Player Matchup

Jing Wei
Jing Wei
FosGold
Jing Wei
Level 89
God Stats
4W - 7L
1,388 SR
Queue Stats
71W - 75L
1,520 Elo+
Party 1
Atlas
Atlas
Propein
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,127 Elo+
Party 1
Chang'e
Chang'e
ThePrettyBunny
Chang'e
Level 122
God Stats
8W - 13L
1,585 SR
Queue Stats
80W - 85L
1,515 Elo+
Party 1
Team Averages
Level 92
1,491 SR
1,387 Elo+

VS

Team Averages
Level 116
1,503 SR
1,417 Elo+
Sun Wukong
Sun Wukong
VenomDKS
Sun Wukong
Level 156
God Stats
10W - 6L
1,504 SR
Queue Stats
284W - 187L
1,584 Elo+
Party 2
Neith
Neith
Xenrin
Neith
Level 131
God Stats
23W - 11L
1,707 SR
Queue Stats
270W - 192L
1,595 Elo+
Party 2
Zeus
Zeus
zanefrest
Zeus
Level 62
God Stats
14W - 14L
1,297 SR
Queue Stats
171W - 133L
1,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FosGold
Jing Wei
12
0 / 3 / 1
8,029
574
8,077
17,086
7,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Propein
Atlas
12
1 / 3 / 0
8,922
637
5,796
15,169
16,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 4 / 1
7,886
563
8,090
15,282
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
VenomDKS
Sun Wukong
14
3 / 0 / 6
9,586
685
12,329
17,792
15,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Xenrin
Neith
14
4 / 1 / 5
10,124
723
13,092
11,533
5,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
15
3 / 0 / 4
9,725
695
17,383
6,512
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FosGold
Jing Wei
0
3
1
0.17
L
Atlas
Propein
Atlas
1
3
0
0.33
L
0
4
1
0.13
W
Sun Wukong
VenomDKS
Sun Wukong
3
0
6
6
W
Neith
Xenrin
Neith
4
1
5
6.5
W
Zeus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,963
Damage
42,804
47,537
Taken
35,837
30,013
Mitigated
23,635
14,592
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FosGold
Jing Wei
8,077
5,787
0
2,098
17,086
7,159
336
5,655
11,431
0
31,712
L
Atlas
Propein
Atlas
5,796
1,789
222
1,540
15,169
16,711
0
8,084
7,085
21,523
0
L
8,090
123
4,482
6,250
15,282
6,143
0
4,113
11,169
25,464
0
W
Sun Wukong
VenomDKS
Sun Wukong
12,329
1,595
0
3,589
17,792
15,416
0
4,977
12,027
53
38,790
W
Neith
Xenrin
Neith
13,092
4,756
0
2,322
11,533
5,300
2,038
5,229
5,996
0
47,890
W
Zeus
17,383
941
0
2,594
6,512
2,919
450
3,579
2,751
47,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,837
Gold Earned
29,435
121
Minions Killed
162
5
Camps Cleared
9
786,464
Distance Traveled
826,183
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,029
574
51
4
2
265,194
5
L
Atlas
8,922
637
29
2
0
241,841
2
L
Chang'e
7,886
563
41
3
3
279,429
2
W
Sun Wukong
9,586
685
36
3
4
301,236
3
W
Neith
10,124
723
59
4
3
265,861
4
W
Zeus
9,725
695
67
5
2
259,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role