Player Matchup

Xing Tian
Xing Tian
AbsoluteChaosXx
Xing Tian
Level 34
God Stats
3W - 0L
1,733 SR
Queue Stats
171W - 165L
1,453 Elo+
Party 2
Apollo
Apollo
GinyuClapsCheeks
Apollo
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 85L
1,553 Elo+
Party 3
Baron Samedi
Baron Samedi
Katilizt
Baron Samedi
Level 147
God Stats
22W - 18L
1,488 SR
Queue Stats
516W - 510L
1,483 Elo+
Party 2
Anubis
Anubis
ZerrenTheTruth
Anubis
Level 45
God Stats
22W - 15L
1,689 SR
Queue Stats
125W - 113L
1,507 Elo+
Party 3
Bakasura
Bakasura
zbrdgIsACucck
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 105L
1,594 Elo+
Party 3
Team Averages
Level 74
1,582 SR
1,518 Elo+

VS

Team Averages
Level 80
1,529 SR
1,497 Elo+
Geb
Geb
DMMoron
Geb
Level 71
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 4L
1,303 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trippy03
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 114L
1,562 Elo+
Party 1
Merlin
Merlin
xxxdadleftxxx
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,433 Elo+
Party 1
Thanatos
Thanatos
xxxgrannyleftxxx
Thanatos
Level 37
God Stats
7W - 6L
1,794 SR
Queue Stats
27W - 20L
1,649 Elo+
Party 1
Serqet
Serqet
xxxmomleftxxx
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AbsoluteChaosXx
Xing Tian
15
3 / 1 / 1
8,548
503
4,666
11,788
10,975
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 8
9,037
532
11,392
12,821
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Katilizt
Baron Samedi
14
3 / 1 / 4
8,575
504
5,564
11,425
9,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
12 / 5 / 2
9,974
587
15,148
18,040
8,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
zbrdgIsACucck
Bakasura
14
4 / 2 / 8
8,489
499
11,835
15,806
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 5 / 2
7,351
432
4,283
20,366
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Trippy03
Ah Muzen Cab
11
1 / 3 / 0
7,011
412
7,380
13,162
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 5 / 3
9,471
557
13,189
10,258
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 7 / 3
7,911
465
7,527
15,107
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 4 / 1
8,618
507
7,031
12,401
10,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
24
Kills
10
10
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AbsoluteChaosXx
Xing Tian
3
1
1
3.5
L
Geb
1
5
2
0.4
W
2
1
8
6
W
Baron Samedi
Katilizt
Baron Samedi
3
1
4
5
L
Ah Muzen Cab
Trippy03
Ah Muzen Cab
1
3
0
0.33
W
12
5
2
2.6
L
3
5
3
0.9
L
2
7
3
0.5
L
3
4
1
0.88
W
Bakasura
zbrdgIsACucck
Bakasura
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,605
Damage
39,410
69,880
Taken
71,294
40,417
Mitigated
35,112
32,444
Healing
22,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AbsoluteChaosXx
Xing Tian
4,666
779
0
1,713
11,788
10,975
1,562
0
11,602
49,766
0
L
Geb
4,283
641
0
7,468
20,366
11,312
108
6,877
13,010
16,297
0
W
11,392
8,300
0
6,933
12,821
5,023
0
1,701
10,847
0
90,270
W
Baron Samedi
Katilizt
Baron Samedi
5,564
884
2,471
4,332
11,425
9,700
0
2,957
8,468
39,230
0
L
Ah Muzen Cab
Trippy03
Ah Muzen Cab
7,380
2,336
0
6,222
13,162
4,221
102
2,556
10,313
0
61,499
W
15,148
622
0
9,181
18,040
8,446
264
10,775
7,265
69,343
0
L
13,189
785
0
976
10,258
3,274
0
6,021
4,172
76,173
0
L
7,527
2,416
0
7,243
15,107
6,068
0
4,565
9,694
0
45,930
L
7,031
2,376
0
742
12,401
10,237
0
5,359
6,850
0
49,593
W
Bakasura
zbrdgIsACucck
Bakasura
11,835
7,479
0
7,814
15,806
6,273
0
2,039
13,232
0
54,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
40,362
515
Minions Killed
368
0
Camps Cleared
0
1,502,649
Distance Traveled
1,518,544
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,548
503
83
5
0
266,321
3
L
Geb
7,351
432
22
1
0
306,009
5
W
Apollo
9,037
532
147
9
0
286,560
2
W
Baron Samedi
8,575
504
59
3
0
308,266
1
L
Ah Muzen Cab
7,011
412
75
4
0
283,019
2
W
Anubis
9,974
587
120
7
0
268,899
4
L
Merlin
9,471
557
130
8
0
295,211
8
L
Thanatos
7,911
465
66
4
0
295,048
2
L
Serqet
8,618
507
75
4
0
339,257
4
W
Bakasura
8,489
499
106
6
0
372,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role