Player Matchup

Khepri
Khepri
Okami345
Khepri
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
Sealio04
Sun Wukong
Level 14
God Stats
5W - 7L
1,785 SR
Queue Stats
23W - 25L
1,515 Elo+
Party 4
Ne Zha
Ne Zha
TheMoistLeaf
Ne Zha
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
111W - 114L
1,504 Elo+
Party 4
Raijin
Raijin
angelbreno
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,429 Elo+
Party 2
Medusa
Medusa
trashpanda1221
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,642 Elo+
Party 4
Team Averages
Level 49
1,557 SR
1,504 Elo+

VS

Team Averages
Level 59
1,530 SR
1,450 Elo+
Mercury
Mercury
 
Mercury
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Digitalpoint
Sun Wukong
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 273L
1,431 Elo+
Party 3
Chang'e
Chang'e
Gnikhet
Chang'e
Level 96
God Stats
15W - 16L
1,590 SR
Queue Stats
708W - 735L
1,477 Elo+
Party 1
Athena
Athena
SSergiO18
Athena
Level 46
God Stats
3W - 5L
1,561 SR
Queue Stats
24W - 39L
1,401 Elo+
Party 1
Izanami
Izanami
Thatonesusbruh
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 267L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Okami345
Khepri
14
2 / 0 / 11
8,930
525
6,660
13,821
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Sealio04
Sun Wukong
14
1 / 2 / 4
8,515
501
13,103
21,604
16,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
18
7 / 0 / 6
10,279
605
14,749
16,128
8,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
angelbreno
Raijin
14
2 / 3 / 6
8,543
503
10,139
11,267
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 4
8,860
521
12,302
7,315
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 4 / 0
8,413
495
4,509
15,229
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Digitalpoint
Sun Wukong
14
2 / 3 / 0
8,821
519
16,199
21,175
21,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Gnikhet
Chang'e
13
1 / 4 / 1
7,975
469
14,249
14,353
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
SSergiO18
Athena
10
0 / 2 / 0
6,759
398
3,450
18,354
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 0
6,284
370
5,606
10,696
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
5
5
Deaths
18
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
0
0.5
L
Sun Wukong
Digitalpoint
Sun Wukong
2
3
0
0.67
L
Chang'e
Gnikhet
Chang'e
1
4
1
0.38
W
Khepri
Okami345
Khepri
2
0
11
7.5
L
Athena
SSergiO18
Athena
0
2
0
0
W
Sun Wukong
Sealio04
Sun Wukong
1
2
4
1.5
L
0
5
0
0
W
Ne Zha
7
0
6
10
W
Raijin
angelbreno
Raijin
2
3
6
1.67
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,953
Damage
44,013
70,135
Taken
79,807
48,719
Mitigated
51,597
26,458
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,509
1,288
0
610
15,229
6,084
0
1,912
13,225
0
73,822
L
Sun Wukong
Digitalpoint
Sun Wukong
16,199
4,369
0
8,858
21,175
21,341
0
150
21,025
0
76,731
L
Chang'e
Gnikhet
Chang'e
14,249
2,274
1,518
5,659
14,353
5,432
0
5,367
8,714
70,222
0
W
Khepri
Okami345
Khepri
6,660
1,689
0
1,541
13,821
16,017
0
4,584
9,237
32,992
0
L
Athena
SSergiO18
Athena
3,450
477
0
1,644
18,354
15,177
0
4,885
13,349
17,981
0
W
Sun Wukong
Sealio04
Sun Wukong
13,103
5,020
0
8,726
21,604
16,150
54
1,589
20,015
0
60,160
L
5,606
3,937
0
1,919
10,696
3,563
0
3,978
6,620
0
35,186
W
Ne Zha
14,749
5,955
0
10,717
16,128
8,270
125
2,996
13,132
0
97,133
W
Raijin
angelbreno
Raijin
10,139
1,161
0
847
11,267
4,744
118
6,798
4,469
63,174
0
W
12,302
5,951
0
4,627
7,315
3,538
3,061
1,899
5,416
0
61,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
38,252
475
Minions Killed
437
0
Camps Cleared
0
1,662,716
Distance Traveled
1,623,801
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,413
495
122
7
0
376,774
7
L
Sun Wukong
8,821
519
120
7
0
329,481
4
L
Chang'e
7,975
469
108
6
0
317,919
5
W
Khepri
8,930
525
34
2
0
354,304
2
L
Athena
6,759
398
26
2
0
305,839
0
W
Sun Wukong
8,515
501
83
5
0
299,706
0
L
Izanami
6,284
370
61
4
0
293,788
6
W
Ne Zha
10,279
605
158
9
0
395,366
2
W
Raijin
8,543
503
112
7
0
309,373
0
W
Medusa
8,860
521
88
5
0
303,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role