Player Matchup

Cernunnos
Cernunnos
HailSaban
Cernunnos
Level 136
God Stats
2W - 1L
1,785 SR
Queue Stats
118W - 115L
1,496 Elo+
Solo
Bellona
Bellona
IAN THE MEME
Bellona
Level 68
God Stats
31W - 28L
1,526 SR
Queue Stats
100W - 121L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
PaiPai7u7
Sylvanus
Level 128
God Stats
15W - 15L
1,431 SR
Queue Stats
205W - 212L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tfwho
Cu Chulainn
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 80L
1,462 Elo+
Party 2
Vulcan
Vulcan
obamasdrone
Vulcan
Level 106
God Stats
5W - 5L
1,434 SR
Queue Stats
134W - 140L
1,523 Elo+
Solo
Team Averages
Level 103
1,535 SR
1,493 Elo+

VS

Team Averages
Level 102
1,523 SR
1,461 Elo+
Jing Wei
Jing Wei
HorrorHead
Jing Wei
Level 154
God Stats
1W - 1L
1,727 SR
Queue Stats
138W - 174L
1,477 Elo+
Party 1
Apollo
Apollo
chuckz06
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 233L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
gunsfire94
Ne Zha
Level 87
God Stats
5W - 10L
1,428 SR
Queue Stats
155W - 207L
1,407 Elo+
Party 1
Nox
Nox
jacofire
Nox
Level 51
God Stats
1W - 1L
1,374 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jukoboi
Cthulhu
Level 129
God Stats
7W - 7L
1,588 SR
Queue Stats
259W - 259L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HailSaban
Cernunnos
20
6 / 1 / 3
13,011
566
16,995
16,363
8,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
IAN THE MEME
Bellona
19
6 / 1 / 6
11,840
515
18,170
19,197
15,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
PaiPai7u7
Sylvanus
17
2 / 1 / 9
10,288
447
8,122
21,265
23,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Tfwho
Cu Chulainn
17
3 / 4 / 6
11,342
493
11,627
22,343
19,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
15
2 / 2 / 7
9,939
432
19,989
9,837
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HorrorHead
Jing Wei
15
2 / 4 / 1
9,852
428
6,416
20,195
14,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
chuckz06
Apollo
17
2 / 6 / 0
11,285
491
6,577
18,856
7,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
gunsfire94
Ne Zha
16
0 / 4 / 6
10,190
443
13,411
23,239
11,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 3
10,286
447
14,740
13,638
5,383
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
jukoboi
Cthulhu
15
0 / 3 / 5
10,117
440
10,976
23,880
22,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
19
Kills
9
9
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HailSaban
Cernunnos
6
1
3
7.5
L
Jing Wei
HorrorHead
Jing Wei
2
4
1
0.63
W
Bellona
IAN THE MEME
Bellona
6
1
6
9
W
Sylvanus
PaiPai7u7
Sylvanus
2
1
9
6.5
W
Cu Chulainn
Tfwho
Cu Chulainn
3
4
6
1.5
L
Apollo
chuckz06
Apollo
2
6
0
0.33
L
Ne Zha
gunsfire94
Ne Zha
0
4
6
0.75
L
5
2
3
3.25
L
Cthulhu
jukoboi
Cthulhu
0
3
5
0.83
W
Vulcan
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,903
Damage
52,120
89,005
Taken
99,808
71,439
Mitigated
60,680
30,832
Healing
28,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HailSaban
Cernunnos
16,995
8,441
0
9,704
16,363
8,316
3,766
4,424
11,939
0
132,099
L
Jing Wei
HorrorHead
Jing Wei
6,416
3,435
0
4,450
20,195
14,408
700
3,300
16,895
0
57,554
W
Bellona
IAN THE MEME
Bellona
18,170
6,624
0
5,561
19,197
15,072
95
5,911
13,286
0
110,077
W
Sylvanus
PaiPai7u7
Sylvanus
8,122
3,088
2,178
6,948
21,265
23,430
1,224
6,575
14,690
36,762
12,476
W
Cu Chulainn
Tfwho
Cu Chulainn
11,627
3,232
0
5,331
22,343
19,901
899
6,423
15,920
0
74,854
L
Apollo
chuckz06
Apollo
6,577
3,530
119
6,257
18,856
7,112
4,404
4,083
14,773
0
80,886
L
Ne Zha
gunsfire94
Ne Zha
13,411
2,245
0
11,495
23,239
11,465
0
3,033
20,206
0
101,767
L
14,740
402
0
420
13,638
5,383
0
7,698
5,940
59,752
0
L
Cthulhu
jukoboi
Cthulhu
10,976
359
584
4,960
23,880
22,312
0
9,992
13,888
59,270
0
W
Vulcan
19,989
8,863
0
1,110
9,837
4,720
0
4,312
5,525
75,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,420
Gold Earned
51,730
652
Minions Killed
560
0
Camps Cleared
0
2,270,055
Distance Traveled
2,223,588
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,011
566
190
8
0
424,685
3
L
Jing Wei
9,852
428
94
4
0
417,075
10
W
Bellona
11,840
515
157
7
0
543,116
6
W
Sylvanus
10,288
447
72
3
0
414,522
6
W
Cu Chulainn
11,342
493
134
6
0
403,553
4
L
Apollo
11,285
491
133
6
0
403,581
0
L
Ne Zha
10,190
443
130
6
0
470,163
0
L
Nox
10,286
447
113
5
0
460,918
0
L
Cthulhu
10,117
440
90
4
0
471,851
5
W
Vulcan
9,939
432
99
4
0
484,179
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role