Player Matchup

Artio
Artio
Curlyfriez
Artio
Level 35
God Stats
1W - 2L
1,288 SR
Queue Stats
34W - 35L
1,478 Elo+
Party 2
Hades
Hades
PrudeAF420
Hades
Level 132
God Stats
11W - 7L
1,813 SR
Queue Stats
65W - 67L
1,500 Elo+
Party 2
Artemis
Artemis
feederino1
Artemis
Level 47
God Stats
0W - 1L
1,557 SR
Queue Stats
13W - 16L
1,450 Elo+
Party 2
Team Averages
Level 71
1,553 SR
1,476 Elo+

VS

Team Averages
Level 79
1,786 SR
1,770 Elo+
Athena
Athena
CrispCabbage
Athena
Level 84
God Stats
12W - 5L
1,700 SR
Queue Stats
250W - 207L
1,674 Elo+
Party 1
Ne Zha
Ne Zha
NameSample01
Ne Zha
Level 128
God Stats
3W - 0L
1,832 SR
Queue Stats
261W - 144L
1,753 Elo+
Party 1
Danzaburou
Danzaburou
Wubma
Danzaburou
Level 26
God Stats
34W - 4L
1,825 SR
Queue Stats
81W - 16L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 2 / 2
9,041
646
11,103
26,568
27,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
12
1 / 6 / 3
8,533
610
13,382
18,739
8,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
feederino1
Artemis
13
1 / 5 / 2
8,658
618
10,031
13,219
4,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 3 / 10
10,127
723
6,301
13,709
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
16
6 / 1 / 6
10,265
733
18,098
16,209
7,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Wubma
Danzaburou
15
6 / 0 / 7
10,508
751
25,358
13,707
6,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
1
3
10
2
L
Artio
2
2
2
1.5
W
Ne Zha
6
1
6
9
L
Hades
1
6
3
0.42
W
Danzaburou
Wubma
Danzaburou
6
0
7
9.5
L
Artemis
feederino1
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,516
Damage
49,757
58,526
Taken
43,625
40,507
Mitigated
28,554
18,980
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,301
1,982
326
2,715
13,709
14,093
127
7,324
6,385
15,725
0
L
Artio
11,103
1,982
2,050
9,877
26,568
27,584
0
4,008
22,560
22,519
0
W
Ne Zha
18,098
4,453
0
5,734
16,209
7,981
853
7,911
8,298
0
51,011
L
Hades
13,382
1,000
680
4,685
18,739
8,771
141
1,778
16,961
41,854
0
W
Danzaburou
Wubma
Danzaburou
25,358
13,133
0
5,836
13,707
6,480
1,442
9,535
4,172
0
49,124
L
Artemis
feederino1
Artemis
10,031
4,653
0
1,688
13,219
4,152
744
1,143
12,076
0
28,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,232
Gold Earned
30,900
131
Minions Killed
143
7
Camps Cleared
5
740,872
Distance Traveled
742,512
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,127
723
23
2
0
247,694
0
L
Artio
9,041
646
19
1
2
280,100
2
W
Ne Zha
10,265
733
70
5
2
254,955
0
L
Hades
8,533
610
64
5
4
228,314
3
W
Danzaburou
10,508
751
50
4
3
239,863
3
L
Artemis
8,658
618
48
3
1
232,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role