Player Matchup

Ganesha
Ganesha
Crumb Snatcherz
Ganesha
Level 124
God Stats
0W - 1L
1,288 SR
Queue Stats
13W - 18L
1,230 Elo+
Party 1
Bastet
Bastet
TheJDAProdigy
Bastet
Level 21
God Stats
2W - 1L
1,654 SR
Queue Stats
6W - 11L
1,223 Elo+
Party 1
Merlin
Merlin
TheKingLeo25
Merlin
Level 104
God Stats
0W - 1L
1,710 SR
Queue Stats
9W - 13L
1,220 Elo+
Party 1
Team Averages
Level 83
1,551 SR
1,225 Elo+

VS

Team Averages
Level 90
1,575 SR
1,405 Elo+
Ra
Ra
Dishragstank33
Ra
Level 153
God Stats
7W - 9L
1,601 SR
Queue Stats
367W - 413L
1,573 Elo+
Solo
Athena
Athena
JKSilSage
Athena
Level 27
God Stats
16W - 14L
1,352 SR
Queue Stats
75W - 88L
1,324 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SSR_Havel
Ah Muzen Cab
Level 89
God Stats
6W - 3L
1,771 SR
Queue Stats
81W - 101L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,508
651
4,925
13,363
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 8 / 0
5,805
581
3,365
10,505
4,490
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
9
0 / 6 / 0
5,790
579
5,245
8,042
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 11
8,603
860
11,252
6,200
3,142
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
JKSilSage
Athena
12
2 / 1 / 16
8,338
834
3,882
11,818
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
SSR_Havel
Ah Muzen Cab
14
10 / 0 / 9
9,243
924
9,667
4,746
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
0
Kills
20
20
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
8
0
11
13.5
W
Athena
JKSilSage
Athena
2
1
16
10
W
Ah Muzen Cab
SSR_Havel
Ah Muzen Cab
10
0
9
14.5
L
0
8
0
0
L
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,535
Damage
24,801
31,910
Taken
22,764
19,696
Mitigated
15,617
3,106
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,925
511
112
1,205
13,363
11,968
0
5,932
7,431
15,880
0
W
11,252
1,635
1,318
3,053
6,200
3,142
535
3,239
2,961
34,903
0
W
Athena
JKSilSage
Athena
3,882
1,334
258
3,957
11,818
10,247
116
5,124
6,694
7,497
0
W
Ah Muzen Cab
SSR_Havel
Ah Muzen Cab
9,667
5,939
0
3,544
4,746
2,228
2,008
2,439
2,307
0
34,938
L
3,365
1,043
255
1,079
10,505
4,490
0
4,565
5,940
0
15,217
L
Merlin
5,245
628
14
441
8,042
3,238
0
5,065
2,977
20,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,103
Gold Earned
26,184
77
Minions Killed
115
2
Camps Cleared
7
422,224
Distance Traveled
587,891
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,508
651
8
1
0
151,112
3
W
Ra
8,603
860
50
5
5
194,288
1
W
Athena
8,338
834
11
1
0
203,578
1
W
Ah Muzen Cab
9,243
924
54
5
2
190,025
3
L
Bastet
5,805
581
31
3
1
144,277
1
L
Merlin
5,790
579
38
4
1
126,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role