Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
NoMmrOmar
Thor
Masters
Level 120
God Stats
6W - 8L
1,441 SR
Queue Stats
318W - 267L
2,649 MMR
Party 2
Yu Huang
Yu Huang
Masters
OZY098
Yu Huang
Masters
Level 160
God Stats
8W - 6L
1,648 SR
Queue Stats
214W - 174L
2,809 MMR
Solo
Apollo
Apollo
Masters
SusieUzii
Apollo
Masters
Level 128
God Stats
0W - 2L
1,325 SR
Queue Stats
150W - 123L
2,558 MMR
Solo
Sylvanus
Sylvanus
Masters
thesnapplecap
Sylvanus
Masters
Level 160
God Stats
1W - 1L
1,849 SR
Queue Stats
55W - 64L
2,540 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 145
1,553 SR
2,411 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,672 SR
2,545 MMR
Jing Wei
Jing Wei
Diamond I
 
Jing Wei
Diamond I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Dirtyy Rogue
Ra
Masters
Level 160
God Stats
8W - 7L
1,641 SR
Queue Stats
401W - 235L
3,080 MMR
Party 1
Bastet
Bastet
Masters
FDarknive
Bastet
Masters
Level 157
God Stats
6W - 1L
1,683 SR
Queue Stats
204W - 178L
2,602 MMR
Party 3
Baron Samedi
Baron Samedi
Masters
GrizzLuis
Baron Samedi
Masters
Level 89
God Stats
5W - 4L
1,607 SR
Queue Stats
137W - 110L
2,510 MMR
Party 3
Fenrir
Fenrir
Masters
Rustyyyyyy
Fenrir
Masters
Level 160
God Stats
40W - 19L
1,931 SR
Queue Stats
348W - 206L
3,033 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 4 / 0
9,019
501
6,024
13,841
5,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
0 / 14 / 0
6,376
354
12,242
24,595
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
OZY098
Yu Huang
15
1 / 4 / 1
9,121
507
3,202
10,516
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
SusieUzii
Apollo
9
0 / 3 / 1
7,255
403
3,079
11,104
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
thesnapplecap
Sylvanus
12
1 / 8 / 1
7,737
430
5,318
21,085
15,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AtlasNe ZhaLokiShiva

VS

Bans
MercuryPoseidonBakasuraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
2 / 1 / 6
11,199
622
5,883
12,771
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 0 / 9
11,137
619
17,603
10,596
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
FDarknive
Bastet
18
7 / 0 / 11
11,644
647
14,861
16,630
6,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
GrizzLuis
Baron Samedi
15
4 / 1 / 13
9,838
547
8,805
14,602
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
Rustyyyyyy
Fenrir
16
10 / 1 / 10
10,654
592
13,101
15,819
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
82
3
Kills
33
33
Deaths
3
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
0
0.25
W
Jing Wei
 
Jing Wei
2
1
6
5
W
10
0
9
14.5
W
Bastet
FDarknive
Bastet
7
0
11
12.5
W
Baron Samedi
GrizzLuis
Baron Samedi
4
1
13
10.5
L
Thor
0
14
0
0
L
Yu Huang
OZY098
Yu Huang
1
4
1
0.38
W
Fenrir
Rustyyyyyy
Fenrir
10
1
10
15
L
Apollo
SusieUzii
Apollo
0
3
1
0.17
L
Sylvanus
thesnapplecap
Sylvanus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,865
Damage
60,253
81,141
Taken
70,418
37,737
Mitigated
33,659
12,704
Healing
36,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,024
2,851
0
2,973
13,841
5,294
0
2,654
11,185
0
82,232
W
Jing Wei
 
Jing Wei
5,883
3,792
0
6,961
12,771
4,536
5,994
765
10,976
0
100,006
W
17,603
1,837
3,914
6,005
10,596
5,226
1,748
2,391
8,205
103,439
0
W
Bastet
FDarknive
Bastet
14,861
4,638
0
9,362
16,630
6,767
3,443
1,387
15,243
0
87,746
W
Baron Samedi
GrizzLuis
Baron Samedi
8,805
1,219
2,077
5,141
14,602
10,481
1,420
1,464
13,138
40,999
0
L
Thor
12,242
4,888
0
2,858
24,595
8,880
0
9,143
15,224
0
41,361
L
Yu Huang
OZY098
Yu Huang
3,202
351
0
750
10,516
4,578
0
4,234
6,104
78,069
0
W
Fenrir
Rustyyyyyy
Fenrir
13,101
5,838
0
2,729
15,819
6,649
162
1,738
12,244
0
87,870
L
Apollo
SusieUzii
Apollo
3,079
2,140
0
2,948
11,104
3,719
72
2,162
8,888
0
34,816
L
Sylvanus
thesnapplecap
Sylvanus
5,318
1,596
234
2,941
21,085
15,266
30
7,593
13,332
27,245
9,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,508
Gold Earned
54,472
492
Minions Killed
672
0
Camps Cleared
0
1,306,394
Distance Traveled
1,960,856
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,019
501
149
8
0
307,183
7
W
Jing Wei
11,199
622
188
10
0
371,876
3
W
Ra
11,137
619
176
10
0
384,137
4
W
Bastet
11,644
647
143
8
0
427,139
3
W
Baron Samedi
9,838
547
51
3
0
368,669
3
L
Thor
6,376
354
68
4
0
279,873
3
L
Yu Huang
9,121
507
134
7
0
283,202
4
W
Fenrir
10,654
592
114
6
0
409,035
4
L
Apollo
7,255
403
83
5
0
179,867
5
L
Sylvanus
7,737
430
58
3
0
256,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role