Player Matchup

Skadi
Skadi
DaniDanieIs
Skadi
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 74L
1,606 Elo+
Solo
Danzaburou
Danzaburou
InFiumS
Danzaburou
Level 151
God Stats
3W - 3L
1,702 SR
Queue Stats
84W - 78L
1,550 Elo+
Solo
Chronos
Chronos
MisterBalik
Chronos
Level 61
God Stats
8W - 11L
1,747 SR
Queue Stats
79W - 88L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NaeWay
Ah Muzen Cab
Level 126
God Stats
4W - 0L
1,370 SR
Queue Stats
13W - 4L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
Volxcity
Tsukuyomi
Level 65
God Stats
73W - 43L
1,615 SR
Queue Stats
109W - 98L
1,410 Elo+
Solo
Team Averages
Level 98
1,587 SR
1,539 Elo+

VS

Team Averages
Level 151
1,550 SR
1,506 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DaBreznsoiza
Zhong Kui
Level 160
God Stats
1W - 1L
1,730 SR
Queue Stats
493W - 423L
1,548 Elo+
Solo
Cupid
Cupid
SharkS44
Cupid
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Susano
Susano
Yurcat
Susano
Level 129
God Stats
0W - 1L
1,519 SR
Queue Stats
84W - 87L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 3
8,424
648
10,770
6,277
2,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
InFiumS
Danzaburou
14
3 / 0 / 1
8,081
622
6,139
7,899
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
MisterBalik
Chronos
12
1 / 1 / 7
7,220
555
6,314
10,258
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
NaeWay
Ah Muzen Cab
15
3 / 1 / 3
8,750
673
12,001
9,433
4,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Volxcity
Tsukuyomi
12
4 / 0 / 6
7,252
558
9,276
8,190
2,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 7 / 0
5,590
430
4,918
8,896
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
 
Sobek
8
0 / 2 / 0
5,307
408
3,434
15,173
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
DaBreznsoiza
Zhong Kui
12
0 / 3 / 1
6,832
526
6,942
14,249
8,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
SharkS44
Cupid
6
0 / 7 / 0
4,719
363
1,946
10,669
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
Yurcat
Susano
9
2 / 4 / 0
6,004
462
4,086
10,995
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
21
Kills
2
2
Deaths
23
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
0
0
L
Sobek
 
Sobek
0
2
0
0
L
Zhong Kui
DaBreznsoiza
Zhong Kui
0
3
1
0.17
W
10
0
3
11.5
W
Danzaburou
InFiumS
Danzaburou
3
0
1
3.5
W
Chronos
MisterBalik
Chronos
1
1
7
4.5
W
Ah Muzen Cab
NaeWay
Ah Muzen Cab
3
1
3
4.5
L
Cupid
SharkS44
Cupid
0
7
0
0
W
Tsukuyomi
Volxcity
Tsukuyomi
4
0
6
7
L
Susano
Yurcat
Susano
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,500
Damage
21,326
42,057
Taken
59,982
16,312
Mitigated
28,747
17,313
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,918
99
0
510
8,896
2,984
0
2,641
6,255
40,044
0
L
Sobek
 
Sobek
3,434
247
0
3,452
15,173
10,316
0
290
14,883
20,154
0
L
Zhong Kui
DaBreznsoiza
Zhong Kui
6,942
870
0
6,774
14,249
8,931
0
1,118
13,131
51,914
0
W
10,770
5,257
0
1,120
6,277
2,279
738
1,372
4,905
0
67,726
W
Danzaburou
InFiumS
Danzaburou
6,139
3,990
0
4,994
7,899
3,186
3,046
1,907
5,992
0
61,663
W
Chronos
MisterBalik
Chronos
6,314
2,206
0
4,172
10,258
3,879
0
3,640
6,618
52,185
0
W
Ah Muzen Cab
NaeWay
Ah Muzen Cab
12,001
4,498
0
3,258
9,433
4,047
1,608
6,246
3,187
0
77,751
L
Cupid
SharkS44
Cupid
1,946
827
279
2,087
10,669
2,655
135
0
10,669
0
14,225
W
Tsukuyomi
Volxcity
Tsukuyomi
9,276
3,166
0
3,769
8,190
2,921
189
2,129
6,061
0
48,815
L
Susano
Yurcat
Susano
4,086
559
0
2,618
10,995
3,861
0
2,265
8,730
0
29,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,727
Gold Earned
28,452
476
Minions Killed
284
0
Camps Cleared
0
1,318,188
Distance Traveled
1,111,398
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,590
430
79
6
0
213,089
1
L
Sobek
5,307
408
26
2
0
251,206
4
L
Zhong Kui
6,832
526
110
8
0
204,694
1
W
Skadi
8,424
648
100
8
0
265,903
2
W
Danzaburou
8,081
622
111
9
0
229,389
0
W
Chronos
7,220
555
83
6
0
273,464
4
W
Ah Muzen Cab
8,750
673
117
9
0
256,716
3
L
Cupid
4,719
363
20
2
0
187,922
4
W
Tsukuyomi
7,252
558
65
5
0
292,716
3
L
Susano
6,004
462
49
4
0
254,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role