Player Matchup

Thor
Thor
CodeNameCannonn
Thor
Level 146
God Stats
8W - 6L
1,450 SR
Queue Stats
129W - 66L
1,784 Elo+
Party 1
Bacchus
Bacchus
Don-van21
Bacchus
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
63W - 45L
1,478 Elo+
Party 1
Nox
Nox
Glueinmynut
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 68L
1,673 Elo+
Party 1
Team Averages
Level 93
1,483 SR
1,645 Elo+

VS

Team Averages
Level 103
1,536 SR
1,573 Elo+
Loki
Loki
BlackZeus916
Loki
Level 155
God Stats
2W - 0L
1,804 SR
Queue Stats
36W - 26L
1,628 Elo+
Party 2
Yu Huang
Yu Huang
NovaDiamond32
Yu Huang
Level 125
God Stats
1W - 1L
1,194 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Silentgamer916
Erlang Shen
Level 29
God Stats
3W - 2L
1,609 SR
Queue Stats
48W - 27L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
10,404
650
11,897
18,683
8,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Don-van21
Bacchus
13
1 / 3 / 5
10,383
649
9,174
19,167
25,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 2
10,203
638
9,874
10,802
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
10,469
654
9,604
15,888
6,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
NovaDiamond32
Yu Huang
17
3 / 2 / 5
11,487
718
13,206
9,499
4,296
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Silentgamer916
Erlang Shen
17
4 / 1 / 5
11,368
711
18,731
21,111
15,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
10
10
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
L
4
4
1
1.13
L
Bacchus
Don-van21
Bacchus
1
3
5
1.17
L
2
3
2
1
W
Yu Huang
NovaDiamond32
Yu Huang
3
2
5
2.75
W
Erlang Shen
Silentgamer916
Erlang Shen
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,945
Damage
41,541
48,652
Taken
46,498
38,932
Mitigated
25,912
3,615
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,604
1,469
0
1,076
15,888
6,351
1,073
6,579
9,309
0
39,080
L
11,897
3,283
0
1,800
18,683
8,201
0
5,441
13,242
0
43,596
L
Bacchus
Don-van21
Bacchus
9,174
1,383
0
1,164
19,167
25,698
0
3,977
15,190
18,279
0
L
9,874
1,279
0
651
10,802
5,033
0
4,058
6,744
39,138
0
W
Yu Huang
NovaDiamond32
Yu Huang
13,206
2,119
0
1,732
9,499
4,296
1,076
3,908
5,591
53,314
0
W
Erlang Shen
Silentgamer916
Erlang Shen
18,731
10,748
0
11,041
21,111
15,265
139
9,361
11,587
0
56,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
33,324
136
Minions Killed
196
2
Camps Cleared
13
889,201
Distance Traveled
891,656
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,469
654
42
3
5
289,705
1
L
Thor
10,404
650
58
4
2
283,931
5
L
Bacchus
10,383
649
9
1
0
314,293
0
L
Nox
10,203
638
69
4
0
290,977
2
W
Yu Huang
11,487
718
93
6
1
280,795
3
W
Erlang Shen
11,368
711
61
4
7
321,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role