Player Matchup

Tyr
Tyr
Nino ChanUwU
Tyr
Level 148
God Stats
17W - 11L
1,617 SR
Queue Stats
188W - 147L
1,627 Elo+
Party 1
Nox
Nox
SamSamAzTx
Nox
Level 128
God Stats
9W - 6L
1,610 SR
Queue Stats
152W - 107L
1,641 Elo+
Party 1
Chaac
Chaac
TRxEnvy1
Chaac
Level 144
God Stats
5W - 9L
1,505 SR
Queue Stats
238W - 175L
1,632 Elo+
Party 1
Team Averages
Level 140
1,577 SR
1,634 Elo+

VS

Team Averages
Level 124
1,401 SR
1,573 Elo+
Rama
Rama
A_train123321
Rama
Level 112
God Stats
27W - 48L
1,419 SR
Queue Stats
633W - 589L
1,544 Elo+
Party 2
Nemesis
Nemesis
DJ_KILLA123
Nemesis
Level 101
God Stats
9W - 8L
1,207 SR
Queue Stats
414W - 412L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
elmore401
Baron Samedi
Level 160
God Stats
28W - 26L
1,578 SR
Queue Stats
1,389W - 1,547L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 6
15,620
651
18,258
33,291
35,820
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 2 / 8
15,991
666
15,744
14,258
7,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
TRxEnvy1
Chaac
20
4 / 4 / 6
15,781
658
15,515
31,541
32,062
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 4
15,483
645
24,796
15,318
7,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
DJ_KILLA123
Nemesis
17
1 / 5 / 7
14,028
585
12,753
25,912
27,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
elmore401
Baron Samedi
20
4 / 3 / 5
16,058
669
24,864
18,753
15,324
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
12
Kills
9
9
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Nemesis
DJ_KILLA123
Nemesis
1
5
7
0.9
W
5
3
6
2.67
W
3
2
8
3.5
W
Chaac
TRxEnvy1
Chaac
4
4
6
1.75
L
Baron Samedi
elmore401
Baron Samedi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,517
Damage
62,413
79,090
Taken
59,983
75,880
Mitigated
49,786
12,465
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,796
16,830
0
150
15,318
7,273
2,737
4,541
10,777
0
73,282
L
Nemesis
DJ_KILLA123
Nemesis
12,753
4,061
0
4,053
25,912
27,189
48
7,759
18,153
816
34,573
W
18,258
1,721
0
4,697
33,291
35,820
872
8,736
23,908
0
50,118
W
15,744
1,274
0
1,754
14,258
7,998
1,835
6,530
7,483
95,000
0
W
Chaac
TRxEnvy1
Chaac
15,515
1,743
0
6,014
31,541
32,062
702
8,946
22,138
0
65,963
L
Baron Samedi
elmore401
Baron Samedi
24,864
1,405
2,724
8,885
18,753
15,324
0
3,938
14,815
77,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,392
Gold Earned
45,569
278
Minions Killed
260
12
Camps Cleared
9
1,401,485
Distance Traveled
1,219,755
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
15,483
645
122
5
1
389,552
2
L
Nemesis
14,028
585
25
1
3
407,574
0
W
Tyr
15,620
651
57
2
5
491,174
5
W
Nox
15,991
666
137
6
5
442,999
8
W
Chaac
15,781
658
84
4
2
467,312
0
L
Baron Samedi
16,058
669
113
5
5
422,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role