Player Matchup

Olorun
Olorun
ChristWins-
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,605 Elo+
Party 4
Amaterasu
Amaterasu
Evelux
Amaterasu
Level 122
God Stats
1W - 1L
1,706 SR
Queue Stats
19W - 25L
1,343 Elo+
Party 2
Sobek
Sobek
Overlord_Justice
Sobek
Level 126
God Stats
2W - 0L
1,555 SR
Queue Stats
168W - 102L
1,639 Elo+
Party 4
Susano
Susano
Stonedwolf77927
Susano
Level 62
God Stats
5W - 1L
1,702 SR
Queue Stats
159W - 165L
1,532 Elo+
Party 2
Zeus
Zeus
WhiteWomenKiller
Zeus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,593 Elo+
Party 4
Team Averages
Level 72
1,593 SR
1,542 Elo+

VS

Team Averages
Level 91
1,493 SR
1,524 Elo+
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
AVELL0
Heimdallr
Level 157
God Stats
0W - 4L
1,129 SR
Queue Stats
192W - 189L
1,539 Elo+
Party 1
Shiva
Shiva
Broccoli21
Shiva
Level 123
God Stats
1W - 2L
1,838 SR
Queue Stats
108W - 105L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
Uyuic
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,619 Elo+
Party 3
Sun Wukong
Sun Wukong
bacon3126
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 0 / 14
10,041
837
9,094
9,414
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
Evelux
Amaterasu
17
10 / 2 / 13
10,811
901
12,295
16,010
16,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 1 / 15
9,377
781
6,453
16,558
25,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 4 / 11
10,203
850
18,312
15,536
8,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 2 / 17
9,395
783
18,111
10,768
12,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 3 / 3
6,874
573
2,957
8,675
6,866
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
AVELL0
Heimdallr
15
2 / 4 / 6
8,394
700
9,895
12,300
7,091
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
14
2 / 7 / 5
8,831
736
8,725
18,480
15,938
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Uyuic
Jing Wei
17
4 / 5 / 2
9,121
760
16,375
13,585
6,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
bacon3126
Sun Wukong
13
0 / 6 / 3
7,279
607
8,175
18,018
10,770
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
25
Kills
8
9
Deaths
25
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
3
0.5
L
Heimdallr
AVELL0
Heimdallr
2
4
6
1.25
L
Shiva
2
7
5
0.64
W
Olorun
3
0
14
10
W
Amaterasu
Evelux
Amaterasu
10
2
13
8.25
W
3
1
15
10.5
W
8
4
11
3.38
L
Jing Wei
Uyuic
Jing Wei
4
5
2
1
W
1
2
17
4.75
L
Sun Wukong
bacon3126
Sun Wukong
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,265
Damage
46,127
68,286
Taken
71,058
69,782
Mitigated
47,509
26,874
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,957
684
1,269
1,782
8,675
6,866
0
2,934
5,741
0
3,778
L
Heimdallr
AVELL0
Heimdallr
9,895
3,821
680
2,636
12,300
7,091
0
7,536
4,764
0
19,459
L
Shiva
8,725
854
1,059
1,339
18,480
15,938
0
6,915
11,565
0
18,868
W
Olorun
9,094
3,428
5,934
4,437
9,414
6,430
3,800
0
9,414
30,475
0
W
Amaterasu
Evelux
Amaterasu
12,295
4,717
0
3,529
16,010
16,925
1,509
0
16,010
0
27,893
W
6,453
614
1,721
3,426
16,558
25,478
845
0
16,558
14,417
0
W
18,312
2,680
2,233
2,829
15,536
8,481
1,028
0
15,535
0
27,645
L
Jing Wei
Uyuic
Jing Wei
16,375
8,414
867
2,108
13,585
6,844
0
7,103
6,482
0
34,822
W
18,111
2,108
1,507
1,258
10,768
12,468
618
0
10,768
27,356
0
L
Sun Wukong
bacon3126
Sun Wukong
8,175
2,035
1,683
3,137
18,018
10,770
0
9,170
8,848
0
13,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,827
Gold Earned
40,499
111
Minions Killed
93
0
Camps Cleared
0
1,278,121
Distance Traveled
951,376
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,874
573
0
0
0
158,429
3
L
Heimdallr
8,394
700
22
2
0
179,886
0
L
Shiva
8,831
736
7
1
0
192,091
1
W
Olorun
10,041
837
46
4
0
230,061
0
W
Amaterasu
10,811
901
29
2
0
245,856
2
W
Sobek
9,377
781
7
1
0
245,984
0
W
Susano
10,203
850
10
1
0
301,276
5
L
Jing Wei
9,121
760
52
4
0
206,577
1
W
Zeus
9,395
783
19
2
0
254,944
0
L
Sun Wukong
7,279
607
12
1
0
214,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role