Player Matchup

Ullr
Ullr
BlackTig3r13
Ullr
Level 107
God Stats
0W - 1L
1,206 SR
Queue Stats
107W - 126L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
My0hMy
Baron Samedi
Level 119
God Stats
14W - 14L
1,678 SR
Queue Stats
208W - 214L
1,586 Elo+
Party 3
Tiamat
Tiamat
Tiriel
Tiamat
Level 124
God Stats
48W - 61L
1,473 SR
Queue Stats
503W - 471L
1,435 Elo+
Party 1
Arachne
Arachne
Weebsince1998
Arachne
Level 141
God Stats
21W - 13L
1,638 SR
Queue Stats
414W - 348L
1,602 Elo+
Party 1
Kuzenbo
Kuzenbo
domo dab
Kuzenbo
Level 125
God Stats
8W - 7L
1,642 SR
Queue Stats
262W - 257L
1,547 Elo+
Party 3
Team Averages
Level 123
1,527 SR
1,537 Elo+

VS

Team Averages
Level 105
1,924 SR
2,064 Elo+
Fafnir
Fafnir
MiceCheese
Fafnir
Level 126
God Stats
16W - 1L
1,934 SR
Queue Stats
511W - 33L
2,206 Elo+
Party 2
Ah Puch
Ah Puch
PathLime12
Ah Puch
Level 63
God Stats
19W - 10L
1,508 SR
Queue Stats
423W - 378L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Ratmilk
Heimdallr
Level 160
God Stats
36W - 3L
2,125 SR
Queue Stats
1,745W - 104L
2,205 Elo+
Party 2
Jormungandr
Jormungandr
TouchMeTimmy
Jormungandr
Level 27
God Stats
23W - 1L
2,030 SR
Queue Stats
193W - 8L
2,158 Elo+
Party 2
Mercury
Mercury
wayveyyy
Mercury
Level 149
God Stats
6W - 0L
2,022 SR
Queue Stats
1,207W - 81L
2,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,675
440
8,248
21,554
9,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
My0hMy
Baron Samedi
19
4 / 3 / 1
11,939
543
12,615
18,093
18,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Tiriel
Tiamat
16
3 / 7 / 6
10,289
468
11,105
21,764
21,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
17
2 / 9 / 11
10,755
489
10,164
28,078
13,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
domo dab
Kuzenbo
14
3 / 5 / 8
9,696
441
10,652
30,433
44,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MiceCheese
Fafnir
17
3 / 3 / 12
12,060
548
6,852
19,416
28,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
PathLime12
Ah Puch
20
2 / 1 / 5
14,100
641
10,665
14,512
10,783
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
Ratmilk
Heimdallr
20
9 / 1 / 7
14,955
680
24,415
15,756
8,734
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TouchMeTimmy
Jormungandr
19
6 / 3 / 13
13,036
593
30,347
26,990
17,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
wayveyyy
Mercury
20
10 / 7 / 12
13,496
613
25,695
20,941
11,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
15
Kills
30
30
Deaths
15
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Fafnir
MiceCheese
Fafnir
3
3
12
3
L
Baron Samedi
My0hMy
Baron Samedi
4
3
1
1.5
W
Ah Puch
PathLime12
Ah Puch
2
1
5
4.5
W
Heimdallr
Ratmilk
Heimdallr
9
1
7
12.5
L
Tiamat
Tiriel
Tiamat
3
7
6
0.86
W
Jormungandr
TouchMeTimmy
Jormungandr
6
3
13
4.17
L
Arachne
2
9
11
0.83
L
Kuzenbo
domo dab
Kuzenbo
3
5
8
1.4
W
Mercury
wayveyyy
Mercury
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,784
Damage
97,974
119,922
Taken
97,615
106,484
Mitigated
76,112
20,900
Healing
34,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,248
3,177
0
1,651
21,554
9,776
0
2,857
18,697
0
74,435
W
Fafnir
MiceCheese
Fafnir
6,852
1,090
0
7,596
19,416
28,017
574
6,397
12,713
17,751
0
L
Baron Samedi
My0hMy
Baron Samedi
12,615
1,132
1,113
6,411
18,093
18,188
0
8,586
9,507
113,519
0
W
Ah Puch
PathLime12
Ah Puch
10,665
1,237
0
10,721
14,512
10,783
748
8,853
5,659
127,592
0
W
Heimdallr
Ratmilk
Heimdallr
24,415
13,728
0
10,554
15,756
8,734
5,511
4,439
11,229
0
174,689
L
Tiamat
Tiriel
Tiamat
11,105
767
0
2,956
21,764
21,259
358
13,409
8,355
64,429
0
W
Jormungandr
TouchMeTimmy
Jormungandr
30,347
11,861
0
3,990
26,990
17,520
0
10,922
15,537
141,339
0
L
Arachne
10,164
6,975
0
5,487
28,078
13,243
0
10,080
17,997
0
76,935
L
Kuzenbo
domo dab
Kuzenbo
10,652
3,614
0
3,282
30,433
44,018
0
13,212
17,221
35,522
0
W
Mercury
wayveyyy
Mercury
25,695
16,929
0
1,326
20,941
11,058
304
5,265
15,592
0
160,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,354
Gold Earned
67,647
610
Minions Killed
883
0
Camps Cleared
0
1,952,416
Distance Traveled
2,094,914
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,675
440
112
5
0
404,808
4
W
Fafnir
12,060
548
18
1
0
384,161
7
L
Baron Samedi
11,939
543
210
10
0
326,908
4
W
Ah Puch
14,100
641
231
11
0
383,294
7
W
Heimdallr
14,955
680
241
11
0
419,139
10
L
Tiamat
10,289
468
122
6
0
370,768
1
W
Jormungandr
13,036
593
216
10
0
408,796
5
L
Arachne
10,755
489
122
6
0
481,820
1
L
Kuzenbo
9,696
441
44
2
0
368,112
2
W
Mercury
13,496
613
177
8
0
499,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role