2,185
20,443
14,348
708
15,546
4,545
0
23,034
W
16,795
2,101
10,920
6,922
18,087
9,106
1,382
13,233
4,695
32,659
0
W
Scylla
15,161
2,534
1,874
2,850
9,177
4,468
2,171
5,664
3,400
31,528
0
W
25,157
12,460
1,424
3,185
14,312
6,903
3,245
8,511
5,608
0
47,026
L
Fenrir
wondo81
Fenrir
9,911
1,901
1,385
3,207
18,557
11,449
0
10,449
8,108
0
14,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,990
Gold Earned
48,251
136
Minions Killed
123
0
Camps Cleared
0
1,224,644
Distance Traveled
1,171,950
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,993
785
11
1
0
268,757
2
L
Anubis
8,730
624
15
1
0
198,846
2
L
Kukulkan
10,394
742
45
3
0
250,539
0
L
Hel
9,458
676
27
2
0
237,468
0
L
Cthulhu
10,453
747
22
2
0
251,742
0
W
Gilgamesh
10,065
719
19
1
0
239,350
3
W
Hel
11,322
809
24
2
0
254,591
1
W
Scylla
10,028
716
34
2
0
205,349
0
W
Skadi
11,582
827
48
3
0
256,597
1
L
Fenrir
9,216
658
14
1
0
233,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role