Player Matchup

Nemesis
Nemesis
GONZ08
Nemesis
Level 13
God Stats
5W - 8L
1,299 SR
Queue Stats
16W - 21L
1,592 Elo+
Party 1
Fenrir
Fenrir
JayWil20
Fenrir
Level 12
God Stats
3W - 3L
1,747 SR
Queue Stats
15W - 20L
1,592 Elo+
Party 1
Cabrakan
Cabrakan
SamaelxPR
Cabrakan
Level 145
God Stats
6W - 4L
1,700 SR
Queue Stats
40W - 43L
1,548 Elo+
Party 1
Team Averages
Level 57
1,582 SR
1,578 Elo+

VS

Team Averages
Level 86
1,708 SR
1,618 Elo+
Ullr
Ullr
ChuiGT
Ullr
Level 16
God Stats
10W - 4L
1,703 SR
Queue Stats
23W - 12L
1,410 Elo+
Party 2
Khepri
Khepri
CosmicLegend2
Khepri
Level 117
God Stats
7W - 2L
1,922 SR
Queue Stats
78W - 37L
1,703 Elo+
Party 2
Ao Kuang
Ao Kuang
Itsmorfintime
Ao Kuang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 46L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GONZ08
Nemesis
15
0 / 6 / 2
10,003
588
10,884
18,811
12,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
JayWil20
Fenrir
13
1 / 4 / 0
9,405
553
5,267
16,703
10,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
SamaelxPR
Cabrakan
13
0 / 7 / 1
9,205
541
23,914
17,559
12,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ChuiGT
Ullr
16
1 / 0 / 6
10,760
633
4,986
8,533
5,059
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
1 / 0 / 14
12,459
733
9,356
17,262
23,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Itsmorfintime
Ao Kuang
18
15 / 2 / 1
13,080
769
25,327
25,477
17,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
1
Kills
17
17
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
ChuiGT
Ullr
1
0
6
4
W
1
0
14
8
L
Nemesis
GONZ08
Nemesis
0
6
2
0.17
W
Ao Kuang
Itsmorfintime
Ao Kuang
15
2
1
7.75
L
Fenrir
JayWil20
Fenrir
1
4
0
0.25
L
Cabrakan
SamaelxPR
Cabrakan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,065
Damage
39,669
53,073
Taken
51,272
35,397
Mitigated
45,772
3,234
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
ChuiGT
Ullr
4,986
3,420
0
0
8,533
5,059
1,740
4,157
4,155
0
28,298
W
9,356
1,048
0
4,946
17,262
23,244
142
6,263
10,374
38,387
0
L
Nemesis
GONZ08
Nemesis
10,884
5,008
0
1,423
18,811
12,388
0
11,334
7,477
0
41,094
W
Ao Kuang
Itsmorfintime
Ao Kuang
25,327
7,773
0
12,497
25,477
17,469
458
12,830
11,991
55,446
0
L
Fenrir
JayWil20
Fenrir
5,267
861
0
414
16,703
10,975
0
11,455
5,021
0
15,500
L
Cabrakan
SamaelxPR
Cabrakan
23,914
2,755
0
1,397
17,559
12,034
0
12,362
5,094
47,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
36,299
143
Minions Killed
168
8
Camps Cleared
6
882,362
Distance Traveled
864,302
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,760
633
63
4
0
282,645
0
W
Khepri
12,459
733
50
3
0
270,983
1
L
Nemesis
10,003
588
51
3
2
291,703
1
W
Ao Kuang
13,080
769
55
3
6
310,674
3
L
Fenrir
9,405
553
21
1
1
331,275
0
L
Cabrakan
9,205
541
71
4
5
259,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role