Player Matchup

Khepri
Khepri
PIayboii Ndr
Khepri
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,238 Elo+
Party 1
Neith
Neith
Playboii Edd
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,237 Elo+
Party 1
Chang'e
Chang'e
Sidedsamwich
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,308 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,261 Elo+

VS

Team Averages
Level 60
1,414 SR
1,311 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Rexero2176
Izanami
Level 18
God Stats
1W - 4L
1,241 SR
Queue Stats
5W - 9L
1,161 Elo+
Party 2
Nemesis
Nemesis
c0de ex1st
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 3 / 3
9,798
653
4,429
16,065
15,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 3 / 4
8,766
584
10,944
8,580
4,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Sidedsamwich
Chang'e
13
3 / 4 / 2
9,328
622
15,938
16,992
7,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 1 / 5
10,990
733
16,500
11,656
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Rexero2176
Izanami
13
1 / 4 / 5
9,597
640
6,404
15,168
6,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
c0de ex1st
Nemesis
17
4 / 0 / 6
10,700
713
11,194
15,200
10,285
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
10
10
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
5
7.5
L
Khepri
2
3
3
1.17
L
0
3
4
0.67
W
Izanami
Rexero2176
Izanami
1
4
5
0.88
L
Chang'e
Sidedsamwich
Chang'e
3
4
2
1
W
Nemesis
c0de ex1st
Nemesis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
34,098
41,637
Taken
42,024
27,739
Mitigated
21,825
8,410
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,500
2,300
2,912
4,380
11,656
5,347
567
5,559
6,097
67,619
0
L
Khepri
4,429
491
0
948
16,065
15,899
166
6,355
9,309
18,748
0
L
10,944
6,823
0
489
8,580
4,399
1,290
3,223
5,133
0
33,858
W
Izanami
Rexero2176
Izanami
6,404
3,977
0
2,944
15,168
6,193
1,202
9,330
5,838
0
24,772
L
Chang'e
Sidedsamwich
Chang'e
15,938
495
2,458
4,515
16,992
7,441
0
6,287
10,391
49,284
0
W
Nemesis
c0de ex1st
Nemesis
11,194
4,356
0
5,821
15,200
10,285
763
6,971
8,229
0
31,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
31,287
139
Minions Killed
164
4
Camps Cleared
8
698,614
Distance Traveled
833,329
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,990
733
92
6
4
280,917
2
L
Khepri
9,798
653
28
2
1
252,675
1
L
Neith
8,766
584
49
3
0
197,237
0
W
Izanami
9,597
640
35
2
0
248,073
0
L
Chang'e
9,328
622
62
4
3
248,702
3
W
Nemesis
10,700
713
37
2
4
304,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role