Player Matchup

Thanatos
Thanatos
FFGHarmony
Thanatos
Level 89
God Stats
1W - 0L
1,664 SR
Queue Stats
22W - 6L
1,746 Elo+
Party 1
Ao Kuang
Ao Kuang
GranChungus
Ao Kuang
Level 100
God Stats
1W - 0L
1,459 SR
Queue Stats
22W - 16L
1,581 Elo+
Party 1
Achilles
Achilles
Queleb
Achilles
Level 68
God Stats
2W - 0L
1,506 SR
Queue Stats
20W - 4L
1,794 Elo+
Party 1
Team Averages
Level 86
1,543 SR
1,707 Elo+

VS

Team Averages
Level 122
1,509 SR
1,446 Elo+
Merlin
Merlin
EDnEDDnEDDie
Merlin
Level 110
God Stats
28W - 30L
1,572 SR
Queue Stats
300W - 334L
1,443 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KLil-_-ENT
Tsukuyomi
Level 109
God Stats
12W - 13L
1,441 SR
Queue Stats
415W - 470L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hurricanepete88
Ah Muzen Cab
Level 146
God Stats
73W - 105L
1,514 SR
Queue Stats
200W - 322L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FFGHarmony
Thanatos
20
7 / 4 / 9
18,162
699
22,667
24,274
17,936
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
GranChungus
Ao Kuang
20
12 / 8 / 7
19,006
731
22,777
28,067
14,413
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Queleb
Achilles
20
2 / 3 / 12
17,222
662
13,086
38,173
50,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 5 / 9
16,376
630
21,675
15,601
6,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
KLil-_-ENT
Tsukuyomi
20
5 / 9 / 9
17,224
662
26,413
28,040
16,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
hurricanepete88
Ah Muzen Cab
20
5 / 7 / 7
16,798
646
18,474
20,843
9,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
21
Kills
15
15
Deaths
21
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
5
9
1.9
W
Thanatos
FFGHarmony
Thanatos
7
4
9
2.88
W
Ao Kuang
GranChungus
Ao Kuang
12
8
7
1.94
L
Tsukuyomi
KLil-_-ENT
Tsukuyomi
5
9
9
1.06
W
Achilles
Queleb
Achilles
2
3
12
2.67
L
Ah Muzen Cab
hurricanepete88
Ah Muzen Cab
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,530
Damage
66,562
90,514
Taken
64,484
83,184
Mitigated
33,537
34,692
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
21,675
1,243
573
1,183
15,601
6,862
1,367
6,011
9,590
54,600
0
W
Thanatos
FFGHarmony
Thanatos
22,667
5,914
0
18,655
24,274
17,936
446
4,564
19,297
0
95,877
W
Ao Kuang
GranChungus
Ao Kuang
22,777
7,476
0
7,879
28,067
14,413
670
5,177
22,642
74,877
8,356
L
Tsukuyomi
KLil-_-ENT
Tsukuyomi
26,413
9,714
0
5,392
28,040
16,844
0
9,578
18,462
0
65,949
W
Achilles
Queleb
Achilles
13,086
2,958
0
8,158
38,173
50,835
425
12,019
25,218
0
72,690
L
Ah Muzen Cab
hurricanepete88
Ah Muzen Cab
18,474
8,481
0
5,861
20,843
9,831
1,379
6,177
14,666
0
64,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,390
Gold Earned
50,398
341
Minions Killed
226
13
Camps Cleared
8
1,401,380
Distance Traveled
1,242,913
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,376
630
67
3
3
405,115
6
W
Thanatos
18,162
699
144
6
6
482,017
4
W
Ao Kuang
19,006
731
88
3
6
425,912
1
L
Tsukuyomi
17,224
662
76
3
4
438,229
10
W
Achilles
17,222
662
109
4
1
493,451
2
L
Ah Muzen Cab
16,798
646
83
3
1
399,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role