Player Matchup

Cupid
Cupid
Avalon100
Cupid
Level 140
God Stats
20W - 13L
1,793 SR
Queue Stats
141W - 110L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
D-gray-man17
Danzaburou
Level 44
God Stats
31W - 36L
1,516 SR
Queue Stats
243W - 244L
1,497 Elo+
Party 3
Yu Huang
Yu Huang
Dizzy-Buns
Yu Huang
Level 96
God Stats
28W - 24L
1,552 SR
Queue Stats
252W - 238L
1,499 Elo+
Party 3
Jing Wei
Jing Wei
GildedTeaCup
Jing Wei
Level 101
God Stats
23W - 16L
1,589 SR
Queue Stats
344W - 307L
1,511 Elo+
Party 3
Geb
Geb
Pzafrk
Geb
Level 43
God Stats
6W - 0L
1,500 SR
Queue Stats
29W - 20L
1,438 Elo+
Party 1
Team Averages
Level 85
1,590 SR
1,497 Elo+

VS

Team Averages
Level 64
1,619 SR
1,493 Elo+
Kuzenbo
Kuzenbo
EddyGeezy244
Kuzenbo
Level 70
God Stats
48W - 43L
1,834 SR
Queue Stats
191W - 189L
1,438 Elo+
Solo
Susano
Susano
NiteNiteKidd
Susano
Level 18
God Stats
0W - 3L
1,202 SR
Queue Stats
54W - 63L
1,439 Elo+
Party 2
Ne Zha
Ne Zha
Pixel_353
Ne Zha
Level 158
God Stats
1W - 2L
1,900 SR
Queue Stats
92W - 77L
1,587 Elo+
Party 2
Sol
Sol
mtz_3cpo
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 249L
1,508 Elo+
Party 2
Jing Wei
Jing Wei
sLxcKn_
Jing Wei
Level 29
God Stats
11W - 11L
1,659 SR
Queue Stats
71W - 65L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Avalon100
Cupid
14
5 / 0 / 0
8,464
705
7,661
5,819
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
D-gray-man17
Danzaburou
9
0 / 0 / 1
6,116
510
3,125
4,717
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
Dizzy-Buns
Yu Huang
11
3 / 1 / 1
6,729
561
5,157
5,614
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
GildedTeaCup
Jing Wei
12
2 / 1 / 2
6,787
566
5,674
9,615
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
Pzafrk
Geb
9
0 / 0 / 1
5,770
481
3,920
8,655
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EddyGeezy244
Kuzenbo
6
0 / 0 / 0
4,398
367
3,346
8,076
8,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
7
0 / 4 / 0
4,683
390
1,552
7,802
2,369
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Pixel_353
Ne Zha
11
1 / 3 / 1
6,433
536
4,345
10,813
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 2 / 0
6,086
507
3,510
7,595
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
sLxcKn_
Jing Wei
9
0 / 1 / 0
5,587
466
4,595
6,252
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
2
2
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
Avalon100
Cupid
5
0
0
5
W
Danzaburou
D-gray-man17
Danzaburou
0
0
1
0.5
W
Yu Huang
Dizzy-Buns
Yu Huang
3
1
1
3.5
L
Kuzenbo
EddyGeezy244
Kuzenbo
0
0
0
0
W
Jing Wei
GildedTeaCup
Jing Wei
2
1
2
3
L
Susano
0
4
0
0
L
Ne Zha
Pixel_353
Ne Zha
1
3
1
0.5
W
Geb
Pzafrk
Geb
0
0
1
0.5
L
1
2
0
0.5
L
Jing Wei
sLxcKn_
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,537
Damage
17,348
34,420
Taken
40,538
14,794
Mitigated
20,262
11,057
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Avalon100
Cupid
7,661
4,267
73
4,293
5,819
2,330
1,542
0
5,819
0
63,285
W
Danzaburou
D-gray-man17
Danzaburou
3,125
1,285
0
1,205
4,717
1,733
220
1,305
3,412
0
38,053
W
Yu Huang
Dizzy-Buns
Yu Huang
5,157
1,086
0
504
5,614
2,194
468
2,046
3,568
36,942
0
L
Kuzenbo
EddyGeezy244
Kuzenbo
3,346
1,377
0
2,198
8,076
8,299
0
1,647
6,429
14,833
0
W
Jing Wei
GildedTeaCup
Jing Wei
5,674
4,214
0
3,534
9,615
3,418
1,182
1,216
8,399
0
46,114
L
Susano
1,552
253
0
1,270
7,802
2,369
0
0
7,802
0
17,040
L
Ne Zha
Pixel_353
Ne Zha
4,345
1,921
0
888
10,813
4,400
0
759
10,054
0
52,140
W
Geb
Pzafrk
Geb
3,920
1,073
0
1,448
8,655
5,119
207
1,669
6,986
18,546
0
L
3,510
1,779
0
3,846
7,595
2,872
0
4,109
3,486
34,377
5,732
L
Jing Wei
sLxcKn_
Jing Wei
4,595
3,541
0
2,575
6,252
2,322
0
2,562
3,690
0
36,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
27,187
364
Minions Killed
282
0
Camps Cleared
0
1,127,273
Distance Traveled
1,123,665
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,464
705
125
10
0
201,493
1
W
Danzaburou
6,116
510
68
6
0
222,818
1
W
Yu Huang
6,729
561
67
6
0
215,431
2
L
Kuzenbo
4,398
367
20
2
0
223,395
0
W
Jing Wei
6,787
566
79
7
0
244,245
3
L
Susano
4,683
390
28
2
0
224,155
0
L
Ne Zha
6,433
536
94
8
0
266,650
1
W
Geb
5,770
481
25
2
0
243,286
0
L
Sol
6,086
507
79
7
0
204,842
2
L
Jing Wei
5,587
466
61
5
0
204,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role