Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver IV
 
Poseidon
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
Lil_Reaper407
Khepri
Gold V
Level 111
God Stats
9W - 9L
1,342 SR
Queue Stats
173W - 189L
1,126 MMR
Solo
Xbalanque
Xbalanque
Silver III
TY2ST0N3D
Xbalanque
Silver III
Level 123
God Stats
111W - 115L
1,505 SR
Queue Stats
627W - 633L
780 MMR
Solo
Ne Zha
Ne Zha
Silver I
its_AHole_Epik
Ne Zha
Silver I
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
334W - 328L
1,210 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,469 SR
1,223 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,481 SR
1,068 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver V
Aywhatsreallygoo
Charybdis
Silver V
Level 128
God Stats
47W - 51L
1,498 SR
Queue Stats
371W - 395L
771 MMR
Solo
Kali
Kali
Silver III
JayIyn
Kali
Silver III
Level 99
God Stats
13W - 14L
1,527 SR
Queue Stats
154W - 164L
903 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Pur3 illusions0
Nu Wa
Gold V
Level 126
God Stats
20W - 16L
1,591 SR
Queue Stats
92W - 112L
1,181 MMR
Party 1
Sylvanus
Sylvanus
Silver III
Yung Melly6809
Sylvanus
Silver III
Level 126
God Stats
0W - 2L
1,291 SR
Queue Stats
25W - 42L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 1
7,147
596
8,396
6,711
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
 
Poseidon
11
1 / 0 / 1
6,569
547
5,971
4,804
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 1 / 4
5,771
481
3,400
6,129
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
TY2ST0N3D
Xbalanque
11
1 / 2 / 2
6,171
514
6,546
9,240
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 2
7,010
584
4,731
7,404
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
BastetVamanaArachneAtlas

VS

Bans
CliodhnaChironBakasuraPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 3 / 0
5,933
494
3,005
11,872
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
11
2 / 2 / 1
6,900
575
4,719
9,435
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
JayIyn
Kali
10
0 / 1 / 1
5,902
492
2,123
9,769
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,972
498
4,794
4,146
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
9
1 / 3 / 1
5,700
475
4,092
13,741
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
1
3.5
W
Poseidon
 
Poseidon
1
0
1
1.5
L
Bellona
 
Bellona
0
3
0
0
L
Charybdis
2
2
1
1.25
L
Kali
JayIyn
Kali
0
1
1
0.5
W
0
1
4
2
L
0
0
0
0
W
Xbalanque
TY2ST0N3D
Xbalanque
1
2
2
1
L
Sylvanus
1
3
1
0.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,044
Damage
18,733
34,288
Taken
48,963
14,235
Mitigated
24,768
12,664
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,396
1,108
59
4,512
6,711
2,347
0
251
6,460
54,599
0
W
Poseidon
 
Poseidon
5,971
527
0
1,235
4,804
1,856
0
3,265
1,539
62,458
0
L
Bellona
 
Bellona
3,005
1,727
0
3,186
11,872
7,436
0
8,113
3,759
0
43,379
L
Charybdis
4,719
2,958
150
3,932
9,435
3,119
1,020
602
8,833
0
54,981
L
Kali
JayIyn
Kali
2,123
603
0
1,570
9,769
4,071
0
608
9,161
0
41,873
W
3,400
527
390
1,261
6,129
4,188
0
3,028
3,101
19,008
0
L
4,794
1,851
45
1,087
4,146
1,669
1,202
2,897
1,249
44,877
0
W
Xbalanque
TY2ST0N3D
Xbalanque
6,546
2,200
0
4,037
9,240
3,051
0
1,188
8,052
0
51,087
L
Sylvanus
4,092
1,535
1,524
5,434
13,741
8,473
322
5,547
8,194
20,790
0
W
4,731
1,443
0
1,170
7,404
2,793
0
1,154
6,250
0
52,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
30,407
408
Minions Killed
354
0
Camps Cleared
0
1,165,426
Distance Traveled
1,103,005
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,147
596
91
8
0
226,174
0
W
Poseidon
6,569
547
123
10
0
220,607
1
L
Bellona
5,933
494
83
7
0
228,951
6
L
Charybdis
6,900
575
92
8
0
208,743
5
L
Kali
5,902
492
72
6
0
261,506
1
W
Khepri
5,771
481
24
2
0
237,017
1
L
Nu Wa
5,972
498
72
6
0
217,012
3
W
Xbalanque
6,171
514
73
6
0
208,691
6
L
Sylvanus
5,700
475
35
3
0
186,793
1
W
Ne Zha
7,010
584
97
8
0
272,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role