Player Matchup

Arachne
Arachne
CourageRunning
Arachne
Level 105
God Stats
4W - 4L
1,346 SR
Queue Stats
358W - 325L
1,481 Elo+
Solo
Persephone
Persephone
SoloHero12
Persephone
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 105L
1,637 Elo+
Solo
Jormungandr
Jormungandr
WakefulBarrel8
Jormungandr
Level 115
God Stats
23W - 12L
1,731 SR
Queue Stats
219W - 248L
1,576 Elo+
Solo
Team Averages
Level 127
1,526 SR
1,565 Elo+

VS

Team Averages
Level 120
1,493 SR
1,533 Elo+
Yu Huang
Yu Huang
Hi Gamma
Yu Huang
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 287L
1,490 Elo+
Solo
Chaac
Chaac
LEEEROYJANKINS2
Chaac
Level 81
God Stats
1W - 5L
1,479 SR
Queue Stats
35W - 52L
1,443 Elo+
Solo
Nemesis
Nemesis
VNTGlSenpai
Nemesis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 115L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 1
13,309
783
20,097
19,363
13,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
SoloHero12
Persephone
18
2 / 1 / 11
12,192
717
21,548
13,654
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
WakefulBarrel8
Jormungandr
17
2 / 0 / 11
12,456
733
13,562
21,571
29,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hi Gamma
Yu Huang
15
0 / 5 / 2
9,983
587
14,660
16,048
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 9 / 2
9,681
569
6,930
19,753
21,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
VNTGlSenpai
Nemesis
14
2 / 1 / 0
10,170
598
14,135
26,387
27,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
L
Yu Huang
Hi Gamma
Yu Huang
0
5
2
0.2
L
0
9
2
0.11
W
Persephone
SoloHero12
Persephone
2
1
11
7.5
L
Nemesis
VNTGlSenpai
Nemesis
2
1
0
2
W
Jormungandr
WakefulBarrel8
Jormungandr
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,207
Damage
35,725
54,588
Taken
62,188
49,157
Mitigated
55,512
22,620
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,097
13,229
757
8,222
19,363
13,163
1,792
4,036
14,660
0
58,393
L
Yu Huang
Hi Gamma
Yu Huang
14,660
845
0
1,844
16,048
7,188
0
9,751
5,934
48,815
0
L
6,930
981
0
3,498
19,753
21,150
0
10,753
8,561
0
29,773
W
Persephone
SoloHero12
Persephone
21,548
1,460
0
7,008
13,654
6,440
482
3,950
9,285
62,496
0
L
Nemesis
VNTGlSenpai
Nemesis
14,135
7,075
0
8,148
26,387
27,174
0
13,899
11,783
0
36,737
W
Jormungandr
WakefulBarrel8
Jormungandr
13,562
2,856
413
6,220
21,571
29,554
304
5,898
14,863
42,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,957
Gold Earned
29,834
200
Minions Killed
205
8
Camps Cleared
5
976,649
Distance Traveled
823,619
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,309
783
63
4
5
377,931
2
L
Yu Huang
9,983
587
107
6
1
274,289
2
L
Chaac
9,681
569
53
3
1
223,247
4
W
Persephone
12,192
717
80
5
1
311,035
3
L
Nemesis
10,170
598
45
3
3
326,083
3
W
Jormungandr
12,456
733
57
3
2
287,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role