Player Matchup

Freya
Freya
NoClutchRyse
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hades
Hades
PDuBbbb727
Hades
Level 38
God Stats
1W - 2L
1,451 SR
Queue Stats
3W - 6L
1,296 Elo+
Party 2
Guan Yu
Guan Yu
SmellyPacc
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
YeZifeng1
Ne Zha
Level 68
God Stats
1W - 2L
1,683 SR
Queue Stats
95W - 93L
1,445 Elo+
Solo
Ymir
Ymir
smellyorphans
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 25
1,527 SR
1,448 Elo+

VS

Team Averages
Level 68
1,620 SR
1,450 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HayamiKirisame
Neith
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 9L
1,407 Elo+
Party 3
Loki
Loki
Mike Lycan
Loki
Level 109
God Stats
11W - 9L
1,792 SR
Queue Stats
468W - 488L
1,483 Elo+
Party 1
Geb
Geb
xAeraki
Geb
Level 61
God Stats
5W - 2L
1,807 SR
Queue Stats
59W - 57L
1,427 Elo+
Party 3
Baron Samedi
Baron Samedi
xXInkedReaperXx
Baron Samedi
Level 44
God Stats
5W - 3L
1,500 SR
Queue Stats
205W - 239L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,431
443
1,714
6,316
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
8
2 / 3 / 0
4,964
496
1,875
6,490
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SmellyPacc
Guan Yu
6
0 / 2 / 0
4,029
403
841
5,084
4,336
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
YeZifeng1
Ne Zha
7
1 / 2 / 1
4,919
492
2,515
7,759
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 1
4,309
431
1,293
7,179
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 4
6,536
654
4,622
6,983
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
4 / 2 / 2
5,543
554
6,698
4,616
1,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
3 / 0 / 0
5,744
574
1,832
6,099
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
9
2 / 0 / 4
5,899
590
3,047
4,896
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
xXInkedReaperXx
Baron Samedi
10
3 / 2 / 1
5,521
552
3,921
5,333
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
4
3
W
4
2
2
2.5
W
3
0
0
3
L
0
4
0
0
L
Hades
2
3
0
0.67
L
Guan Yu
SmellyPacc
Guan Yu
0
2
0
0
L
Ne Zha
YeZifeng1
Ne Zha
1
2
1
0.75
L
0
2
1
0.25
W
Geb
2
0
4
4
W
Baron Samedi
xXInkedReaperXx
Baron Samedi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,238
Damage
20,120
32,828
Taken
27,927
14,415
Mitigated
15,407
5,358
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,622
1,613
0
3,444
6,983
5,534
384
0
6,983
0
44,984
W
6,698
3,356
0
1,447
4,616
1,793
30
998
3,618
0
26,768
W
1,832
385
0
2,262
6,099
2,504
396
169
5,930
0
39,525
L
1,714
936
0
1,373
6,316
1,724
451
1,215
5,101
16,042
0
L
Hades
1,875
184
15
1,421
6,490
2,382
0
3,020
3,470
20,685
0
L
Guan Yu
SmellyPacc
Guan Yu
841
235
0
331
5,084
4,336
0
362
4,722
0
9,226
L
Ne Zha
YeZifeng1
Ne Zha
2,515
729
0
1,509
7,759
2,403
0
644
7,115
0
21,607
L
1,293
389
0
709
7,179
3,570
0
1,727
5,452
8,844
0
W
Geb
3,047
592
0
1,778
4,896
3,128
0
2,009
2,887
15,475
0
W
Baron Samedi
xXInkedReaperXx
Baron Samedi
3,921
578
279
1,994
5,333
2,448
0
1,706
3,627
32,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,652
Gold Earned
29,243
145
Minions Killed
281
0
Camps Cleared
0
826,620
Distance Traveled
967,993
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,536
654
103
10
0
200,019
2
W
Neith
5,543
554
50
5
0
167,526
0
W
Loki
5,744
574
61
6
0
223,901
2
L
Freya
4,431
443
29
3
0
167,459
0
L
Hades
4,964
496
33
3
0
189,088
0
L
Guan Yu
4,029
403
13
1
0
126,908
2
L
Ne Zha
4,919
492
50
5
0
193,354
1
L
Ymir
4,309
431
20
2
0
149,811
0
W
Geb
5,899
590
15
2
0
202,712
0
W
Baron Samedi
5,521
552
52
5
0
173,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role