Player Matchup

Mulan
Mulan
BACARDIOS1596
Mulan
Level 118
God Stats
9W - 7L
1,578 SR
Queue Stats
756W - 826L
1,422 Elo+
Solo
Neith
Neith
HydratedJew
Neith
Level 96
God Stats
43W - 60L
1,466 SR
Queue Stats
168W - 191L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
KillerYoshi13
Ao Kuang
Level 142
God Stats
3W - 5L
1,385 SR
Queue Stats
56W - 54L
1,470 Elo+
Party 2
Discordia
Discordia
Yan91
Discordia
Level 146
God Stats
1W - 0L
1,518 SR
Queue Stats
45W - 38L
1,480 Elo+
Party 2
Terra
Terra
legendaryberryom
Terra
Level 155
God Stats
11W - 8L
1,677 SR
Queue Stats
510W - 537L
1,464 Elo+
Solo
Team Averages
Level 131
1,525 SR
1,460 Elo+

VS

Team Averages
Level 103
1,550 SR
1,537 Elo+
Raijin
Raijin
FatherOfMuff
Raijin
Level 123
God Stats
0W - 2L
1,300 SR
Queue Stats
218W - 221L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
GurrenLagann078
Jormungandr
Level 123
God Stats
26W - 21L
1,548 SR
Queue Stats
203W - 216L
1,407 Elo+
Party 1
Fenrir
Fenrir
Loujacuzzi
Fenrir
Level 87
God Stats
22W - 12L
1,847 SR
Queue Stats
63W - 56L
1,804 Elo+
Party 3
Odin
Odin
TenronOtrin
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 104L
1,553 Elo+
Party 3
Danzaburou
Danzaburou
saisko
Danzaburou
Level 97
God Stats
11W - 10L
1,554 SR
Queue Stats
271W - 272L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 6
10,889
573
15,964
19,928
10,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 6
9,318
490
10,636
10,007
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
KillerYoshi13
Ao Kuang
16
8 / 2 / 6
9,985
526
10,717
18,309
7,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Yan91
Discordia
14
3 / 5 / 7
8,591
452
9,669
13,365
5,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 10
9,033
475
3,983
10,927
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 4 / 4
9,139
481
13,713
14,195
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
GurrenLagann078
Jormungandr
10
0 / 4 / 6
7,437
391
7,359
12,797
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Loujacuzzi
Fenrir
15
6 / 4 / 1
9,738
513
6,987
17,078
10,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 3
8,362
440
7,748
15,299
9,627
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
saisko
Danzaburou
13
2 / 5 / 4
8,401
442
5,817
13,345
5,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
21
Kills
12
12
Deaths
21
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Raijin
2
4
4
1
L
Jormungandr
GurrenLagann078
Jormungandr
0
4
6
0.75
W
3
1
6
6
W
Ao Kuang
KillerYoshi13
Ao Kuang
8
2
6
5.5
L
Fenrir
Loujacuzzi
Fenrir
6
4
1
1.63
L
2
4
3
0.88
W
Discordia
Yan91
Discordia
3
5
7
1.3
W
2
0
10
7
L
Danzaburou
saisko
Danzaburou
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,969
Damage
41,624
72,536
Taken
72,714
39,050
Mitigated
42,295
26,860
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,964
3,676
79
9,797
19,928
10,650
1,086
4,207
15,543
0
86,709
L
Raijin
13,713
656
0
3,302
14,195
6,511
282
7,265
6,930
66,881
0
L
Jormungandr
GurrenLagann078
Jormungandr
7,359
2,607
280
3,030
12,797
10,482
48
5,183
7,614
37,546
0
W
10,636
4,762
0
3,940
10,007
4,647
1,777
2,918
7,019
0
70,803
W
Ao Kuang
KillerYoshi13
Ao Kuang
10,717
2,931
0
5,597
18,309
7,731
2,309
3,950
14,107
71,880
0
L
Fenrir
Loujacuzzi
Fenrir
6,987
1,387
0
1,183
17,078
10,195
0
4,797
12,281
0
69,499
L
7,748
2,669
191
2,014
15,299
9,627
432
3,056
12,243
0
41,680
W
Discordia
Yan91
Discordia
9,669
642
117
1,592
13,365
5,056
616
5,347
7,649
55,188
0
W
3,983
228
1,392
4,346
10,927
10,966
217
3,657
7,146
26,498
0
L
Danzaburou
saisko
Danzaburou
5,817
1,908
0
2,657
13,345
5,480
935
4,068
9,277
0
45,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
43,077
473
Minions Killed
387
0
Camps Cleared
0
1,756,825
Distance Traveled
1,630,440
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,889
573
163
9
0
323,970
0
L
Raijin
9,139
481
107
6
0
309,608
3
L
Jormungandr
7,437
391
49
3
0
260,489
0
W
Neith
9,318
490
108
6
0
339,775
5
W
Ao Kuang
9,985
526
86
5
0
391,609
4
L
Fenrir
9,738
513
100
5
0
403,808
0
L
Odin
8,362
440
60
3
0
331,223
2
W
Discordia
8,591
452
72
4
0
326,593
5
W
Terra
9,033
475
44
2
0
374,878
3
L
Danzaburou
8,401
442
71
4
0
325,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role