Player Matchup

Tsukuyomi
Tsukuyomi
CoopDaddyyy
Tsukuyomi
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,288 Elo+
Party 2
Odin
Odin
Mati92cabj
Odin
Level 126
God Stats
2W - 1L
1,726 SR
Queue Stats
474W - 520L
1,452 Elo+
Party 3
Merlin
Merlin
Renn_carp90
Merlin
Level 129
God Stats
12W - 17L
1,107 SR
Queue Stats
359W - 389L
1,442 Elo+
Party 3
Khepri
Khepri
Tboul9617
Khepri
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 17L
1,288 Elo+
Party 2
Hou Yi
Hou Yi
Ya MoM A HxE
Hou Yi
Level 68
God Stats
3W - 2L
1,315 SR
Queue Stats
30W - 28L
1,102 Elo+
Party 2
Team Averages
Level 98
1,430 SR
1,315 Elo+

VS

Team Averages
Level 95
1,492 SR
1,397 Elo+
Athena
Athena
BigDouglas79
Athena
Level 107
God Stats
2W - 2L
1,708 SR
Queue Stats
136W - 186L
1,356 Elo+
Party 1
Mercury
Mercury
DangerousMonk7
Mercury
Level 114
God Stats
5W - 11L
1,393 SR
Queue Stats
70W - 88L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
FinessingEmFKD
Heimdallr
Level 122
God Stats
8W - 27L
1,296 SR
Queue Stats
190W - 221L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
Geckoheartz
Baron Samedi
Level 67
God Stats
8W - 14L
1,417 SR
Queue Stats
136W - 148L
1,453 Elo+
Solo
Bellona
Bellona
pandaFKD
Bellona
Level 66
God Stats
14W - 13L
1,647 SR
Queue Stats
143W - 189L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoopDaddyyy
Tsukuyomi
18
5 / 1 / 2
10,652
533
12,809
20,782
11,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 0
9,883
494
10,530
18,370
14,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
17
1 / 4 / 3
10,002
500
8,660
15,698
7,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Tboul9617
Khepri
14
1 / 0 / 3
9,401
470
6,709
11,512
13,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
16
0 / 0 / 2
9,797
490
8,434
9,666
4,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 2 / 0
8,403
420
3,165
13,803
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 3 / 1
9,240
462
10,156
18,490
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
FinessingEmFKD
Heimdallr
16
0 / 0 / 0
9,149
457
8,196
11,754
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Geckoheartz
Baron Samedi
15
2 / 2 / 3
9,609
480
7,390
8,698
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
pandaFKD
Bellona
16
1 / 1 / 1
10,223
511
12,697
17,260
17,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
7
7
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
0
0
W
Tsukuyomi
CoopDaddyyy
Tsukuyomi
5
1
2
6
L
4
3
1
1.5
L
Heimdallr
FinessingEmFKD
Heimdallr
0
0
0
0
L
Baron Samedi
Geckoheartz
Baron Samedi
2
2
3
1.75
W
1
2
0
0.5
W
Merlin
1
4
3
0.63
W
Khepri
Tboul9617
Khepri
1
0
3
2.5
W
Hou Yi
0
0
2
1
L
Bellona
pandaFKD
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,142
Damage
41,604
76,028
Taken
70,005
50,556
Mitigated
47,322
29,152
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,165
893
47
3,322
13,803
12,185
0
3,576
10,227
23,452
0
W
Tsukuyomi
CoopDaddyyy
Tsukuyomi
12,809
2,713
0
7,648
20,782
11,155
1,107
1,862
18,804
0
98,406
L
10,156
5,972
0
1,855
18,490
7,450
1,722
4,843
13,647
0
76,576
L
Heimdallr
FinessingEmFKD
Heimdallr
8,196
3,083
0
6,033
11,754
5,755
0
3,195
8,559
0
95,717
L
Baron Samedi
Geckoheartz
Baron Samedi
7,390
338
129
2,488
8,698
4,332
488
2,962
5,736
64,510
0
W
10,530
1,769
0
7,960
18,370
14,942
896
0
18,370
0
75,156
W
Merlin
8,660
903
0
4,581
15,698
7,024
1,599
5,117
10,119
92,171
0
W
Khepri
Tboul9617
Khepri
6,709
515
0
2,927
11,512
13,219
0
1,848
9,664
41,520
0
W
Hou Yi
8,434
3,170
0
6,036
9,666
4,216
680
1,150
8,516
0
83,624
L
Bellona
pandaFKD
Bellona
12,697
4,505
0
5,895
17,260
17,600
244
793
16,467
0
80,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,735
Gold Earned
46,624
642
Minions Killed
582
0
Camps Cleared
0
1,927,820
Distance Traveled
1,845,477
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,403
420
38
2
0
375,019
1
W
Tsukuyomi
10,652
533
140
7
0
459,209
7
L
Mercury
9,240
462
96
5
0
431,715
2
L
Heimdallr
9,149
457
179
9
0
354,740
0
L
Baron Samedi
9,609
480
123
6
0
274,578
1
W
Odin
9,883
494
133
7
0
386,829
0
W
Merlin
10,002
500
141
7
0
323,703
5
W
Khepri
9,401
470
63
3
0
392,587
6
W
Hou Yi
9,797
490
165
8
0
365,492
2
L
Bellona
10,223
511
146
7
0
409,425
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role