Player Matchup

Zeus
Zeus
Lavranish1
Zeus
Level 85
God Stats
12W - 6L
1,628 SR
Queue Stats
178W - 158L
1,506 Elo+
Solo
Izanami
Izanami
Slimeeker
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Horus
Horus
Treegod00
Horus
Level 79
God Stats
18W - 17L
1,585 SR
Queue Stats
139W - 126L
1,487 Elo+
Party 1
Achilles
Achilles
lNomad31l
Achilles
Level 87
God Stats
6W - 4L
1,755 SR
Queue Stats
67W - 75L
1,423 Elo+
Party 1
Poseidon
Poseidon
pyrateuno
Poseidon
Level 138
God Stats
6W - 7L
1,792 SR
Queue Stats
211W - 213L
1,468 Elo+
Solo
Team Averages
Level 99
1,652 SR
1,477 Elo+

VS

Team Averages
Level 87
1,307 SR
1,430 Elo+
Anhur
Anhur
Darktaniks
Anhur
Level 129
God Stats
1W - 4L
1,274 SR
Queue Stats
500W - 484L
1,527 Elo+
Solo
Xing Tian
Xing Tian
SamoanPride4L1F3
Xing Tian
Level 88
God Stats
0W - 2L
1,415 SR
Queue Stats
100W - 137L
1,411 Elo+
Party 2
Vulcan
Vulcan
YNGDemxn-_-
Vulcan
Level 72
God Stats
0W - 2L
1,087 SR
Queue Stats
45W - 67L
1,328 Elo+
Party 2
Gilgamesh
Gilgamesh
YNGXvvX-_-
Gilgamesh
Level 84
God Stats
1W - 2L
1,508 SR
Queue Stats
122W - 114L
1,452 Elo+
Party 2
Artemis
Artemis
dilstr4p12
Artemis
Level 64
God Stats
1W - 5L
1,252 SR
Queue Stats
95W - 102L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,639
553
7,554
7,166
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Slimeeker
Izanami
11
3 / 0 / 3
6,735
561
5,614
6,173
2,035
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Treegod00
Horus
12
5 / 2 / 3
7,635
636
7,652
13,060
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
lNomad31l
Achilles
10
2 / 0 / 1
6,181
515
4,060
8,815
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
pyrateuno
Poseidon
13
3 / 1 / 3
7,366
614
4,941
6,843
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 3 / 0
6,414
535
2,685
8,930
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
9
0 / 1 / 1
5,860
488
1,465
10,744
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
9
0 / 4 / 0
5,395
450
3,836
7,719
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
YNGXvvX-_-
Gilgamesh
11
2 / 4 / 1
6,393
533
7,668
12,231
9,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
dilstr4p12
Artemis
9
1 / 2 / 0
5,499
458
5,849
8,063
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
3
0
0.33
W
1
2
3
1.25
L
Xing Tian
0
1
1
0.5
W
Izanami
Slimeeker
Izanami
3
0
3
4.5
W
Horus
Treegod00
Horus
5
2
3
3.25
L
Vulcan
0
4
0
0
L
Gilgamesh
YNGXvvX-_-
Gilgamesh
2
4
1
0.63
L
Artemis
dilstr4p12
Artemis
1
2
0
0.5
W
Achilles
lNomad31l
Achilles
2
0
1
2.5
W
Poseidon
pyrateuno
Poseidon
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
21,503
42,057
Taken
47,687
19,498
Mitigated
24,754
13,696
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,685
1,535
0
766
8,930
3,033
0
1,975
6,955
0
41,306
W
7,554
2,081
0
1,905
7,166
1,542
1,387
553
6,613
50,680
0
L
Xing Tian
1,465
105
0
2,432
10,744
6,387
0
3,348
7,396
25,079
0
W
Izanami
Slimeeker
Izanami
5,614
3,207
0
1,938
6,173
2,035
420
2,940
3,233
0
46,359
W
Horus
Treegod00
Horus
7,652
4,191
148
5,647
13,060
7,739
520
78
12,982
0
44,066
L
Vulcan
3,836
844
0
1,763
7,719
3,088
30
1,394
6,325
34,710
0
L
Gilgamesh
YNGXvvX-_-
Gilgamesh
7,668
2,174
0
1,173
12,231
9,218
0
1,640
10,591
0
39,470
L
Artemis
dilstr4p12
Artemis
5,849
2,084
0
2,765
8,063
3,028
1,074
4,138
3,925
0
31,591
W
Achilles
lNomad31l
Achilles
4,060
828
0
2,233
8,815
6,063
252
1,053
7,762
0
17,989
W
Poseidon
pyrateuno
Poseidon
4,941
749
0
1,825
6,843
2,119
0
677
6,166
62,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
29,561
364
Minions Killed
271
0
Camps Cleared
0
1,185,979
Distance Traveled
1,063,228
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,414
535
83
7
0
219,542
0
W
Zeus
6,639
553
78
7
0
212,308
3
L
Xing Tian
5,860
488
41
3
0
217,459
4
W
Izanami
6,735
561
96
8
0
249,207
2
W
Horus
7,635
636
63
5
0
223,003
2
L
Vulcan
5,395
450
46
4
0
223,244
3
L
Gilgamesh
6,393
533
45
4
0
214,826
3
L
Artemis
5,499
458
56
5
0
188,157
1
W
Achilles
6,181
515
20
2
0
237,068
3
W
Poseidon
7,366
614
107
9
0
264,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role