Player Matchup

Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hortma97
Kukulkan
Level 41
God Stats
3W - 7L
1,206 SR
Queue Stats
25W - 52L
1,140 Elo+
Party 1
Anhur
Anhur
Zaaamzaaam
Anhur
Level 8
God Stats
0W - 2L
1,486 SR
Queue Stats
0W - 6L
1,015 Elo+
Party 1
Team Averages
Level 65
1,397 SR
1,218 Elo+

VS

Team Averages
Level 82
1,432 SR
1,517 Elo+
Bacchus
Bacchus
Cattadope
Bacchus
Level 54
God Stats
12W - 12L
1,488 SR
Queue Stats
103W - 104L
1,507 Elo+
Party 2
Freya
Freya
CrawDaddyDoug
Freya
Level 139
God Stats
1W - 1L
1,145 SR
Queue Stats
82W - 99L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Mobbywobby
Danzaburou
Level 54
God Stats
24W - 15L
1,662 SR
Queue Stats
103W - 104L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 2 / 0
7,264
726
4,349
11,175
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Hortma97
Kukulkan
10
0 / 4 / 1
6,392
639
6,266
6,010
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
10
0 / 4 / 2
6,340
634
2,422
7,105
3,704
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cattadope
Bacchus
11
0 / 2 / 10
7,811
781
5,095
10,569
12,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 0 / 2
8,536
854
6,805
5,675
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mobbywobby
Danzaburou
12
3 / 0 / 7
8,158
816
9,505
6,072
2,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
0
1
W
Bacchus
Cattadope
Bacchus
0
2
10
2.5
W
7
0
2
8
L
Kukulkan
Hortma97
Kukulkan
0
4
1
0.13
W
Danzaburou
Mobbywobby
Danzaburou
3
0
7
6.5
L
Anhur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,037
Damage
21,405
24,290
Taken
22,316
16,243
Mitigated
18,036
1,305
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,349
22
0
1,033
11,175
10,015
0
4,676
6,499
9,660
0
W
Bacchus
Cattadope
Bacchus
5,095
946
0
1,501
10,569
12,181
43
3,779
6,790
11,008
0
W
6,805
2,237
0
3,666
5,675
2,956
885
3,213
2,462
24,047
2,404
L
Kukulkan
Hortma97
Kukulkan
6,266
845
0
0
6,010
2,524
0
2,749
3,261
29,687
0
W
Danzaburou
Mobbywobby
Danzaburou
9,505
3,555
0
1,317
6,072
2,899
1,763
3,948
2,124
0
31,419
L
Anhur
2,422
1,641
0
272
7,105
3,704
441
3,895
3,210
0
10,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,996
Gold Earned
24,505
97
Minions Killed
109
2
Camps Cleared
6
483,413
Distance Traveled
547,549
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,264
726
6
1
0
193,259
5
W
Bacchus
7,811
781
15
2
1
175,452
3
W
Freya
8,536
854
45
5
3
184,187
0
L
Kukulkan
6,392
639
63
6
1
149,988
0
W
Danzaburou
8,158
816
49
5
2
187,910
0
L
Anhur
6,340
634
28
3
1
140,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role