Player Matchup

Hades
Hades
Griff21
Hades
Level 104
God Stats
9W - 2L
1,500 SR
Queue Stats
195W - 241L
1,440 Elo+
Party 1
Thanatos
Thanatos
Skizmondo007
Thanatos
Level 126
God Stats
4W - 2L
1,509 SR
Queue Stats
129W - 120L
1,426 Elo+
Solo
Charybdis
Charybdis
adamdeo85
Charybdis
Level 95
God Stats
7W - 4L
1,766 SR
Queue Stats
109W - 125L
1,449 Elo+
Party 1
Hun Batz
Hun Batz
thebadones2004
Hun Batz
Level 112
God Stats
3W - 5L
1,635 SR
Queue Stats
500W - 543L
1,415 Elo+
Solo
Bacchus
Bacchus
ÐireWolf
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 146L
1,335 Elo+
Solo
Team Averages
Level 108
1,582 SR
1,413 Elo+

VS

Team Averages
Level 109
1,410 SR
1,458 Elo+
Amaterasu
Amaterasu
Dr4k3n22
Amaterasu
Level 45
God Stats
13W - 15L
1,431 SR
Queue Stats
38W - 65L
1,293 Elo+
Party 2
Mercury
Mercury
Hello Alza
Mercury
Level 126
God Stats
3W - 1L
1,281 SR
Queue Stats
118W - 102L
1,623 Elo+
Party 2
Freya
Freya
Macloven611
Freya
Level 126
God Stats
81W - 71L
1,513 SR
Queue Stats
607W - 620L
1,414 Elo+
Solo
Atlas
Atlas
Qorvo Attano
Atlas
Level 148
God Stats
16W - 26L
1,465 SR
Queue Stats
305W - 281L
1,637 Elo+
Party 2
Apollo
Apollo
zammgoose
Apollo
Level 98
God Stats
9W - 13L
1,360 SR
Queue Stats
40W - 69L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Griff21
Hades
14
3 / 5 / 2
8,910
446
9,297
19,183
12,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Skizmondo007
Thanatos
13
0 / 7 / 5
8,574
429
5,262
18,535
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
adamdeo85
Charybdis
14
1 / 5 / 0
8,925
446
5,367
13,864
5,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
18
2 / 0 / 0
10,768
538
13,437
17,372
12,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
ÐireWolf
Bacchus
12
2 / 7 / 1
8,487
424
6,501
22,292
23,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dr4k3n22
Amaterasu
16
1 / 2 / 2
10,247
512
9,189
17,668
10,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Hello Alza
Mercury
19
8 / 2 / 9
11,437
572
16,322
15,803
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 1 / 6
10,961
548
14,169
14,726
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 13
10,159
508
13,843
18,580
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
zammgoose
Apollo
16
3 / 1 / 12
10,738
537
11,067
13,076
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
8
Kills
24
24
Deaths
9
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dr4k3n22
Amaterasu
1
2
2
1
L
Hades
Griff21
Hades
3
5
2
0.8
W
Mercury
Hello Alza
Mercury
8
2
9
6.25
W
7
1
6
10
W
5
3
13
3.83
L
Thanatos
Skizmondo007
Thanatos
0
7
5
0.36
L
Charybdis
adamdeo85
Charybdis
1
5
0
0.2
L
Hun Batz
2
0
0
2
W
Apollo
zammgoose
Apollo
3
1
12
9
L
Bacchus
ÐireWolf
Bacchus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,864
Damage
64,590
91,246
Taken
79,853
62,971
Mitigated
48,414
26,818
Healing
29,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dr4k3n22
Amaterasu
9,189
4,706
0
9,316
17,668
10,847
0
670
16,998
0
77,017
L
Hades
Griff21
Hades
9,297
756
357
6,624
19,183
12,212
0
10,860
8,323
45,896
0
W
Mercury
Hello Alza
Mercury
16,322
9,330
0
1,504
15,803
7,123
636
2,683
13,120
0
120,793
W
14,169
5,879
622
10,922
14,726
7,602
2,938
5,417
9,309
92,555
0
W
13,843
4,948
0
1,452
18,580
17,024
73
3,788
14,486
47,399
0
L
Thanatos
Skizmondo007
Thanatos
5,262
1,459
0
10,508
18,535
9,262
0
4,131
14,404
0
66,121
L
Charybdis
adamdeo85
Charybdis
5,367
2,146
0
771
13,864
5,064
736
6,153
7,711
213
59,338
L
Hun Batz
13,437
5,440
0
5,946
17,372
12,799
305
0
17,372
0
102,215
W
Apollo
zammgoose
Apollo
11,067
8,012
0
5,770
13,076
5,818
3,579
3,453
9,623
0
80,095
L
Bacchus
ÐireWolf
Bacchus
6,501
699
0
2,612
22,292
23,634
174
6,868
15,424
26,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,664
Gold Earned
53,542
507
Minions Killed
640
0
Camps Cleared
0
1,842,550
Distance Traveled
2,035,539
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,247
512
156
8
0
425,910
4
L
Hades
8,910
446
87
4
0
324,371
8
W
Mercury
11,437
572
176
9
0
476,068
5
W
Freya
10,961
548
116
6
0
336,613
3
W
Atlas
10,159
508
43
2
0
408,286
5
L
Thanatos
8,574
429
87
4
0
378,038
2
L
Charybdis
8,925
446
109
5
0
353,224
2
L
Hun Batz
10,768
538
195
10
0
411,189
12
W
Apollo
10,738
537
149
7
0
388,662
3
L
Bacchus
8,487
424
29
1
0
375,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role