Player Matchup

Cupid
Cupid
APEmberger
Cupid
Level 115
God Stats
2W - 0L
1,269 SR
Queue Stats
7W - 3L
1,605 Elo+
Party 1
Osiris
Osiris
ChlefSIppye
Osiris
Level 126
God Stats
7W - 4L
1,460 SR
Queue Stats
322W - 287L
1,586 Elo+
Party 1
Scylla
Scylla
DonnyFC
Scylla
Level 96
God Stats
1W - 2L
1,492 SR
Queue Stats
31W - 27L
1,551 Elo+
Party 1
Sobek
Sobek
dcpaul
Sobek
Level 108
God Stats
2W - 1L
1,549 SR
Queue Stats
102W - 86L
1,547 Elo+
Party 1
Mercury
Mercury
x RPM0N0
Mercury
Level 122
God Stats
11W - 2L
1,798 SR
Queue Stats
79W - 71L
1,620 Elo+
Party 1
Team Averages
Level 113
1,513 SR
1,582 Elo+

VS

Team Averages
Level 130
1,546 SR
1,594 Elo+
Ares
Ares
AlduinOnIce
Ares
Level 142
God Stats
1W - 5L
1,415 SR
Queue Stats
181W - 173L
1,636 Elo+
Party 2
Janus
Janus
BlwnrBackout
Janus
Level 128
God Stats
1W - 3L
1,489 SR
Queue Stats
115W - 110L
1,539 Elo+
Solo
Serqet
Serqet
ImKhione
Serqet
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 124L
1,616 Elo+
Party 2
Hachiman
Hachiman
Xeno_Neptune
Hachiman
Level 121
God Stats
4W - 4L
1,732 SR
Queue Stats
131W - 128L
1,574 Elo+
Party 2
Izanami
Izanami
jimlayey71
Izanami
Level 120
God Stats
19W - 18L
1,597 SR
Queue Stats
220W - 187L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 0 / 3
4,396
628
2,652
3,739
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
9
2 / 0 / 1
5,346
764
4,437
6,148
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
DonnyFC
Scylla
8
1 / 0 / 0
4,462
637
2,077
2,294
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
dcpaul
Sobek
7
3 / 0 / 0
4,757
680
2,423
5,903
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
x RPM0N0
Mercury
9
2 / 0 / 2
5,189
741
2,016
5,157
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,862
552
2,395
4,076
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,479
640
2,556
2,249
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
ImKhione
Serqet
7
0 / 2 / 0
4,071
582
977
5,515
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Xeno_Neptune
Hachiman
7
0 / 2 / 0
4,005
572
3,318
4,952
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
jimlayey71
Izanami
6
0 / 3 / 0
4,140
591
1,516
5,548
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
0
0
3
1.5
L
0
1
0
0
L
0
0
0
0
W
Osiris
2
0
1
2.5
W
Scylla
DonnyFC
Scylla
1
0
0
1
L
Serqet
ImKhione
Serqet
0
2
0
0
L
Hachiman
Xeno_Neptune
Hachiman
0
2
0
0
W
Sobek
dcpaul
Sobek
3
0
0
3
L
Izanami
jimlayey71
Izanami
0
3
0
0
W
Mercury
x RPM0N0
Mercury
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,605
Damage
10,762
23,241
Taken
22,340
9,747
Mitigated
7,757
10,985
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
2,652
1,243
31
1,627
3,739
1,022
0
933
2,806
0
20,714
L
2,395
213
0
948
4,076
1,984
0
1,721
2,325
12,413
0
L
2,556
522
0
638
2,249
719
0
824
1,303
29,641
0
W
Osiris
4,437
1,815
0
4,343
6,148
2,930
474
0
6,019
0
34,884
W
Scylla
DonnyFC
Scylla
2,077
132
0
500
2,294
724
0
1,389
821
25,535
0
L
Serqet
ImKhione
Serqet
977
180
0
2,492
5,515
1,862
0
879
4,540
0
19,358
L
Hachiman
Xeno_Neptune
Hachiman
3,318
2,131
0
1,548
4,952
1,528
0
828
4,124
0
21,169
W
Sobek
dcpaul
Sobek
2,423
525
187
3,052
5,903
3,370
0
1,810
4,005
12,141
0
L
Izanami
jimlayey71
Izanami
1,516
1,044
0
1,385
5,548
1,664
0
0
5,548
0
22,038
W
Mercury
x RPM0N0
Mercury
2,016
644
0
1,245
5,157
1,701
0
621
4,510
0
35,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
20,557
227
Minions Killed
203
0
Camps Cleared
0
759,901
Distance Traveled
683,527
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,396
628
41
6
0
137,170
0
L
Ares
3,862
552
17
2
0
152,532
2
L
Janus
4,479
640
56
8
0
147,090
0
W
Osiris
5,346
764
60
9
0
147,235
1
W
Scylla
4,462
637
45
6
0
137,715
3
L
Serqet
4,071
582
50
7
0
156,930
3
L
Hachiman
4,005
572
38
5
0
122,477
1
W
Sobek
4,757
680
11
2
0
144,025
1
L
Izanami
4,140
591
42
6
0
104,498
0
W
Mercury
5,189
741
70
10
0
193,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role