Player Matchup

Sun Wukong
Sun Wukong
IvanJoyderholes
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
866 Elo+
Party 2
Ganesha
Ganesha
M3M3MASTER8243
Ganesha
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 53L
1,397 Elo+
Solo
Sol
Sol
ReyNihil27
Sol
Level 88
God Stats
0W - 7L
1,173 SR
Queue Stats
11W - 17L
1,364 Elo+
Solo
Thanatos
Thanatos
acapg
Thanatos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
866 Elo+
Party 2
Apollo
Apollo
wanabemyfrend
Apollo
Level 84
God Stats
237W - 267L
1,432 SR
Queue Stats
358W - 373L
1,367 Elo+
Solo
Team Averages
Level 54
1,421 SR
1,172 Elo+

VS

Team Averages
Level 65
1,552 SR
1,302 Elo+
Neith
Neith
DaddyOve
Neith
Level 45
God Stats
9W - 10L
1,324 SR
Queue Stats
18W - 35L
1,264 Elo+
Solo
Charybdis
Charybdis
Derp_Turtle13
Charybdis
Level 63
God Stats
12W - 13L
1,749 SR
Queue Stats
185W - 221L
1,321 Elo+
Party 1
Hel
Hel
Harper2821
Hel
Level 97
God Stats
7W - 6L
1,749 SR
Queue Stats
369W - 400L
1,351 Elo+
Party 1
Geb
Geb
Soggy_Cheeks1
Geb
Level 49
God Stats
12W - 9L
1,503 SR
Queue Stats
529W - 620L
1,318 Elo+
Party 1
Kali
Kali
Solider034687
Kali
Level 69
God Stats
9W - 11L
1,435 SR
Queue Stats
79W - 98L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IvanJoyderholes
Sun Wukong
15
1 / 8 / 0
9,419
428
5,979
17,350
13,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 7 / 8
9,563
435
7,847
26,184
34,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 9 / 1
9,203
418
12,686
23,145
10,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
acapg
Thanatos
12
3 / 4 / 3
8,602
391
9,301
18,830
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 5 / 1
10,791
491
17,874
21,315
10,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaddyOve
Neith
19
9 / 0 / 12
13,006
591
14,521
10,578
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Derp_Turtle13
Charybdis
15
3 / 5 / 6
10,548
479
13,119
18,427
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 6 / 9
11,890
540
18,749
19,001
8,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 12
10,343
470
6,988
21,066
18,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 2 / 9
13,959
635
22,500
23,908
12,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
15
Kills
32
33
Deaths
15
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
DaddyOve
Neith
9
0
12
15
W
Charybdis
Derp_Turtle13
Charybdis
3
5
6
1.2
W
6
6
9
1.75
L
Sun Wukong
IvanJoyderholes
Sun Wukong
1
8
0
0.13
L
0
7
8
0.57
L
3
9
1
0.39
W
1
2
12
3.5
W
13
2
9
8.75
L
Thanatos
acapg
Thanatos
3
4
3
1.13
L
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,687
Damage
75,877
106,824
Taken
92,980
78,446
Mitigated
51,695
29,432
Healing
43,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DaddyOve
Neith
14,521
6,926
0
4,283
10,578
6,169
2,161
334
10,244
0
95,627
W
Charybdis
Derp_Turtle13
Charybdis
13,119
8,455
491
9,029
18,427
5,229
1,752
4,434
13,993
0
68,856
W
18,749
833
5,309
9,715
19,001
8,895
671
9,836
9,165
93,135
0
L
Sun Wukong
IvanJoyderholes
Sun Wukong
5,979
1,274
0
1,921
17,350
13,025
588
259
17,091
0
41,804
L
7,847
1,805
0
1,332
26,184
34,779
0
5,461
20,723
30,785
0
L
12,686
7,542
0
8,233
23,145
10,448
618
12,335
10,810
67,569
0
W
6,988
1,962
767
6,664
21,066
18,623
815
4,254
16,812
26,672
0
W
22,500
9,568
0
7,389
23,908
12,779
1,409
2,947
20,961
0
128,252
L
Thanatos
acapg
Thanatos
9,301
2,513
0
10,021
18,830
10,139
0
4,535
14,295
0
39,622
L
17,874
11,126
0
7,925
21,315
10,055
2,652
3,147
18,168
0
91,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
59,746
364
Minions Killed
547
0
Camps Cleared
0
1,850,989
Distance Traveled
2,176,622
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,006
591
141
6
0
434,930
4
W
Charybdis
10,548
479
98
4
0
387,983
1
W
Hel
11,890
540
125
6
0
429,466
0
L
Sun Wukong
9,419
428
57
3
0
331,300
0
L
Ganesha
9,563
435
7
0
0
398,411
0
L
Sol
9,203
418
107
5
0
317,631
2
W
Geb
10,343
470
18
1
0
442,709
4
W
Kali
13,959
635
165
8
0
481,534
2
L
Thanatos
8,602
391
54
2
0
463,229
6
L
Apollo
10,791
491
139
6
0
340,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role