Player Matchup

Ah Puch
Ah Puch
FistFullOfEnvy
Ah Puch
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 153L
1,348 Elo+
Party 1
Hercules
Hercules
Jingles_da_slash
Hercules
Level 103
God Stats
5W - 6L
1,372 SR
Queue Stats
55W - 71L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
PARADOXHEL
Danzaburou
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 29L
1,662 Elo+
Party 1
Team Averages
Level 72
1,457 SR
1,476 Elo+

VS

Team Averages
Level 38
1,483 SR
1,460 Elo+
Nu Wa
Nu Wa
Luuvsick
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
PETTYCYBERSECCSS
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
vvandavision
Atlas
Level 23
God Stats
1W - 2L
1,449 SR
Queue Stats
1W - 3L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 12
9,476
790
12,320
6,610
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
8 / 2 / 11
9,660
805
13,010
12,872
8,908
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
PARADOXHEL
Danzaburou
13
5 / 2 / 12
9,516
793
13,843
10,203
4,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Luuvsick
Nu Wa
10
1 / 3 / 1
7,131
594
2,418
9,735
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 8 / 2
8,880
740
6,398
13,272
6,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 8 / 2
6,892
574
6,204
21,339
17,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
19
Kills
5
6
Deaths
19
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
8
2
11
6.75
L
Nu Wa
Luuvsick
Nu Wa
1
3
1
0.5
W
Danzaburou
PARADOXHEL
Danzaburou
5
2
12
5.5
L
4
8
2
0.63
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,173
Damage
15,020
29,685
Taken
44,346
15,872
Mitigated
27,148
5,636
Healing
96
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,320
1,206
0
986
6,610
2,765
440
3,686
2,856
33,052
0
W
13,010
4,390
0
1,637
12,872
8,908
270
6,294
6,390
0
27,582
L
Nu Wa
Luuvsick
Nu Wa
2,418
693
0
0
9,735
3,658
0
3,301
6,130
17,141
0
W
Danzaburou
PARADOXHEL
Danzaburou
13,843
7,376
517
2,496
10,203
4,199
2,446
4,892
5,191
0
36,291
L
6,398
252
0
0
13,272
6,338
0
2,677
10,301
15,713
0
L
6,204
2,489
0
96
21,339
17,152
0
5,258
15,595
16,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
22,903
126
Minions Killed
79
4
Camps Cleared
0
623,737
Distance Traveled
566,383
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,476
790
48
4
2
191,063
0
W
Hercules
9,660
805
35
3
2
227,478
3
L
Nu Wa
7,131
594
39
3
0
201,435
0
W
Danzaburou
9,516
793
43
4
0
205,196
0
L
Nox
8,880
740
22
2
0
193,611
0
L
Atlas
6,892
574
18
2
0
171,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role