Player Matchup

Hachiman
Hachiman
ChasingFear
Hachiman
Level 45
God Stats
3W - 5L
1,419 SR
Queue Stats
65W - 83L
1,338 Elo+
Party 1
Skadi
Skadi
E1TripaSecaPR
Skadi
Level 112
God Stats
44W - 37L
1,544 SR
Queue Stats
324W - 360L
1,493 Elo+
Party 2
Ares
Ares
UprootedCheese4
Ares
Level 44
God Stats
4W - 3L
1,528 SR
Queue Stats
88W - 116L
1,346 Elo+
Party 1
Fenrir
Fenrir
biggey
Fenrir
Level 29
God Stats
2W - 6L
1,384 SR
Queue Stats
64W - 88L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
juandac93
Kukulkan
Level 27
God Stats
4W - 2L
1,218 SR
Queue Stats
78W - 110L
1,288 Elo+
Party 2
Team Averages
Level 51
1,419 SR
1,362 Elo+

VS

Team Averages
Level 46
1,498 SR
1,484 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Danky_Ricecake
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,563 Elo+
Party 3
Chernobog
Chernobog
SedyIsReady
Chernobog
Level 74
God Stats
8W - 6L
1,519 SR
Queue Stats
95W - 114L
1,367 Elo+
Solo
Janus
Janus
TiberiusPrime39
Janus
Level 41
God Stats
2W - 2L
1,257 SR
Queue Stats
11W - 12L
1,495 Elo+
Party 3
Mercury
Mercury
saemer
Mercury
Level 28
God Stats
4W - 2L
1,716 SR
Queue Stats
120W - 136L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChasingFear
Hachiman
14
4 / 4 / 2
8,877
423
15,094
19,391
8,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 2
9,096
433
4,484
18,890
7,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 4 / 5
8,618
410
10,793
19,941
22,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
biggey
Fenrir
13
3 / 6 / 0
8,573
408
4,906
17,856
7,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
juandac93
Kukulkan
14
0 / 4 / 1
8,452
402
3,761
8,783
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
4 / 2 / 7
11,375
542
12,494
16,679
14,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
Danky_Ricecake
Jormungandr
15
2 / 0 / 8
9,649
459
7,533
13,532
12,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
SedyIsReady
Chernobog
13
0 / 5 / 7
8,321
396
6,488
14,185
6,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 3
10,433
497
9,826
7,543
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
saemer
Mercury
20
15 / 0 / 6
12,661
603
23,415
16,444
7,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
25
25
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
7
3.75
L
Hachiman
ChasingFear
Hachiman
4
4
2
1.25
W
Jormungandr
Danky_Ricecake
Jormungandr
2
0
8
6
L
1
7
2
0.29
W
Chernobog
SedyIsReady
Chernobog
0
5
7
0.7
W
4
2
3
2.75
L
1
4
5
0.88
L
Fenrir
biggey
Fenrir
3
6
0
0.5
L
Kukulkan
juandac93
Kukulkan
0
4
1
0.13
W
Mercury
saemer
Mercury
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,038
Damage
59,756
84,861
Taken
68,383
52,050
Mitigated
44,221
17,670
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,494
4,903
0
5,893
16,679
14,015
2,342
2,970
13,709
0
88,748
L
Hachiman
ChasingFear
Hachiman
15,094
9,726
0
8,414
19,391
8,733
400
5,872
13,519
0
64,204
W
Jormungandr
Danky_Ricecake
Jormungandr
7,533
3,051
260
1,207
13,532
12,952
536
4,403
9,129
61,260
0
L
4,484
1,480
0
5
18,890
7,806
1,097
1,208
17,682
0
72,481
W
Chernobog
SedyIsReady
Chernobog
6,488
2,536
596
4,085
14,185
6,542
1,185
3,435
10,750
0
42,419
W
9,826
499
0
250
7,543
3,125
250
905
6,638
79,516
0
L
10,793
702
0
2,811
19,941
22,990
0
6,343
13,598
44,858
0
L
Fenrir
biggey
Fenrir
4,906
1,374
0
6,363
17,856
7,944
0
1,351
16,505
0
38,248
L
Kukulkan
juandac93
Kukulkan
3,761
0
0
77
8,783
4,577
140
2,585
6,198
50,310
0
W
Mercury
saemer
Mercury
23,415
11,879
0
696
16,444
7,587
539
2,841
13,603
0
120,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
52,439
438
Minions Killed
589
0
Camps Cleared
0
1,881,964
Distance Traveled
2,222,011
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,375
542
144
7
0
428,642
1
L
Hachiman
8,877
423
103
5
0
388,553
2
W
Jormungandr
9,649
459
87
4
0
411,599
0
L
Skadi
9,096
433
125
6
0
325,850
0
W
Chernobog
8,321
396
62
3
0
398,407
2
W
Janus
10,433
497
119
6
0
426,167
5
L
Ares
8,618
410
47
2
0
405,172
3
L
Fenrir
8,573
408
63
3
0
398,586
0
L
Kukulkan
8,452
402
100
5
0
363,803
0
W
Mercury
12,661
603
177
8
0
557,196
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role