Player Matchup

Arachne
Arachne
Donny3415
Arachne
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 240L
1,555 Elo+
Party 1
Artemis
Artemis
Relax lts Me
Artemis
Level 128
God Stats
3W - 2L
1,709 SR
Queue Stats
582W - 559L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
Roronoa Zoro894
Sylvanus
Level 82
God Stats
5W - 6L
1,767 SR
Queue Stats
74W - 113L
1,459 Elo+
Party 1
Bakasura
Bakasura
Rushiram
Bakasura
Level 128
God Stats
4W - 2L
1,629 SR
Queue Stats
63W - 48L
1,661 Elo+
Solo
Charybdis
Charybdis
lAvatarAppal
Charybdis
Level 157
God Stats
2W - 4L
1,543 SR
Queue Stats
261W - 279L
1,588 Elo+
Party 1
Team Averages
Level 123
1,630 SR
1,571 Elo+

VS

Team Averages
Level 134
1,610 SR
1,692 Elo+
Agni
Agni
Grim_72eeper
Agni
Level 145
God Stats
1W - 0L
1,798 SR
Queue Stats
3W - 1L
1,769 Elo+
Party 2
Atlas
Atlas
LokiScrub
Atlas
Level 158
God Stats
1W - 0L
1,357 SR
Queue Stats
32W - 23L
1,621 Elo+
Party 2
Thor
Thor
MistaWizz
Thor
Level 159
God Stats
3W - 4L
1,565 SR
Queue Stats
90W - 79L
1,708 Elo+
Party 2
Izanami
Izanami
dzapdzap
Izanami
Level 98
God Stats
2W - 3L
1,530 SR
Queue Stats
8W - 9L
1,769 Elo+
Party 2
Chiron
Chiron
x69wonderman69x
Chiron
Level 109
God Stats
3W - 0L
1,798 SR
Queue Stats
124W - 109L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Donny3415
Arachne
12
0 / 3 / 1
7,373
434
1,520
14,315
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Relax lts Me
Artemis
15
0 / 3 / 1
8,778
516
11,538
14,946
6,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
11
0 / 3 / 2
7,228
425
4,787
13,999
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Rushiram
Bakasura
17
0 / 2 / 1
9,843
579
5,384
14,205
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
lAvatarAppal
Charybdis
16
3 / 3 / 0
9,606
565
8,258
13,413
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
8,984
528
8,150
10,711
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
LokiScrub
Atlas
14
2 / 0 / 7
9,272
545
7,501
14,679
15,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
19
10 / 1 / 1
11,064
651
13,213
10,483
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
dzapdzap
Izanami
15
2 / 0 / 5
9,463
557
8,712
13,580
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 0 / 1
10,201
600
7,852
6,704
2,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
14
14
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
Donny3415
Arachne
0
3
1
0.17
W
0
2
5
1.25
W
Atlas
LokiScrub
Atlas
2
0
7
5.5
W
Thor
10
1
1
10.5
L
Artemis
Relax lts Me
Artemis
0
3
1
0.17
L
Sylvanus
0
3
2
0.33
L
Bakasura
Rushiram
Bakasura
0
2
1
0.25
W
Izanami
dzapdzap
Izanami
2
0
5
4.5
L
Charybdis
lAvatarAppal
Charybdis
3
3
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,487
Damage
45,428
70,878
Taken
56,157
36,339
Mitigated
33,291
22,417
Healing
25,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Donny3415
Arachne
1,520
857
0
2,579
14,315
5,721
0
3,065
11,178
0
57,683
W
8,150
364
266
2,066
10,711
4,418
1,012
960
9,611
70,887
0
W
Atlas
LokiScrub
Atlas
7,501
2,484
0
5,303
14,679
15,910
527
2,749
11,860
33,728
0
W
Thor
13,213
4,315
0
5,722
10,483
5,607
0
442
10,041
0
99,653
L
Artemis
Relax lts Me
Artemis
11,538
6,804
0
6,819
14,946
6,234
1,014
1,858
13,088
0
77,428
L
Sylvanus
4,787
1,956
452
3,446
13,999
11,203
0
4,379
9,541
27,041
0
L
Bakasura
Rushiram
Bakasura
5,384
2,161
0
5,348
14,205
7,723
0
218
13,987
0
67,029
W
Izanami
dzapdzap
Izanami
8,712
4,482
0
8,536
13,580
4,942
3,204
1,104
12,476
0
86,478
L
Charybdis
lAvatarAppal
Charybdis
8,258
3,136
0
3,773
13,413
5,458
0
5,536
7,433
0
80,349
W
7,852
3,388
0
3,111
6,704
2,414
486
0
5,795
0
95,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,828
Gold Earned
48,984
551
Minions Killed
647
0
Camps Cleared
0
1,551,172
Distance Traveled
1,664,068
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,373
434
93
5
0
321,218
1
W
Agni
8,984
528
141
8
0
318,516
2
W
Atlas
9,272
545
34
2
0
319,452
7
W
Thor
11,064
651
154
9
0
373,722
0
L
Artemis
8,778
516
121
7
0
265,614
3
L
Sylvanus
7,228
425
37
2
0
283,539
3
L
Bakasura
9,843
579
160
9
0
369,708
6
W
Izanami
9,463
557
145
9
0
317,580
0
L
Charybdis
9,606
565
140
8
0
311,093
4
W
Chiron
10,201
600
173
10
0
334,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role