Player Matchup

Hera
Hera
Aljovice
Hera
Level 125
God Stats
6W - 4L
1,531 SR
Queue Stats
463W - 531L
1,463 Elo+
Party 2
Mulan
Mulan
Dreakert
Mulan
Level 102
God Stats
10W - 15L
1,391 SR
Queue Stats
185W - 231L
1,398 Elo+
Party 2
Bellona
Bellona
EMILIO234GAMER
Bellona
Level 10
God Stats
7W - 11L
1,454 SR
Queue Stats
7W - 11L
1,456 Elo+
Party 2
Jing Wei
Jing Wei
JcNasty24
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,145 Elo+
Solo
Bakasura
Bakasura
Manuelito996
Bakasura
Level 87
God Stats
4W - 7L
1,671 SR
Queue Stats
287W - 328L
1,448 Elo+
Party 2
Team Averages
Level 82
1,509 SR
1,382 Elo+

VS

Team Averages
Level 74
1,531 SR
1,487 Elo+
Sol
Sol
Cutifyed
Sol
Level 76
God Stats
52W - 41L
1,552 SR
Queue Stats
329W - 367L
1,523 Elo+
Party 1
Loki
Loki
Dreaded_Days
Loki
Level 28
God Stats
13W - 4L
1,500 SR
Queue Stats
203W - 195L
1,447 Elo+
Party 1
Neith
Neith
Dreadful_Crises
Neith
Level 29
God Stats
18W - 17L
1,531 SR
Queue Stats
201W - 204L
1,405 Elo+
Party 1
Fafnir
Fafnir
TEP101
Fafnir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,547 Elo+
Solo
Achilles
Achilles
Thorenir
Achilles
Level 129
God Stats
104W - 98L
1,572 SR
Queue Stats
265W - 288L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
1 / 0 / 0
11,882
566
8,334
5,923
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Dreakert
Mulan
13
0 / 3 / 0
8,169
389
8,994
18,844
15,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 0
8,717
415
2,913
14,590
11,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
JcNasty24
Jing Wei
17
0 / 2 / 0
10,233
487
9,874
11,893
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Manuelito996
Bakasura
14
0 / 4 / 0
8,945
426
3,602
19,183
8,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 1
12,296
586
5,501
13,607
5,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 0 / 4
9,717
463
8,464
9,401
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 3
8,343
397
6,607
14,264
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
TEP101
Fafnir
15
3 / 0 / 2
10,547
502
5,685
17,518
25,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Thorenir
Achilles
18
7 / 0 / 3
11,528
549
16,940
15,534
16,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
14
14
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
1
0
0
1
W
1
0
1
1.5
W
3
0
4
5
W
0
1
3
1.5
L
Mulan
Dreakert
Mulan
0
3
0
0
L
0
5
0
0
L
Jing Wei
JcNasty24
Jing Wei
0
2
0
0
L
Bakasura
Manuelito996
Bakasura
0
4
0
0
W
Fafnir
TEP101
Fafnir
3
0
2
4
W
Achilles
Thorenir
Achilles
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,717
Damage
43,197
70,433
Taken
70,324
43,838
Mitigated
56,717
15,611
Healing
29,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
8,334
1,017
0
1,000
5,923
2,628
780
2,284
3,639
118,823
0
W
5,501
1,868
0
8,501
13,607
5,470
1,542
5,636
7,971
127,630
0
W
8,464
2,549
0
4,539
9,401
3,951
195
354
8,947
0
72,838
W
6,607
2,409
0
7,344
14,264
5,741
1,440
1,316
12,948
0
70,790
L
Mulan
Dreakert
Mulan
8,994
1,458
0
2,691
18,844
15,790
499
4,135
14,709
0
56,054
L
2,913
431
0
2,995
14,590
11,842
799
119
14,471
0
48,110
L
Jing Wei
JcNasty24
Jing Wei
9,874
7,897
0
5,835
11,893
5,047
0
3,099
8,794
0
88,438
L
Bakasura
Manuelito996
Bakasura
3,602
2,547
0
3,090
19,183
8,531
0
2,403
16,780
0
65,683
W
Fafnir
TEP101
Fafnir
5,685
2,068
263
6,347
17,518
25,027
282
1,594
15,884
45,048
0
W
Achilles
Thorenir
Achilles
16,940
5,593
0
2,380
15,534
16,528
819
662
14,308
0
76,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,946
Gold Earned
52,431
664
Minions Killed
639
0
Camps Cleared
0
2,091,447
Distance Traveled
1,972,468
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,882
566
207
10
0
454,857
8
W
Sol
12,296
586
234
11
0
419,661
6
W
Loki
9,717
463
119
6
0
404,097
1
W
Neith
8,343
397
124
6
0
359,193
7
L
Mulan
8,169
389
85
4
0
378,019
3
L
Bellona
8,717
415
95
5
0
417,831
3
L
Jing Wei
10,233
487
147
7
0
363,352
6
L
Bakasura
8,945
426
130
6
0
477,388
3
W
Fafnir
10,547
502
42
2
0
371,064
5
W
Achilles
11,528
549
120
6
0
418,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role