Player Matchup

Baron Samedi
Baron Samedi
Kccasey4000
Baron Samedi
Level 66
God Stats
21W - 6L
1,869 SR
Queue Stats
150W - 111L
1,568 Elo+
Party 2
Amaterasu
Amaterasu
LDwitchslayer
Amaterasu
Level 103
God Stats
14W - 3L
1,895 SR
Queue Stats
216W - 177L
1,526 Elo+
Party 2
Anhur
Anhur
Morgan_le_They
Anhur
Level 160
God Stats
5W - 1L
1,803 SR
Queue Stats
586W - 453L
1,542 Elo+
Party 2
Sobek
Sobek
Senpai_Shiny
Sobek
Level 62
God Stats
4W - 3L
1,675 SR
Queue Stats
149W - 118L
1,482 Elo+
Party 2
Chiron
Chiron
lil-biscuit13
Chiron
Level 35
God Stats
12W - 13L
1,490 SR
Queue Stats
104W - 81L
1,497 Elo+
Party 2
Team Averages
Level 85
1,746 SR
1,523 Elo+

VS

Team Averages
Level 72
1,485 SR
1,454 Elo+
Xing Tian
Xing Tian
ChefCatDaddy
Xing Tian
Level 59
God Stats
23W - 23L
1,491 SR
Queue Stats
101W - 114L
1,461 Elo+
Party 1
Apollo
Apollo
JustCraig
Apollo
Level 140
God Stats
6W - 10L
1,483 SR
Queue Stats
105W - 108L
1,567 Elo+
Solo
Arachne
Arachne
NicklearFallout
Arachne
Level 68
God Stats
5W - 13L
1,463 SR
Queue Stats
162W - 187L
1,459 Elo+
Party 1
Odin
Odin
Redkaveman710
Odin
Level 29
God Stats
5W - 6L
1,458 SR
Queue Stats
37W - 63L
1,331 Elo+
Party 1
Persephone
Persephone
SoulsBabe_
Persephone
Level 66
God Stats
4W - 3L
1,530 SR
Queue Stats
117W - 137L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kccasey4000
Baron Samedi
17
5 / 1 / 9
9,915
763
19,539
13,600
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
LDwitchslayer
Amaterasu
17
3 / 0 / 8
10,674
821
12,378
19,400
17,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 6
10,846
834
20,915
20,463
10,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 10
9,943
765
9,402
21,956
28,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 0 / 11
10,059
774
10,411
10,815
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChefCatDaddy
Xing Tian
14
0 / 3 / 3
8,417
647
8,934
25,523
20,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
JustCraig
Apollo
17
4 / 3 / 0
9,696
746
16,739
15,570
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 0
8,201
631
8,604
17,551
8,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 7 / 1
8,273
636
9,128
19,617
20,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
SoulsBabe_
Persephone
15
0 / 1 / 2
9,086
699
18,647
10,469
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
17
Kills
4
4
Deaths
16
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ChefCatDaddy
Xing Tian
0
3
3
0.5
L
Apollo
JustCraig
Apollo
4
3
0
1.33
W
Baron Samedi
Kccasey4000
Baron Samedi
5
1
9
9.5
W
Amaterasu
LDwitchslayer
Amaterasu
3
0
8
7
W
6
2
6
4.5
L
0
2
0
0
L
0
7
1
0.07
W
2
1
10
7
L
Persephone
SoulsBabe_
Persephone
0
1
2
1
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,645
Damage
62,052
86,234
Taken
88,730
69,591
Mitigated
59,921
44,590
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ChefCatDaddy
Xing Tian
8,934
1,001
119
3,643
25,523
20,206
0
7,220
18,303
14,891
0
L
Apollo
JustCraig
Apollo
16,739
9,774
0
3,386
15,570
7,128
0
4,796
10,774
0
43,760
W
Baron Samedi
Kccasey4000
Baron Samedi
19,539
1,672
4,328
6,616
13,600
7,881
716
3,340
9,968
39,908
0
W
Amaterasu
LDwitchslayer
Amaterasu
12,378
4,074
2,695
10,173
19,400
17,739
906
6,997
11,904
0
29,938
W
20,915
13,386
0
8,386
20,463
10,743
3,699
6,381
13,700
0
61,678
L
8,604
6,098
0
5,114
17,551
8,143
0
6,447
11,104
0
25,075
L
9,128
2,250
0
2,781
19,617
20,193
0
6,255
13,362
0
19,165
W
9,402
624
0
5,618
21,956
28,109
734
7,008
14,345
25,737
0
L
Persephone
SoulsBabe_
Persephone
18,647
2,004
64
3,814
10,469
4,251
0
4,222
6,246
47,320
0
W
10,411
4,442
1,120
5,654
10,815
5,119
1,629
2,545
7,797
0
40,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,437
Gold Earned
43,673
300
Minions Killed
195
0
Camps Cleared
0
1,382,779
Distance Traveled
1,349,739
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,417
647
11
1
0
281,853
0
L
Apollo
9,696
746
63
5
0
273,524
2
W
Baron Samedi
9,915
763
49
4
0
272,466
3
W
Amaterasu
10,674
821
41
3
0
307,962
3
W
Anhur
10,846
834
102
8
0
260,996
0
L
Arachne
8,201
631
23
2
0
289,257
2
L
Odin
8,273
636
31
2
0
267,899
0
W
Sobek
9,943
765
40
3
0
294,941
3
L
Persephone
9,086
699
67
5
0
237,206
1
W
Chiron
10,059
774
68
5
0
246,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role