Player Matchup

Ullr
Ullr
Chioklong
Ullr
Level 155
God Stats
11W - 4L
1,616 SR
Queue Stats
341W - 228L
1,581 Elo+
Party 1
Zeus
Zeus
ChuchamadreDC
Zeus
Level 49
God Stats
9W - 9L
1,504 SR
Queue Stats
270W - 170L
1,680 Elo+
Party 1
Ymir
Ymir
Gramobasic3
Ymir
Level 64
God Stats
53W - 31L
1,670 SR
Queue Stats
152W - 115L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KYAAA-sama
Cu Chulainn
Level 84
God Stats
39W - 24L
1,603 SR
Queue Stats
208W - 157L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
sebasmp2002
Baron Samedi
Level 88
God Stats
11W - 9L
1,500 SR
Queue Stats
494W - 335L
1,690 Elo+
Party 1
Team Averages
Level 88
1,578 SR
1,636 Elo+

VS

Team Averages
Level 51
1,496 SR
1,298 Elo+
Baron Samedi
Baron Samedi
Auoron85
Baron Samedi
Level 105
God Stats
27W - 20L
1,735 SR
Queue Stats
268W - 269L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
DarkDisney96
Zhong Kui
Level 46
God Stats
19W - 44L
1,247 SR
Queue Stats
44W - 63L
1,335 Elo+
Party 2
Thanatos
Thanatos
DeathsNight99
Thanatos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 25L
1,311 Elo+
Party 2
Heimdallr
Heimdallr
Demonsoulxx
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
976 Elo+
Party 2
Odin
Odin
HipGalaxy
Odin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 166L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
9 / 0 / 15
12,549
1,255
16,353
7,184
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
8 / 0 / 18
11,261
1,126
24,068
6,186
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 4 / 19
10,649
1,065
7,227
15,691
18,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
KYAAA-sama
Cu Chulainn
17
9 / 1 / 14
11,520
1,152
13,952
18,085
16,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
sebasmp2002
Baron Samedi
16
2 / 1 / 18
11,158
1,116
12,699
9,444
8,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

274

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Auoron85
Baron Samedi
15
3 / 1 / 2
9,971
997
14,125
12,381
6,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
DarkDisney96
Zhong Kui
15
0 / 6 / 4
9,283
928
11,982
18,323
13,900
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DeathsNight99
Thanatos
15
0 / 12 / 2
9,085
909
4,585
17,621
8,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Demonsoulxx
Heimdallr
15
1 / 6 / 4
9,274
927
9,645
17,921
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
15
2 / 3 / 4
9,775
978
8,238
14,919
15,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
28
Kills
6
6
Deaths
28
84
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Auoron85
Baron Samedi
3
1
2
4
W
Ullr
9
0
15
16.5
W
8
0
18
17
L
Zhong Kui
DarkDisney96
Zhong Kui
0
6
4
0.33
L
Thanatos
DeathsNight99
Thanatos
0
12
2
0.08
L
Heimdallr
Demonsoulxx
Heimdallr
1
6
4
0.5
W
0
4
19
2.38
L
Odin
2
3
4
1.33
W
Cu Chulainn
KYAAA-sama
Cu Chulainn
9
1
14
16
W
Baron Samedi
sebasmp2002
Baron Samedi
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,299
Damage
48,575
56,590
Taken
81,165
50,907
Mitigated
52,849
16,319
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Auoron85
Baron Samedi
14,125
652
3,850
4,501
12,381
6,422
0
6,524
5,499
39,192
0
W
Ullr
16,353
8,351
0
1,878
7,184
3,687
0
3,394
3,790
0
52,617
W
24,068
1,771
169
695
6,186
2,943
0
3,342
2,844
39,365
0
L
Zhong Kui
DarkDisney96
Zhong Kui
11,982
1,565
449
3,410
18,323
13,900
0
11,391
6,206
26,906
0
L
Thanatos
DeathsNight99
Thanatos
4,585
1,447
0
2,527
17,621
8,088
0
8,220
8,995
0
14,521
L
Heimdallr
Demonsoulxx
Heimdallr
9,645
3,423
0
806
17,921
9,037
0
9,356
8,063
0
20,484
W
7,227
857
0
1,357
15,691
18,901
0
8,665
7,026
11,643
0
L
Odin
8,238
2,332
212
626
14,919
15,402
0
8,236
6,173
8,969
16,983
W
Cu Chulainn
KYAAA-sama
Cu Chulainn
13,952
3,676
0
4,584
18,085
16,990
0
7,448
10,637
2,083
23,201
W
Baron Samedi
sebasmp2002
Baron Samedi
12,699
1,966
3,683
3,953
9,444
8,386
0
5,990
3,454
21,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,137
Gold Earned
47,388
195
Minions Killed
178
11
Camps Cleared
3
1,008,343
Distance Traveled
868,080
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,971
997
61
6
1
175,120
0
W
Ullr
12,549
1,255
87
9
9
184,961
3
W
Zeus
11,261
1,126
35
4
0
195,745
0
L
Zhong Kui
9,283
928
37
4
1
168,803
0
L
Thanatos
9,085
909
34
3
0
163,785
1
L
Heimdallr
9,274
927
16
2
1
178,634
0
W
Ymir
10,649
1,065
18
2
0
204,145
0
L
Odin
9,775
978
30
3
0
181,738
0
W
Cu Chulainn
11,520
1,152
31
3
2
234,545
0
W
Baron Samedi
11,158
1,116
24
2
0
188,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role