Player Matchup

Athena
Athena
Silver I
Aloha VibeZz
Athena
Silver I
Level 127
God Stats
2W - 4L
1,695 SR
Queue Stats
145W - 147L
1,258 MMR
Solo
Shiva
Shiva
Silver I
CallMeCHINO6755
Shiva
Silver I
Level 137
God Stats
9W - 5L
1,833 SR
Queue Stats
111W - 125L
1,306 MMR
Solo
Medusa
Medusa
Silver I
Frank_1650
Medusa
Silver I
Level 88
God Stats
33W - 36L
1,492 SR
Queue Stats
331W - 349L
1,284 MMR
Solo
Sol
Sol
Silver I
Varinity
Sol
Silver I
Level 86
God Stats
2W - 2L
1,346 SR
Queue Stats
29W - 33L
1,263 MMR
Solo
Ravana
Ravana
Gold V
rompeortos777
Ravana
Gold V
Level 160
God Stats
2W - 1L
1,781 SR
Queue Stats
151W - 177L
1,347 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,629 SR
1,292 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,596 SR
1,282 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
Demon Son13
Sylvanus
Silver I
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
183W - 191L
1,168 MMR
Solo
Mercury
Mercury
Silver V
KingJaws23
Mercury
Silver V
Level 66
God Stats
9W - 2L
1,915 SR
Queue Stats
30W - 36L
1,273 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
lxTopNotchx1
Ah Muzen Cab
Gold V
Level 138
God Stats
2W - 5L
1,536 SR
Queue Stats
159W - 154L
1,281 MMR
Solo
Ullr
Ullr
Gold V
sammmthemannn
Ullr
Gold V
Level 151
God Stats
8W - 8L
1,529 SR
Queue Stats
167W - 169L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 2 / 15
11,857
474
12,673
36,617
55,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
9,570
383
8,501
15,673
7,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Frank_1650
Medusa
19
2 / 5 / 9
12,528
501
10,786
19,542
8,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 8
14,494
580
24,576
24,275
11,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 7 / 12
14,048
562
23,516
20,883
13,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BastetHeraNu WaBakasura

VS

Bans
AchillesBaron SamediHeimdallrJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 7 / 5
11,813
473
16,346
15,422
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Demon Son13
Sylvanus
15
1 / 5 / 9
10,599
424
13,913
26,543
23,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Mercury
KingJaws23
Mercury
18
4 / 8 / 7
12,199
488
13,379
25,699
10,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
lxTopNotchx1
Ah Muzen Cab
20
6 / 2 / 2
13,509
540
26,312
27,361
12,221
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 2 / 7
11,074
443
10,215
16,845
7,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
23
Kills
18
20
Deaths
24
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
7
5
1.07
W
Athena
3
2
15
5.25
W
0
2
1
0.25
L
Sylvanus
Demon Son13
Sylvanus
1
5
9
1.1
W
Medusa
Frank_1650
Medusa
2
5
9
1.3
L
Mercury
KingJaws23
Mercury
4
8
7
0.94
W
11
4
8
3.75
L
Ah Muzen Cab
lxTopNotchx1
Ah Muzen Cab
6
2
2
3.5
W
7
7
12
1.86
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,052
Damage
80,165
116,990
Taken
111,870
97,849
Mitigated
60,204
31,568
Healing
34,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
16,346
943
0
2,259
15,422
6,791
186
9,282
6,140
69,737
0
W
Athena
12,673
2,098
0
3,215
36,617
55,863
42
11,864
24,753
42,399
0
W
8,501
1,695
0
5,251
15,673
7,624
0
0
15,673
0
46,133
L
Sylvanus
Demon Son13
Sylvanus
13,913
4,386
4,896
10,483
26,543
23,587
1,203
14,092
12,451
49,189
12,357
W
Medusa
Frank_1650
Medusa
10,786
5,057
0
6,688
19,542
8,933
6,995
6,371
13,171
0
93,840
L
Mercury
KingJaws23
Mercury
13,379
8,012
0
750
25,699
10,252
413
6,934
18,765
0
111,286
W
24,576
10,926
0
11,055
24,275
11,560
3,920
7,501
16,774
136,435
0
L
Ah Muzen Cab
lxTopNotchx1
Ah Muzen Cab
26,312
14,246
0
14,908
27,361
12,221
3,252
4,686
22,675
0
127,628
W
23,516
5,790
0
5,359
20,883
13,869
2,491
3,796
17,087
0
123,309
L
10,215
4,092
0
860
16,845
7,353
675
4,026
12,819
0
77,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,497
Gold Earned
59,194
613
Minions Killed
581
0
Camps Cleared
0
2,186,660
Distance Traveled
2,298,642
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,813
473
91
4
0
407,647
4
W
Athena
11,857
474
59
2
0
531,779
3
W
Shiva
9,570
383
86
3
0
281,008
2
L
Sylvanus
10,599
424
74
3
0
416,589
1
W
Medusa
12,528
501
145
6
0
453,760
14
L
Mercury
12,199
488
126
5
0
551,393
9
W
Sol
14,494
580
163
7
0
441,381
1
L
Ah Muzen Cab
13,509
540
184
7
0
429,981
4
W
Ravana
14,048
562
160
6
0
478,732
2
L
Ullr
11,074
443
106
4
0
493,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role