Player Matchup

Nemesis
Nemesis
MicròJohnson
Nemesis
Level 104
God Stats
1W - 4L
1,220 SR
Queue Stats
256W - 282L
1,415 Elo+
Solo
Xing Tian
Xing Tian
SolidTheMighty
Xing Tian
Level 126
God Stats
1W - 1L
1,721 SR
Queue Stats
47W - 38L
1,569 Elo+
Party 1
Vulcan
Vulcan
SquigglesKnight
Vulcan
Level 129
God Stats
1W - 2L
1,504 SR
Queue Stats
55W - 48L
1,502 Elo+
Party 1
Hercules
Hercules
jofker
Hercules
Level 160
God Stats
0W - 1L
1,304 SR
Queue Stats
85W - 107L
1,494 Elo+
Solo
Artemis
Artemis
stealthvest
Artemis
Level 130
God Stats
9W - 5L
1,699 SR
Queue Stats
101W - 95L
1,530 Elo+
Party 1
Team Averages
Level 130
1,490 SR
1,502 Elo+

VS

Team Averages
Level 151
1,558 SR
1,441 Elo+
Xbalanque
Xbalanque
FuriousRuler
Xbalanque
Level 144
God Stats
12W - 11L
1,550 SR
Queue Stats
101W - 92L
1,541 Elo+
Solo
Nox
Nox
Got Ya
Nox
Level 139
God Stats
2W - 1L
1,660 SR
Queue Stats
51W - 41L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Ironhunter111
Nu Wa
Level 160
God Stats
11W - 9L
1,579 SR
Queue Stats
188W - 215L
1,470 Elo+
Party 2
Chaac
Chaac
Kusaanagi__
Chaac
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,276 Elo+
Party 2
Da Ji
Da Ji
ztatic-
Da Ji
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
388W - 397L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
1 / 3 / 0
9,396
470
7,211
19,218
8,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
SolidTheMighty
Xing Tian
14
1 / 1 / 2
8,965
448
5,429
14,781
10,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 2 / 1
9,356
468
9,081
11,281
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
jofker
Hercules
18
0 / 1 / 0
10,703
535
6,008
17,150
16,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
stealthvest
Artemis
15
1 / 5 / 1
9,095
455
8,554
18,847
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FuriousRuler
Xbalanque
17
2 / 2 / 1
10,580
529
11,966
16,823
7,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Got Ya
Nox
16
3 / 0 / 6
9,517
476
7,841
9,000
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 2 / 4
9,738
487
10,752
11,326
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 0 / 2
10,899
545
11,648
11,869
15,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
ztatic-
Da Ji
19
6 / 0 / 2
11,126
556
9,971
15,005
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FuriousRuler
Xbalanque
2
2
1
1.25
W
Nox
Got Ya
Nox
3
0
6
6
W
1
2
4
1.5
W
0
0
2
1
L
Nemesis
1
3
0
0.33
L
Xing Tian
SolidTheMighty
Xing Tian
1
1
2
2
L
1
2
1
0.75
L
Hercules
jofker
Hercules
0
1
0
0
L
Artemis
stealthvest
Artemis
1
5
1
0.3
W
Da Ji
ztatic-
Da Ji
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,283
Damage
52,178
81,277
Taken
64,023
48,985
Mitigated
41,093
26,549
Healing
29,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FuriousRuler
Xbalanque
11,966
4,250
0
9,158
16,823
7,723
0
1,690
15,133
0
108,766
W
Nox
Got Ya
Nox
7,841
859
277
1,471
9,000
5,515
0
2,088
6,912
64,827
0
W
10,752
2,480
0
3,782
11,326
4,808
168
8,039
3,287
84,877
0
W
11,648
1,846
0
5,548
11,869
15,190
247
0
11,869
0
100,319
L
Nemesis
7,211
2,384
0
4,755
19,218
8,130
0
3,037
16,073
0
104,778
L
Xing Tian
SolidTheMighty
Xing Tian
5,429
377
1,989
3,268
14,781
10,842
0
2,623
12,018
45,485
0
L
9,081
2,779
78
2,114
11,281
4,903
0
5,609
5,296
90,824
0
L
Hercules
jofker
Hercules
6,008
1,545
0
4,794
17,150
16,448
0
1,628
15,444
0
95,624
L
Artemis
stealthvest
Artemis
8,554
4,203
334
9,217
18,847
8,662
1,460
4,896
13,853
0
72,233
W
Da Ji
ztatic-
Da Ji
9,971
818
0
9,575
15,005
7,857
0
2,693
12,312
0
108,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,515
Gold Earned
51,860
673
Minions Killed
791
0
Camps Cleared
0
1,878,151
Distance Traveled
1,976,266
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,580
529
172
9
0
363,488
3
W
Nox
9,517
476
110
6
0
402,484
8
W
Nu Wa
9,738
487
155
8
0
371,519
4
W
Chaac
10,899
545
188
9
0
397,097
4
L
Nemesis
9,396
470
134
7
0
427,009
3
L
Xing Tian
8,965
448
71
4
0
399,196
7
L
Vulcan
9,356
468
161
8
0
341,330
7
L
Hercules
10,703
535
195
10
0
388,211
7
L
Artemis
9,095
455
112
6
0
322,405
5
W
Da Ji
11,126
556
166
8
0
441,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role