Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EmptyKetchup723
Guan Yu
Level 65
God Stats
21W - 15L
1,475 SR
Queue Stats
538W - 509L
1,467 Elo+
Solo
Xbalanque
Xbalanque
FearedShadow
Xbalanque
Level 154
God Stats
19W - 12L
1,320 SR
Queue Stats
404W - 387L
1,474 Elo+
Solo
Nemesis
Nemesis
LostDragon909
Nemesis
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 99L
1,518 Elo+
Solo
Hel
Hel
Mcmagnate
Hel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 108L
1,521 Elo+
Solo
Team Averages
Level 107
1,459 SR
1,496 Elo+

VS

Team Averages
Level 103
1,286 SR
1,483 Elo+
Baron Samedi
Baron Samedi
Anime_guy9
Baron Samedi
Level 57
God Stats
4W - 2L
1,545 SR
Queue Stats
171W - 161L
1,486 Elo+
Party 1
Yu Huang
Yu Huang
Batman Corps
Yu Huang
Level 149
God Stats
12W - 9L
1,121 SR
Queue Stats
261W - 233L
1,524 Elo+
Solo
Hou Yi
Hou Yi
PadrinoJay
Hou Yi
Level 79
God Stats
1W - 0L
1,210 SR
Queue Stats
31W - 30L
1,452 Elo+
Solo
Bakasura
Bakasura
ThoughoutAllTime
Bakasura
Level 125
God Stats
3W - 5L
1,217 SR
Queue Stats
296W - 297L
1,459 Elo+
Solo
Neith
Neith
Ttv_M-G0D78
Neith
Level 107
God Stats
5W - 8L
1,339 SR
Queue Stats
185W - 176L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 8 / 4
9,363
407
15,120
34,856
31,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 3 / 0
12,515
544
13,765
23,992
18,409
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
FearedShadow
Xbalanque
15
2 / 7 / 3
10,404
452
12,735
22,781
9,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
17
2 / 6 / 4
10,724
466
14,201
23,197
11,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 11 / 0
7,946
345
6,535
15,641
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anime_guy9
Baron Samedi
16
2 / 2 / 15
11,623
505
11,090
16,227
14,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Batman Corps
Yu Huang
19
1 / 2 / 4
12,122
527
8,954
12,451
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
PadrinoJay
Hou Yi
19
4 / 4 / 5
12,432
541
15,210
19,574
8,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
17 / 1 / 7
14,765
642
33,075
27,752
18,008
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 0 / 8
13,275
577
24,138
19,031
10,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
9
Kills
35
35
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
8
4
0.5
W
Baron Samedi
Anime_guy9
Baron Samedi
2
2
15
4.75
W
Yu Huang
Batman Corps
Yu Huang
1
2
4
1.5
L
3
3
0
1
L
Xbalanque
FearedShadow
Xbalanque
2
7
3
0.5
L
Nemesis
2
6
4
0.67
L
0
11
0
0
W
Hou Yi
PadrinoJay
Hou Yi
4
4
5
1.63
W
17
1
7
20.5
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,356
Damage
92,467
120,467
Taken
95,035
76,612
Mitigated
57,880
35,349
Healing
39,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
15,120
4,273
3,508
12,125
34,856
31,817
416
7,589
25,867
37,439
8,644
W
Baron Samedi
Anime_guy9
Baron Samedi
11,090
2,834
5,512
5,953
16,227
14,751
542
5,270
10,957
35,608
0
W
Yu Huang
Batman Corps
Yu Huang
8,954
888
0
4,395
12,451
5,611
865
450
12,001
109,703
0
L
13,765
2,502
539
5,092
23,992
18,409
906
5,534
16,855
0
114,158
L
Xbalanque
FearedShadow
Xbalanque
12,735
6,358
0
4,351
22,781
9,981
3,484
2,181
20,205
0
84,401
L
Nemesis
14,201
4,278
0
5,906
23,197
11,756
0
3,902
17,700
0
76,332
L
6,535
203
631
3,197
15,641
4,649
186
838
14,250
41,771
0
W
Hou Yi
PadrinoJay
Hou Yi
15,210
7,544
0
5,306
19,574
8,867
4,302
3,110
16,464
0
94,701
W
33,075
21,174
0
13,197
27,752
18,008
3,471
4,411
23,341
0
147,417
W
24,138
9,154
0
5,580
19,031
10,643
1,041
7,309
11,722
0
133,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,952
Gold Earned
64,217
535
Minions Killed
752
0
Camps Cleared
0
1,995,772
Distance Traveled
2,207,515
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,363
407
48
2
0
378,263
0
W
Baron Samedi
11,623
505
44
2
0
407,684
1
W
Yu Huang
12,122
527
194
8
0
442,071
0
L
Guan Yu
12,515
544
179
8
0
469,278
6
L
Xbalanque
10,404
452
131
6
0
379,582
4
L
Nemesis
10,724
466
110
5
0
501,994
3
L
Hel
7,946
345
67
3
0
266,655
8
W
Hou Yi
12,432
541
150
7
0
392,677
1
W
Bakasura
14,765
642
197
9
0
508,436
3
W
Neith
13,275
577
167
7
0
456,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role